Player Matchup

Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
AghastWalls4
Freya
Level 155
God Stats
4W - 2L
1,794 SR
Queue Stats
170W - 150L
1,550 Elo+
Solo
Amaterasu
Amaterasu
AlanIsABeast7
Amaterasu
Level 184
God Stats
0W - 1L
1,526 SR
Queue Stats
36W - 33L
1,568 Elo+
Party 1
Medusa
Medusa
Whitebeast5
Medusa
Level 90
God Stats
18W - 12L
1,500 SR
Queue Stats
57W - 59L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
spid33rman
Jormungandr
Level 146
God Stats
20W - 11L
1,542 SR
Queue Stats
101W - 110L
1,471 Elo+
Party 2
Team Averages
Level 146
1,572 SR
1,515 Elo+

VS

Team Averages
Level 149
1,447 SR
1,488 Elo+
Zhong Kui
Zhong Kui
Bepzi
Zhong Kui
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
39W - 33L
1,578 Elo+
Solo
Apollo
Apollo
Ignite30
Apollo
Level 109
God Stats
4W - 3L
1,085 SR
Queue Stats
16W - 11L
1,329 Elo+
Solo
Merlin
Merlin
LJM24
Merlin
Level 166
God Stats
6W - 2L
1,605 SR
Queue Stats
98W - 91L
1,512 Elo+
Party 3
Loki
Loki
Mrdummypants
Loki
Level 155
God Stats
38W - 21L
1,681 SR
Queue Stats
308W - 273L
1,519 Elo+
Party 3
Charybdis
Charybdis
Queen Rain3093
Charybdis
Level 206
God Stats
7W - 4L
1,579 SR
Queue Stats
318W - 298L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 4 / 3
6,817
487
3,169
10,933
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 5 / 1
7,332
524
8,124
12,930
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Amaterasu
AlanIsABeast7
Amaterasu
13
0 / 2 / 1
7,012
501
2,948
12,533
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
12
3 / 4 / 1
7,291
521
4,528
9,540
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
spid33rman
Jormungandr
12
1 / 3 / 4
7,095
507
4,700
11,340
8,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bepzi
Zhong Kui
15
4 / 0 / 1
9,192
657
10,538
8,046
5,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Ignite30
Apollo
11
0 / 4 / 5
6,282
449
6,527
10,440
3,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
LJM24
Merlin
14
3 / 2 / 3
8,191
585
6,681
7,505
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 5
8,569
612
7,829
9,339
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Queen Rain3093
Charybdis
15
4 / 1 / 2
8,913
637
6,349
7,065
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
18
18
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
4
3
0.63
L
4
5
1
0.9
L
Amaterasu
AlanIsABeast7
Amaterasu
0
2
1
0.25
W
Zhong Kui
Bepzi
Zhong Kui
4
0
1
4.5
W
Apollo
Ignite30
Apollo
0
4
5
0.63
W
Merlin
LJM24
Merlin
3
2
3
2.25
W
7
2
5
4.75
W
Charybdis
Queen Rain3093
Charybdis
4
1
2
5
L
Medusa
3
4
1
0.88
L
Jormungandr
spid33rman
Jormungandr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,469
Damage
37,924
57,276
Taken
42,395
28,104
Mitigated
16,184
15,611
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,169
801
0
3,248
10,933
4,238
0
2,933
7,626
42,630
0
L
8,124
2,430
0
4,633
12,930
3,965
0
3,404
9,200
39,354
0
L
Amaterasu
AlanIsABeast7
Amaterasu
2,948
1,258
0
4,720
12,533
7,843
0
7,712
4,808
0
50,065
W
Zhong Kui
Bepzi
Zhong Kui
10,538
2,351
0
5,587
8,046
5,025
166
716
7,306
67,821
3,111
W
Apollo
Ignite30
Apollo
6,527
3,601
0
2,701
10,440
3,306
188
4,615
5,569
0
37,240
W
Merlin
LJM24
Merlin
6,681
100
0
1,100
7,505
2,335
0
3,912
3,345
42,862
1,015
W
7,829
1,773
0
3,728
9,339
3,055
455
3,733
5,252
0
58,364
W
Charybdis
Queen Rain3093
Charybdis
6,349
3,053
0
3,689
7,065
2,463
2,586
2,212
4,853
0
68,973
L
Medusa
4,528
1,158
0
1,385
9,540
3,076
7
583
8,917
0
49,598
L
Jormungandr
spid33rman
Jormungandr
4,700
1,364
0
1,625
11,340
8,982
0
1,116
10,117
35,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
41,147
390
Minions Killed
474
0
Camps Cleared
0
1,341,783
Distance Traveled
1,370,202
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,817
487
85
6
0
263,615
1
L
Freya
7,332
524
76
5
0
273,519
2
L
Amaterasu
7,012
501
87
6
0
287,658
6
W
Zhong Kui
9,192
657
115
8
0
237,888
0
W
Apollo
6,282
449
57
4
0
283,974
4
W
Merlin
8,191
585
88
6
0
276,779
5
W
Loki
8,569
612
88
6
0
309,410
4
W
Charybdis
8,913
637
126
9
0
262,151
3
L
Medusa
7,291
521
92
7
0
260,458
0
L
Jormungandr
7,095
507
50
4
0
256,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role