Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
PëNN
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,203 Elo+
Solo
Chiron
Chiron
SUPPERKILLER22
Chiron
Level 129
God Stats
0W - 1L
1,910 SR
Queue Stats
92W - 77L
1,549 Elo+
Solo
Chronos
Chronos
Wind
Chronos
Level 141
God Stats
2W - 1L
1,750 SR
Queue Stats
88W - 36L
1,702 Elo+
Solo
Team Averages
Level 130
1,632 SR
1,491 Elo+

VS

Team Averages
Level 150
1,820 SR
1,822 Elo+
Janus
Janus
Lil Niichi
Janus
Level 84
God Stats
1W - 2L
1,295 SR
Queue Stats
163W - 150L
1,510 Elo+
Solo
Vulcan
Vulcan
OdiousJimmy
Vulcan
Level 170
God Stats
12W - 0L
1,994 SR
Queue Stats
805W - 38L
2,034 Elo+
Party 1
Xbalanque
Xbalanque
The-Legend8901
Xbalanque
Level 186
God Stats
4W - 0L
1,936 SR
Queue Stats
794W - 36L
2,038 Elo+
Party 1
Nu Wa
Nu Wa
TrickedOutHoro
Nu Wa
Level 165
God Stats
28W - 2L
2,375 SR
Queue Stats
788W - 38L
2,032 Elo+
Party 1
Cthulhu
Cthulhu
Wolly Fletcha
Cthulhu
Level 147
God Stats
6W - 4L
1,498 SR
Queue Stats
290W - 289L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 2
5,290
882
2,369
6,026
2,365
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Danzaburou
 
Danzaburou
7
0 / 1 / 1
4,707
785
1,835
1,958
606
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
PëNN
Atlas
10
1 / 1 / 1
5,569
928
1,710
5,539
4,672
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 1
5,625
938
3,861
5,604
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Wind
Chronos
11
0 / 3 / 2
5,594
932
4,304
7,707
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 1 / 3
7,163
1,194
4,625
3,535
1,586
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
12
3 / 0 / 3
7,253
1,209
8,805
2,483
1,156
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xbalanque
The-Legend8901
Xbalanque
11
3 / 0 / 3
7,077
1,180
6,154
5,595
4,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
0 / 0 / 3
6,095
1,016
2,882
3,166
1,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
12
1 / 2 / 3
6,929
1,155
3,553
7,950
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
3
Kills
9
9
Deaths
3
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
2
0.5
L
Danzaburou
 
Danzaburou
0
1
1
0.5
W
Janus
2
1
3
3.5
W
Vulcan
3
0
3
4.5
L
Atlas
PëNN
Atlas
1
1
1
1.5
L
2
2
1
1.25
W
Xbalanque
The-Legend8901
Xbalanque
3
0
3
4.5
W
0
0
3
1.5
L
Chronos
Wind
Chronos
0
3
2
0.33
W
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,079
Damage
26,019
26,834
Taken
22,729
12,519
Mitigated
15,744
7,353
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,369
286
0
1,340
6,026
2,365
0
4,496
1,456
0
9,262
L
Danzaburou
 
Danzaburou
1,835
103
103
278
1,958
606
0
987
903
0
3,229
W
Janus
4,625
43
1,606
410
3,535
1,586
982
620
2,915
14,857
0
W
Vulcan
8,805
127
734
196
2,483
1,156
695
1,170
1,313
14,233
442
L
Atlas
PëNN
Atlas
1,710
0
0
756
5,539
4,672
0
3,474
1,923
4,845
0
L
3,861
109
469
1,212
5,604
2,140
0
3,785
1,632
0
15,724
W
Xbalanque
The-Legend8901
Xbalanque
6,154
39
218
595
5,595
4,393
1,255
895
4,700
0
8,405
W
2,882
448
689
904
3,166
1,315
1,980
483
2,683
10,877
0
L
Chronos
Wind
Chronos
4,304
766
1,016
2,179
7,707
2,736
0
5,876
1,572
15,155
498
W
Cthulhu
3,553
0
99
1,261
7,950
7,294
48
2,713
5,237
7,731
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
34,517
72
Minions Killed
79
0
Camps Cleared
0
550,695
Distance Traveled
649,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,290
882
14
2
0
132,729
0
L
Danzaburou
4,707
785
5
1
0
63,537
0
W
Janus
7,163
1,194
23
4
0
152,617
0
W
Vulcan
7,253
1,209
17
3
0
124,884
0
L
Atlas
5,569
928
9
2
0
114,963
0
L
Chiron
5,625
938
18
3
0
113,251
0
W
Xbalanque
7,077
1,180
12
2
0
122,278
0
W
Nu Wa
6,095
1,016
14
2
0
119,713
0
L
Chronos
5,594
932
26
4
0
126,215
0
W
Cthulhu
6,929
1,155
13
2
0
129,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role