Player Matchup

Zeus
Zeus
CamelAtor2703
Zeus
Level 148
God Stats
18W - 26L
1,509 SR
Queue Stats
270W - 255L
1,515 Elo+
Party 1
Medusa
Medusa
Monkesex22
Medusa
Level 82
God Stats
5W - 8L
1,538 SR
Queue Stats
94W - 96L
1,546 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZenMartian
Kumbhakarna
Level 230
God Stats
54W - 47L
1,518 SR
Queue Stats
855W - 801L
1,483 Elo+
Solo
Thor
Thor
masterchief8467
Thor
Level 143
God Stats
9W - 4L
1,548 SR
Queue Stats
271W - 264L
1,502 Elo+
Solo
Tyr
Tyr
thatkaijukid
Tyr
Level 245
God Stats
2W - 1L
1,519 SR
Queue Stats
131W - 127L
1,498 Elo+
Solo
Team Averages
Level 170
1,526 SR
1,509 Elo+

VS

Team Averages
Level 145
1,496 SR
1,540 Elo+
Kuzenbo
Kuzenbo
AG_Antonious
Kuzenbo
Level 144
God Stats
1W - 1L
1,997 SR
Queue Stats
122W - 95L
1,559 Elo+
Solo
Nut
Nut
RogueBoogey
Nut
Level 157
God Stats
14W - 13L
1,547 SR
Queue Stats
60W - 57L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
SheNeverLeft
Ao Kuang
Level 152
God Stats
1W - 3L
1,475 SR
Queue Stats
184W - 159L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
WarsMelody
Cu Chulainn
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
152W - 125L
1,493 Elo+
Solo
Persephone
Persephone
lighting4607
Persephone
Level 145
God Stats
1W - 2L
1,174 SR
Queue Stats
126W - 118L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
8,741
672
10,220
4,598
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
Monkesex22
Medusa
14
6 / 2 / 3
8,132
626
12,222
9,094
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
ZenMartian
Kumbhakarna
12
1 / 0 / 8
7,234
556
3,405
8,748
6,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
5 / 3 / 4
7,541
580
4,797
7,859
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 2 / 4
7,637
587
12,009
16,088
16,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AG_Antonious
Kuzenbo
11
2 / 2 / 1
6,609
508
4,456
11,499
9,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 4 / 2
7,215
555
4,571
10,636
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
SheNeverLeft
Ao Kuang
13
2 / 3 / 3
7,104
546
5,644
12,323
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
WarsMelody
Cu Chulainn
12
2 / 4 / 1
7,421
571
10,576
17,098
11,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Persephone
lighting4607
Persephone
11
1 / 6 / 2
6,708
516
3,451
8,752
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
8
8
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AG_Antonious
Kuzenbo
2
2
1
1.25
W
6
1
3
7.5
W
Medusa
Monkesex22
Medusa
6
2
3
3.75
L
1
4
2
0.5
L
Ao Kuang
SheNeverLeft
Ao Kuang
2
3
3
1.17
L
Cu Chulainn
WarsMelody
Cu Chulainn
2
4
1
0.63
W
Kumbhakarna
ZenMartian
Kumbhakarna
1
0
8
5
L
Persephone
lighting4607
Persephone
1
6
2
0.33
W
5
3
4
2.33
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,653
Damage
28,698
46,387
Taken
60,308
30,007
Mitigated
31,430
14,239
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AG_Antonious
Kuzenbo
4,456
1,402
1,635
2,486
11,499
9,927
28
4,340
7,125
13,017
758
W
10,220
1,889
0
871
4,598
1,566
56
2,287
2,311
70,880
1,878
W
Medusa
Monkesex22
Medusa
12,222
5,311
0
2,520
9,094
2,927
0
3,601
5,493
0
77,407
L
4,571
2,149
0
4,265
10,636
3,254
0
2,543
8,093
0
59,891
L
Ao Kuang
SheNeverLeft
Ao Kuang
5,644
882
0
2,293
12,323
4,708
0
1,899
10,381
56,730
0
L
Cu Chulainn
WarsMelody
Cu Chulainn
10,576
2,398
0
3,852
17,098
11,312
19
1,205
15,006
0
56,300
W
Kumbhakarna
ZenMartian
Kumbhakarna
3,405
78
0
2,170
8,748
6,056
0
2,654
6,094
16,145
0
L
Persephone
lighting4607
Persephone
3,451
51
0
695
8,752
2,229
0
3,795
4,908
34,872
460
W
4,797
1,503
0
470
7,859
2,963
0
2,905
4,954
0
44,957
W
12,009
2,182
0
8,208
16,088
16,495
0
2,082
14,006
1,293
52,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,285
Gold Earned
35,057
450
Minions Killed
401
0
Camps Cleared
0
1,368,741
Distance Traveled
1,283,757
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,609
508
23
2
0
269,561
3
W
Zeus
8,741
672
124
10
0
277,688
2
W
Medusa
8,132
626
124
10
0
262,128
3
L
Nut
7,215
555
112
9
0
224,702
4
L
Ao Kuang
7,104
546
92
7
0
311,896
4
L
Cu Chulainn
7,421
571
95
7
0
249,115
0
W
Kumbhakarna
7,234
556
29
2
0
261,202
2
L
Persephone
6,708
516
79
6
0
228,483
0
W
Thor
7,541
580
73
6
0
307,185
0
W
Tyr
7,637
587
100
8
0
260,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role