Player Matchup

Lancelot
Lancelot
Diamond IV
ElTrashoLatino
Lancelot
Diamond IV
Level 129
God Stats
8W - 15L
1,551 SR
Queue Stats
198W - 195L
1,888 MMR
Solo
Thor
Thor
Gold II
OBITO UCHIHA 5
Thor
Gold II
Level 197
God Stats
6W - 7L
1,377 SR
Queue Stats
345W - 360L
1,671 MMR
Solo
Thoth
Thoth
Platinum III
TubaDogtor
Thoth
Platinum III
Level 101
God Stats
3W - 8L
1,540 SR
Queue Stats
457W - 465L
1,810 MMR
Solo
Medusa
Medusa
Platinum III
art of war 03
Medusa
Platinum III
Level 145
God Stats
92W - 74L
1,591 SR
Queue Stats
253W - 243L
1,804 MMR
Solo
Khepri
Khepri
Platinum III
mamapap
Khepri
Platinum III
Level 168
God Stats
2W - 2L
1,652 SR
Queue Stats
143W - 128L
1,717 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,542 SR
1,778 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,577 SR
1,606 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold I
Jaffarpache
Ullr
Gold I
Level 120
God Stats
4W - 3L
1,576 SR
Queue Stats
62W - 60L
1,670 MMR
Solo
Poseidon
Poseidon
Gold V
Máverick
Poseidon
Gold V
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,625 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
RichardRampage
Kumbhakarna
Platinum V
Level 149
God Stats
1W - 0L
1,807 SR
Queue Stats
26W - 14L
1,737 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
2 / 4 / 1
8,098
578
8,743
14,035
8,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

10
1 / 8 / 1
6,264
447
3,458
13,138
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
12
1 / 5 / 2
7,031
502
6,478
9,107
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 0
7,401
529
7,015
8,537
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Khepri
mamapap
Khepri
11
0 / 2 / 1
6,766
483
3,774
9,655
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BacchusErlang ShenAo KuangThanatos

VS

Bans
HerculesCerberusHou YiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 2 / 5
9,688
692
10,959
13,228
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bakasura
 
Bakasura
15
10 / 0 / 4
9,470
676
10,096
13,003
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 3
7,810
558
6,902
10,890
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Máverick
Poseidon
14
3 / 2 / 6
8,353
597
7,542
6,423
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
RichardRampage
Kumbhakarna
13
2 / 0 / 7
8,373
598
4,447
9,903
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
22
22
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
5
3.75
W
Bakasura
 
Bakasura
10
0
4
12
L
Lancelot
2
4
1
0.63
W
2
2
3
1.75
W
Poseidon
Máverick
Poseidon
3
2
6
3
L
1
8
1
0.19
W
Kumbhakarna
RichardRampage
Kumbhakarna
2
0
7
5.5
L
Thoth
1
5
2
0.4
L
2
3
0
0.67
L
Khepri
mamapap
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,468
Damage
39,946
54,472
Taken
53,447
25,306
Mitigated
22,863
9,113
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,959
6,787
0
6,674
13,228
5,262
1,209
1,843
11,323
0
73,609
W
Bakasura
 
Bakasura
10,096
6,460
0
6,675
13,003
6,699
60
1,320
11,603
0
57,672
L
Lancelot
8,743
895
0
3,896
14,035
8,775
15
926
12,839
1,786
53,400
W
6,902
2,416
0
2,370
10,890
3,458
0
1,106
9,776
0
49,984
W
Poseidon
Máverick
Poseidon
7,542
935
0
920
6,423
1,548
0
3,020
3,111
74,063
845
L
3,458
697
0
1,085
13,138
4,324
0
1,316
10,622
0
40,706
W
Kumbhakarna
RichardRampage
Kumbhakarna
4,447
733
0
2,674
9,903
5,896
0
3,487
6,108
22,470
1,936
L
Thoth
6,478
358
0
830
9,107
2,411
0
5,579
3,448
47,278
999
L
7,015
2,152
0
764
8,537
3,038
0
1,234
7,065
0
56,282
L
Khepri
mamapap
Khepri
3,774
438
0
2,538
9,655
6,758
0
2,642
6,413
21,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,560
Gold Earned
43,694
425
Minions Killed
476
0
Camps Cleared
0
1,475,971
Distance Traveled
1,513,701
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,688
692
116
8
0
292,390
0
W
Bakasura
9,470
676
108
8
0
332,772
0
L
Lancelot
8,098
578
100
7
0
315,985
0
W
Ullr
7,810
558
83
6
0
282,430
4
W
Poseidon
8,353
597
129
9
0
323,103
3
L
Thor
6,264
447
67
5
0
278,913
2
W
Kumbhakarna
8,373
598
40
3
0
283,006
4
L
Thoth
7,031
502
112
8
0
278,041
4
L
Medusa
7,401
529
114
8
0
302,210
5
L
Khepri
6,766
483
32
2
0
300,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role