Player Matchup

Atlas
Atlas
Darastrix333
Atlas
Level 113
God Stats
30W - 39L
1,514 SR
Queue Stats
158W - 162L
1,472 Elo+
Party 3
Anubis
Anubis
GAMBIT667
Anubis
Level 108
God Stats
55W - 48L
1,590 SR
Queue Stats
90W - 97L
1,498 Elo+
Party 3
Izanami
Izanami
Lecdos
Izanami
Level 117
God Stats
10W - 9L
1,532 SR
Queue Stats
39W - 38L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
Oliv Sin
Nu Wa
Level 128
God Stats
6W - 4L
1,583 SR
Queue Stats
96W - 86L
1,430 Elo+
Solo
Loki
Loki
Rohier
Loki
Level 54
God Stats
4W - 2L
1,657 SR
Queue Stats
19W - 24L
1,400 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,460 Elo+

VS

Team Averages
Level 120
1,455 SR
1,492 Elo+
Danzaburou
Danzaburou
Balkan_Jok3r
Danzaburou
Level 63
God Stats
4W - 7L
1,293 SR
Queue Stats
59W - 62L
1,449 Elo+
Solo
Kukulkan
Kukulkan
NORANC
Kukulkan
Level 138
God Stats
8W - 7L
1,552 SR
Queue Stats
200W - 184L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Not Todaay x
Kumbhakarna
Level 148
God Stats
4W - 13L
1,493 SR
Queue Stats
432W - 403L
1,470 Elo+
Party 1
Sol
Sol
gagatoma
Sol
Level 128
God Stats
11W - 4L
1,621 SR
Queue Stats
148W - 136L
1,496 Elo+
Party 2
Odin
Odin
xXTobioXx420
Odin
Level 125
God Stats
2W - 3L
1,318 SR
Queue Stats
733W - 720L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 10
9,926
522
9,926
13,729
12,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
GAMBIT667
Anubis
18
14 / 3 / 2
12,135
639
20,363
13,660
6,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Lecdos
Izanami
18
4 / 2 / 2
11,227
591
7,611
10,190
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Oliv Sin
Nu Wa
16
1 / 1 / 2
10,519
554
6,003
6,056
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
Rohier
Loki
17
2 / 0 / 4
10,335
544
3,710
14,424
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Balkan_Jok3r
Danzaburou
13
1 / 8 / 2
8,340
439
2,328
15,838
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
NORANC
Kukulkan
16
5 / 4 / 1
9,718
511
12,066
10,640
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Not Todaay x
Kumbhakarna
13
3 / 6 / 3
8,107
427
9,341
20,474
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 4
8,004
421
4,427
10,316
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
0 / 2 / 5
6,363
335
3,750
7,801
4,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
25
Kills
10
11
Deaths
26
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Balkan_Jok3r
Danzaburou
1
8
2
0.25
W
4
5
10
1.8
W
Anubis
GAMBIT667
Anubis
14
3
2
5
W
Izanami
Lecdos
Izanami
4
2
2
2.5
L
Kukulkan
NORANC
Kukulkan
5
4
1
1.38
L
Kumbhakarna
Not Todaay x
Kumbhakarna
3
6
3
0.75
W
Nu Wa
Oliv Sin
Nu Wa
1
1
2
2
W
Loki
Rohier
Loki
2
0
4
4
L
1
6
4
0.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,613
Damage
31,912
58,059
Taken
65,069
27,657
Mitigated
20,610
20,281
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Balkan_Jok3r
Danzaburou
2,328
1,366
0
2,506
15,838
3,472
0
11,141
4,607
0
43,089
W
9,926
2,771
0
1,750
13,729
12,083
692
6,860
6,869
23,427
1,159
W
Anubis
GAMBIT667
Anubis
20,363
529
0
7,712
13,660
6,227
608
6,552
7,108
69,943
1,940
W
Izanami
Lecdos
Izanami
7,611
4,118
0
3,182
10,190
3,132
3,893
4,867
5,323
0
107,797
L
Kukulkan
NORANC
Kukulkan
12,066
779
0
881
10,640
3,210
0
5,958
4,550
88,845
520
L
Kumbhakarna
Not Todaay x
Kumbhakarna
9,341
966
0
3,107
20,474
6,770
0
10,472
9,839
44,657
0
W
Nu Wa
Oliv Sin
Nu Wa
6,003
1,451
0
500
6,056
1,551
4,360
4,816
1,240
72,064
435
W
Loki
Rohier
Loki
3,710
576
0
7,137
14,424
4,664
480
2,624
11,800
0
91,639
L
4,427
1,777
0
3,097
10,316
2,613
0
3,899
5,984
45,558
4,152
L
3,750
445
157
2,024
7,801
4,545
6
3,089
4,365
0
17,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,142
Gold Earned
40,532
593
Minions Killed
442
0
Camps Cleared
0
1,796,262
Distance Traveled
1,491,546
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,340
439
77
4
0
308,539
0
W
Atlas
9,926
522
25
1
0
366,301
0
W
Anubis
12,135
639
96
5
0
279,843
6
W
Izanami
11,227
591
201
11
0
350,144
5
L
Kukulkan
9,718
511
184
10
0
318,727
3
L
Kumbhakarna
8,107
427
64
3
0
364,667
0
W
Nu Wa
10,519
554
124
7
0
365,260
0
W
Loki
10,335
544
147
8
0
434,714
0
L
Sol
8,004
421
102
5
0
266,784
0
L
Odin
6,363
335
15
1
0
232,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role