Player Matchup

Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DocFumbles
Discordia
Level 135
God Stats
1W - 1L
1,746 SR
Queue Stats
192W - 178L
1,520 Elo+
Solo
Maman Brigitte
Maman Brigitte
HolySimpson8
Maman Brigitte
Level 157
God Stats
5W - 7L
1,616 SR
Queue Stats
103W - 102L
1,496 Elo+
Solo
Cupid
Cupid
MyWifeBeatsMeToo
Cupid
Level 115
God Stats
2W - 3L
1,214 SR
Queue Stats
97W - 90L
1,555 Elo+
Solo
King Arthur
King Arthur
andrew77777777
King Arthur
Level 108
God Stats
0W - 1L
1,420 SR
Queue Stats
64W - 53L
1,490 Elo+
Solo
Team Averages
Level 132
1,499 SR
1,512 Elo+

VS

Team Averages
Level 130
1,648 SR
1,546 Elo+
Sol
Sol
HeroForSale
Sol
Level 140
God Stats
3W - 0L
1,665 SR
Queue Stats
123W - 151L
1,472 Elo+
Solo
Hun Batz
Hun Batz
Jirerush
Hun Batz
Level 141
God Stats
1W - 0L
1,743 SR
Queue Stats
30W - 27L
1,673 Elo+
Solo
Mulan
Mulan
PlacidFenis13
Mulan
Level 132
God Stats
3W - 0L
1,710 SR
Queue Stats
119W - 104L
1,537 Elo+
Solo
Horus
Horus
Probable_Nym
Horus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 303L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Taioy
Ah Muzen Cab
Level 89
God Stats
15W - 7L
1,623 SR
Queue Stats
268W - 252L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 2
6,248
521
4,473
11,216
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
DocFumbles
Discordia
13
2 / 4 / 1
6,889
574
2,789
7,248
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
HolySimpson8
Maman Brigitte
12
1 / 1 / 2
6,363
530
3,287
8,482
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 1
6,718
560
6,878
4,666
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
andrew77777777
King Arthur
10
0 / 6 / 0
5,910
493
3,304
11,483
9,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,651
554
6,236
4,415
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Jirerush
Hun Batz
12
1 / 3 / 2
6,488
541
6,172
9,622
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 0 / 0
8,969
747
7,380
9,488
7,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
0 / 1 / 2
6,872
573
2,044
8,883
5,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Taioy
Ah Muzen Cab
14
4 / 1 / 2
8,266
689
5,821
6,406
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
13
13
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
2
2
L
Discordia
DocFumbles
Discordia
2
4
1
0.63
W
2
1
0
2
L
Maman Brigitte
HolySimpson8
Maman Brigitte
1
1
2
2
W
Hun Batz
Jirerush
Hun Batz
1
3
2
0.67
L
2
1
1
2.5
W
6
0
0
6
W
0
1
2
1
W
Ah Muzen Cab
Taioy
Ah Muzen Cab
4
1
2
5
L
King Arthur
andrew77777777
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,731
Damage
27,653
43,095
Taken
38,814
24,027
Mitigated
20,471
10,471
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,473
508
0
2,587
11,216
8,462
0
3,269
7,947
18,924
0
L
Discordia
DocFumbles
Discordia
2,789
116
0
275
7,248
1,961
0
0
7,248
44,036
0
W
6,236
2,790
0
2,001
4,415
1,281
936
1,474
2,941
49,783
0
L
Maman Brigitte
HolySimpson8
Maman Brigitte
3,287
305
0
3,785
8,482
2,704
0
514
7,968
37,651
0
W
Hun Batz
Jirerush
Hun Batz
6,172
2,138
0
1,183
9,622
3,894
0
1,740
7,882
0
60,376
L
6,878
3,978
624
2,380
4,666
1,550
0
2,453
2,213
0
53,641
W
7,380
1,185
0
3,593
9,488
7,370
0
676
8,812
0
62,254
W
2,044
823
712
3,203
8,883
5,696
120
2,425
6,458
0
18,154
W
Ah Muzen Cab
Taioy
Ah Muzen Cab
5,821
2,208
0
247
6,406
2,230
803
4,234
2,172
0
59,083
L
King Arthur
andrew77777777
King Arthur
3,304
250
0
820
11,483
9,350
0
0
11,483
0
35,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
37,246
362
Minions Killed
436
0
Camps Cleared
0
1,241,683
Distance Traveled
1,247,305
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,248
521
19
2
0
253,290
2
L
Discordia
6,889
574
90
8
0
232,657
2
W
Sol
6,651
554
85
7
0
248,783
2
L
Maman Brigitte
6,363
530
91
8
0
299,442
2
W
Hun Batz
6,488
541
91
8
0
275,339
0
L
Cupid
6,718
560
104
9
0
239,862
0
W
Mulan
8,969
747
115
10
0
214,300
5
W
Horus
6,872
573
39
3
0
268,374
6
W
Ah Muzen Cab
8,266
689
106
9
0
240,509
0
L
King Arthur
5,910
493
58
5
0
216,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role