Player Matchup

Danzaburou
Danzaburou
Gridline47
Danzaburou
Level 66
God Stats
25W - 24L
1,684 SR
Queue Stats
75W - 81L
1,715 Elo+
Party 1
Bakasura
Bakasura
Masutaorenji
Bakasura
Level 29
God Stats
4W - 4L
1,045 SR
Queue Stats
40W - 44L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
ToTobeater
Ah Puch
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,388 Elo+
Solo
Team Averages
Level 80
1,410 SR
1,522 Elo+

VS

Team Averages
Level 98
1,492 SR
1,438 Elo+
Hun Batz
Hun Batz
Ope447
Hun Batz
Level 68
God Stats
2W - 3L
1,354 SR
Queue Stats
59W - 58L
1,368 Elo+
Solo
Chiron
Chiron
patmath
Chiron
Level 79
God Stats
8W - 3L
1,693 SR
Queue Stats
67W - 66L
1,516 Elo+
Solo
Eset
Eset
xoteotl
Eset
Level 148
God Stats
7W - 9L
1,429 SR
Queue Stats
206W - 239L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gridline47
Danzaburou
18
3 / 6 / 7
12,406
827
10,248
12,448
4,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Masutaorenji
Bakasura
20
6 / 6 / 4
13,535
902
13,474
19,642
11,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ToTobeater
Ah Puch
13
2 / 5 / 2
10,360
691
4,436
10,044
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ope447
Hun Batz
18
2 / 6 / 10
12,455
830
7,841
12,413
5,745
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
patmath
Chiron
20
8 / 5 / 6
13,897
926
12,498
15,775
6,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Eset
xoteotl
Eset
19
6 / 1 / 8
13,029
869
12,278
10,455
6,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
11
Kills
16
17
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gridline47
Danzaburou
3
6
7
1.08
L
Bakasura
Masutaorenji
Bakasura
6
6
4
1.33
W
Hun Batz
Ope447
Hun Batz
2
6
10
1.17
L
Ah Puch
ToTobeater
Ah Puch
2
5
2
0.6
W
Chiron
patmath
Chiron
8
5
6
2.2
W
Eset
xoteotl
Eset
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,158
Damage
32,617
42,134
Taken
38,643
18,836
Mitigated
18,481
10,763
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gridline47
Danzaburou
10,248
4,624
0
2,321
12,448
4,812
845
4,306
8,142
0
44,826
L
Bakasura
Masutaorenji
Bakasura
13,474
8,527
0
6,981
19,642
11,098
855
5,288
14,354
0
44,574
W
Hun Batz
Ope447
Hun Batz
7,841
1,228
0
431
12,413
5,745
1,905
1,504
10,307
0
26,270
L
Ah Puch
ToTobeater
Ah Puch
4,436
348
0
1,461
10,044
2,926
0
2,791
7,253
18,244
0
W
Chiron
patmath
Chiron
12,498
5,172
405
5,109
15,775
6,482
1,216
1,581
13,094
0
51,295
W
Eset
xoteotl
Eset
12,278
330
217
4,147
10,455
6,254
1,090
1,420
8,657
50,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,301
Gold Earned
39,381
180
Minions Killed
196
0
Camps Cleared
0
658,823
Distance Traveled
776,894
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,406
827
57
4
0
224,103
0
L
Bakasura
13,535
902
94
6
0
272,585
0
W
Hun Batz
12,455
830
45
3
0
255,971
0
L
Ah Puch
10,360
691
29
2
0
162,135
0
W
Chiron
13,897
926
60
4
0
257,928
9
W
Eset
13,029
869
91
6
0
262,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role