Player Matchup

Discordia
Discordia
Gzeedd
Discordia
Level 87
God Stats
0W - 2L
1,233 SR
Queue Stats
10W - 12L
1,425 Elo+
Solo
Neith
Neith
MrJenkins1299
Neith
Level 80
God Stats
7W - 9L
1,399 SR
Queue Stats
151W - 141L
1,445 Elo+
Solo
Odin
Odin
NASDID
Odin
Level 79
God Stats
18W - 19L
1,498 SR
Queue Stats
374W - 349L
1,437 Elo+
Solo
Thanatos
Thanatos
Parsnip730
Thanatos
Level 123
God Stats
5W - 4L
1,576 SR
Queue Stats
202W - 196L
1,398 Elo+
Solo
Cerberus
Cerberus
WarlordShiba
Cerberus
Level 169
God Stats
0W - 1L
1,671 SR
Queue Stats
68W - 67L
1,530 Elo+
Solo
Team Averages
Level 108
1,475 SR
1,447 Elo+

VS

Team Averages
Level 118
1,550 SR
1,504 Elo+
Rama
Rama
AngryPandazZ
Rama
Level 147
God Stats
1W - 2L
1,452 SR
Queue Stats
57W - 66L
1,468 Elo+
Party 1
Zeus
Zeus
GODzDONTDiE4391
Zeus
Level 109
God Stats
27W - 21L
1,535 SR
Queue Stats
251W - 242L
1,500 Elo+
Solo
Sobek
Sobek
Kagenochinoame
Sobek
Level 109
God Stats
1W - 0L
1,504 SR
Queue Stats
51W - 59L
1,451 Elo+
Party 1
Mercury
Mercury
TZVelocityzZ
Mercury
Level 132
God Stats
1W - 1L
1,568 SR
Queue Stats
119W - 125L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
tsxtakedown
Sun Wukong
Level 95
God Stats
18W - 12L
1,690 SR
Queue Stats
106W - 95L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gzeedd
Discordia
5
0 / 2 / 0
4,196
420
608
1,520
269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 4
6,013
601
6,455
6,254
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
NASDID
Odin
12
3 / 3 / 1
6,341
634
5,613
7,974
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Parsnip730
Thanatos
11
3 / 2 / 3
5,920
592
2,672
9,427
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
WarlordShiba
Cerberus
9
3 / 1 / 2
6,245
625
2,524
8,974
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,146
515
3,541
6,589
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 2
6,621
662
3,875
2,661
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
4,923
492
2,148
6,503
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
TZVelocityzZ
Mercury
11
3 / 0 / 1
6,083
608
3,261
6,963
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
tsxtakedown
Sun Wukong
11
3 / 4 / 0
6,575
658
5,115
10,814
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
9
9
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
3
1
2
4
L
Discordia
Gzeedd
Discordia
0
2
0
0
W
0
2
0
0
L
1
1
4
3
L
Odin
NASDID
Odin
3
3
1
1.17
L
Thanatos
Parsnip730
Thanatos
3
2
3
2.25
W
Mercury
TZVelocityzZ
Mercury
3
0
1
3.5
L
Cerberus
WarlordShiba
Cerberus
3
1
2
4
W
Sun Wukong
tsxtakedown
Sun Wukong
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,872
Damage
17,940
34,149
Taken
33,530
16,653
Mitigated
16,594
13,174
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,541
2,272
0
2,013
6,589
1,797
0
514
6,075
0
35,199
W
3,875
371
0
437
2,661
592
528
550
1,985
34,798
861
L
Discordia
Gzeedd
Discordia
608
0
0
141
1,520
269
0
526
842
7,450
0
W
2,148
335
0
1,685
6,503
4,946
135
1,185
5,318
10,262
0
L
6,455
2,499
0
2,238
6,254
1,976
914
408
5,846
0
38,127
L
Odin
NASDID
Odin
5,613
1,098
0
1,736
7,974
6,469
0
0
7,974
0
39,908
L
Thanatos
Parsnip730
Thanatos
2,672
593
0
6,265
9,427
3,186
0
2,228
6,979
0
35,620
W
Mercury
TZVelocityzZ
Mercury
3,261
1,767
0
490
6,963
2,544
0
513
6,438
0
40,694
L
Cerberus
WarlordShiba
Cerberus
2,524
338
0
2,794
8,974
4,753
0
2,297
6,599
23,504
2,328
W
Sun Wukong
tsxtakedown
Sun Wukong
5,115
1,727
0
3,028
10,814
6,715
14
0
10,814
0
40,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,715
Gold Earned
29,348
244
Minions Killed
321
0
Camps Cleared
0
926,984
Distance Traveled
1,090,582
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,146
515
64
6
0
197,257
0
W
Zeus
6,621
662
83
8
0
194,969
0
L
Discordia
4,196
420
13
1
0
83,515
1
W
Sobek
4,923
492
13
1
0
228,642
0
L
Neith
6,013
601
71
7
0
183,447
0
L
Odin
6,341
634
60
6
0
203,642
0
L
Thanatos
5,920
592
54
5
0
243,110
0
W
Mercury
6,083
608
72
7
0
283,089
0
L
Cerberus
6,245
625
46
5
0
213,270
4
W
Sun Wukong
6,575
658
89
9
0
186,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role