Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
HIGH_warfighter
Artio
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 51L
1,386 Elo+
Party 2
Ymir
Ymir
OpTiQuE-_-
Ymir
Level 145
God Stats
5W - 0L
1,866 SR
Queue Stats
57W - 51L
1,400 Elo+
Party 2
Skadi
Skadi
VayKKo
Skadi
Level 66
God Stats
19W - 10L
1,542 SR
Queue Stats
118W - 113L
1,465 Elo+
Solo
Freya
Freya
Winato
Freya
Level 44
God Stats
3W - 0L
1,417 SR
Queue Stats
42W - 38L
1,507 Elo+
Party 1
Team Averages
Level 111
1,565 SR
1,452 Elo+

VS

Team Averages
Level 92
1,378 SR
1,438 Elo+
Danzaburou
Danzaburou
Cjmaciasm
Danzaburou
Level 61
God Stats
0W - 4L
1,359 SR
Queue Stats
33W - 46L
1,410 Elo+
Party 3
Erlang Shen
Erlang Shen
Lalien51
Erlang Shen
Level 123
God Stats
8W - 6L
1,521 SR
Queue Stats
239W - 222L
1,511 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mullcih1
Kumbhakarna
Level 140
God Stats
3W - 6L
1,462 SR
Queue Stats
576W - 567L
1,529 Elo+
Solo
Chang'e
Chang'e
connorb645
Chang'e
Level 120
God Stats
3W - 8L
1,277 SR
Queue Stats
47W - 52L
1,458 Elo+
Solo
Thanatos
Thanatos
victormanuelpiru
Thanatos
Level 14
God Stats
1W - 5L
1,273 SR
Queue Stats
6W - 16L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 0 / 0
3,432
686
78
3,319
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
2 / 0 / 0
4,208
842
1,190
2,900
884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,357
671
847
2,904
1,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
VayKKo
Skadi
6
1 / 0 / 0
3,260
652
2,182
790
156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Winato
Freya
5
0 / 0 / 0
3,004
601
1,541
2,594
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cjmaciasm
Danzaburou
6
0 / 1 / 0
3,252
650
1,469
2,272
690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Lalien51
Erlang Shen
3
0 / 2 / 0
2,757
551
784
2,233
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Mullcih1
Kumbhakarna
6
0 / 0 / 0
3,369
674
547
3,095
1,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
connorb645
Chang'e
6
0 / 0 / 0
3,198
640
789
1,906
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,246
649
819
2,713
793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
0
0
0
L
Danzaburou
Cjmaciasm
Danzaburou
0
1
0
0
W
2
0
0
2
L
Erlang Shen
Lalien51
Erlang Shen
0
2
0
0
L
Kumbhakarna
Mullcih1
Kumbhakarna
0
0
0
0
W
0
0
0
0
W
Skadi
VayKKo
Skadi
1
0
0
1
W
Freya
Winato
Freya
0
0
0
0
L
Chang'e
connorb645
Chang'e
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,838
Damage
4,408
12,507
Taken
12,219
3,694
Mitigated
3,829
6,504
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
78
60
0
2,351
3,319
881
0
37
3,282
0
16,632
L
Danzaburou
Cjmaciasm
Danzaburou
1,469
803
0
908
2,272
690
0
252
2,020
0
19,683
W
1,190
298
0
2,272
2,900
884
0
0
2,900
18,094
0
L
Erlang Shen
Lalien51
Erlang Shen
784
476
0
601
2,233
695
0
887
1,346
0
5,299
L
Kumbhakarna
Mullcih1
Kumbhakarna
547
0
0
1,362
3,095
1,236
0
422
2,673
5,205
0
W
847
60
0
1,244
2,904
1,195
0
321
2,583
8,816
1,521
W
Skadi
VayKKo
Skadi
2,182
667
0
0
790
156
0
226
564
0
12,029
W
Freya
Winato
Freya
1,541
499
0
637
2,594
578
0
630
1,842
10,334
0
L
Chang'e
connorb645
Chang'e
789
37
155
928
1,906
415
0
775
901
11,788
0
L
819
60
0
1,777
2,713
793
0
729
1,864
0
17,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,261
Gold Earned
15,822
150
Minions Killed
117
0
Camps Cleared
0
496,857
Distance Traveled
444,801
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,432
686
45
9
0
119,196
0
L
Danzaburou
3,252
650
37
7
0
92,486
0
W
Artio
4,208
842
38
8
0
72,750
0
L
Erlang Shen
2,757
551
12
2
0
36,672
0
L
Kumbhakarna
3,369
674
10
2
0
105,373
1
W
Ymir
3,357
671
17
3
0
103,395
3
W
Skadi
3,260
652
24
5
0
94,567
0
W
Freya
3,004
601
26
5
0
106,949
0
L
Chang'e
3,198
640
20
4
0
105,786
0
L
Thanatos
3,246
649
38
8
0
104,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role