Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Julius_Black25
Susano
Level 53
God Stats
1W - 8L
1,183 SR
Queue Stats
192W - 193L
1,459 Elo+
Party 1
Cabrakan
Cabrakan
RPS_ZzROTIXzZ
Cabrakan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 62L
1,281 Elo+
Solo
Arachne
Arachne
Slizkernant
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,431 Elo+
Solo
Achilles
Achilles
Warazoid
Achilles
Level 105
God Stats
11W - 17L
1,422 SR
Queue Stats
25W - 38L
1,391 Elo+
Solo
Team Averages
Level 83
1,421 SR
1,412 Elo+

VS

Team Averages
Level 93
1,473 SR
1,484 Elo+
Serqet
Serqet
Brad1one
Serqet
Level 89
God Stats
2W - 2L
1,494 SR
Queue Stats
425W - 420L
1,453 Elo+
Solo
Danzaburou
Danzaburou
HeadshotHunter49
Danzaburou
Level 105
God Stats
3W - 3L
1,635 SR
Queue Stats
10W - 6L
1,582 Elo+
Party 2
Achilles
Achilles
KGMONEY2218
Achilles
Level 143
God Stats
2W - 6L
1,297 SR
Queue Stats
216W - 222L
1,425 Elo+
Solo
Artemis
Artemis
KudKama
Artemis
Level 124
God Stats
4W - 3L
1,438 SR
Queue Stats
183W - 171L
1,460 Elo+
Solo
Yemoja
Yemoja
Nate-Legend00
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 7 / 2
7,139
446
6,609
9,535
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 2 / 0
8,910
557
7,604
13,654
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
RPS_ZzROTIXzZ
Cabrakan
13
0 / 2 / 4
8,234
515
4,190
11,168
10,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
Slizkernant
Arachne
4
0 / 4 / 0
4,882
305
92
3,052
609
Achilles
Warazoid
Achilles
16
5 / 0 / 0
9,739
609
12,768
13,929
13,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Brad1one
Serqet
14
4 / 1 / 3
8,549
534
4,282
7,694
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
HeadshotHunter49
Danzaburou
13
1 / 1 / 2
7,854
491
4,984
5,916
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
KGMONEY2218
Achilles
14
0 / 4 / 1
8,676
542
4,687
16,655
18,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
KudKama
Artemis
17
10 / 3 / 2
10,629
664
13,421
14,917
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 1
6,104
382
1,561
4,964
3,934
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
12
Kills
15
15
Deaths
12
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
2
0.14
W
Serqet
Brad1one
Serqet
4
1
3
5.5
W
Danzaburou
HeadshotHunter49
Danzaburou
1
1
2
2
L
7
2
0
3.5
W
Achilles
KGMONEY2218
Achilles
0
4
1
0.13
W
Artemis
KudKama
Artemis
10
3
2
3.67
W
0
3
1
0.17
L
Cabrakan
RPS_ZzROTIXzZ
Cabrakan
0
2
4
1
L
Arachne
Slizkernant
Arachne
0
4
0
0
L
Achilles
Warazoid
Achilles
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
28,935
51,338
Taken
50,146
32,839
Mitigated
31,433
15,883
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,609
527
177
1,757
9,535
3,864
0
0
9,535
30,278
330
W
Serqet
Brad1one
Serqet
4,282
714
0
2,275
7,694
2,688
1,130
930
6,587
0
43,542
W
Danzaburou
HeadshotHunter49
Danzaburou
4,984
2,605
0
1,925
5,916
1,729
2,250
1,998
3,918
0
48,523
L
7,604
2,042
0
5,758
13,654
4,871
0
255
13,399
0
65,129
W
Achilles
KGMONEY2218
Achilles
4,687
2,269
0
2,934
16,655
18,302
304
0
15,477
0
58,923
W
Artemis
KudKama
Artemis
13,421
7,303
0
5,634
14,917
4,780
0
5,491
8,809
0
84,734
W
1,561
593
569
17
4,964
3,934
306
1,561
3,403
11,488
771
L
Cabrakan
RPS_ZzROTIXzZ
Cabrakan
4,190
666
0
2,174
11,168
10,081
70
1,306
9,844
38,741
0
L
Arachne
Slizkernant
Arachne
92
92
0
240
3,052
609
0
0
3,052
0
2,510
L
Achilles
Warazoid
Achilles
12,768
4,354
0
5,777
13,929
13,414
0
0
13,677
0
72,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,904
Gold Earned
41,812
360
Minions Killed
408
0
Camps Cleared
0
1,324,685
Distance Traveled
1,418,303
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,139
446
68
4
0
282,503
0
W
Serqet
8,549
534
73
5
0
355,666
0
W
Danzaburou
7,854
491
73
5
0
281,385
2
L
Susano
8,910
557
109
7
0
362,516
0
W
Achilles
8,676
542
112
7
0
225,368
0
W
Artemis
10,629
664
127
8
0
289,417
0
W
Yemoja
6,104
382
23
1
0
266,467
3
L
Cabrakan
8,234
515
63
4
0
306,380
2
L
Arachne
4,882
305
3
0
0
92,036
0
L
Achilles
9,739
609
117
7
0
281,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role