Player Matchup

Bellona
Bellona
I--Shotz--l
Bellona
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 155L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
JGWentworth360
Kumbhakarna
Level 60
God Stats
4W - 1L
1,719 SR
Queue Stats
76W - 82L
1,480 Elo+
Solo
Artemis
Artemis
TheJoeGatto
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,523 Elo+
Solo
Fenrir
Fenrir
siklufe
Fenrir
Level 139
God Stats
27W - 33L
1,543 SR
Queue Stats
138W - 145L
1,464 Elo+
Solo
Scylla
Scylla
treebranch1
Scylla
Level 142
God Stats
9W - 13L
1,468 SR
Queue Stats
647W - 593L
1,563 Elo+
Solo
Team Averages
Level 103
1,546 SR
1,498 Elo+

VS

Team Averages
Level 126
1,408 SR
1,476 Elo+
Hera
Hera
 
Hera
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Dc-ACM1PT
Charon
Level 95
God Stats
4W - 8L
1,500 SR
Queue Stats
232W - 218L
1,549 Elo+
Solo
Nemesis
Nemesis
UrNotCuteIAm
Nemesis
Level 146
God Stats
10W - 10L
1,616 SR
Queue Stats
575W - 569L
1,502 Elo+
Solo
Nike
Nike
koach80
Nike
Level 36
God Stats
1W - 11L
1,152 SR
Queue Stats
41W - 59L
1,342 Elo+
Solo
Nut
Nut
luisel_34BV
Nut
Level 149
God Stats
1W - 2L
1,271 SR
Queue Stats
78W - 81L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I--Shotz--l
Bellona
14
1 / 2 / 1
8,192
546
8,132
14,344
13,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
JGWentworth360
Kumbhakarna
13
0 / 1 / 9
7,656
510
4,225
11,986
8,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
TheJoeGatto
Artemis
14
3 / 0 / 2
8,170
545
10,676
8,370
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
siklufe
Fenrir
16
9 / 4 / 1
9,012
601
8,188
11,355
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
14
2 / 3 / 3
7,903
527
5,176
7,670
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 5 / 2
8,700
580
6,637
8,262
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
Dc-ACM1PT
Charon
14
2 / 2 / 1
8,272
551
7,038
11,129
6,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
UrNotCuteIAm
Nemesis
15
4 / 2 / 2
8,266
551
7,237
10,242
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
koach80
Nike
14
1 / 2 / 1
8,988
599
7,443
13,664
12,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 1
7,085
472
5,315
11,155
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
15
Kills
10
10
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
5
2
0.8
L
Charon
Dc-ACM1PT
Charon
2
2
1
1.25
W
Bellona
I--Shotz--l
Bellona
1
2
1
0.75
W
Kumbhakarna
JGWentworth360
Kumbhakarna
0
1
9
4.5
W
Artemis
TheJoeGatto
Artemis
3
0
2
4
L
Nemesis
UrNotCuteIAm
Nemesis
4
2
2
2.5
L
Nike
koach80
Nike
1
2
1
0.75
L
0
4
1
0.13
W
Fenrir
siklufe
Fenrir
9
4
1
2.38
W
Scylla
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,397
Damage
33,670
53,725
Taken
54,452
31,780
Mitigated
29,010
10,715
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,637
1,719
0
920
8,262
2,217
240
3,279
4,815
64,246
725
L
Charon
Dc-ACM1PT
Charon
7,038
1,186
0
3,386
11,129
6,846
128
1,488
9,601
34,152
0
W
Bellona
I--Shotz--l
Bellona
8,132
2,179
0
3,723
14,344
13,834
0
68
14,276
0
65,662
W
Kumbhakarna
JGWentworth360
Kumbhakarna
4,225
712
0
3,708
11,986
8,452
0
4,349
7,513
26,282
0
W
Artemis
TheJoeGatto
Artemis
10,676
3,402
0
1,500
8,370
2,640
0
1,518
6,852
0
72,984
L
Nemesis
UrNotCuteIAm
Nemesis
7,237
2,419
0
1,074
10,242
3,893
0
3,105
6,941
0
65,242
L
Nike
koach80
Nike
7,443
1,509
0
3,005
13,664
12,552
274
273
12,334
0
70,220
L
5,315
3,130
0
3,449
11,155
3,502
0
880
10,275
0
57,148
W
Fenrir
siklufe
Fenrir
8,188
2,414
0
1,083
11,355
4,552
0
3,618
7,462
0
62,082
W
Scylla
5,176
396
0
701
7,670
2,302
0
3,452
3,978
53,115
98

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
41,311
481
Minions Killed
500
0
Camps Cleared
0
1,468,076
Distance Traveled
1,436,794
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,700
580
134
9
0
277,556
7
L
Charon
8,272
551
34
2
0
309,110
0
W
Bellona
8,192
546
126
8
0
278,965
0
W
Kumbhakarna
7,656
510
36
2
0
304,594
2
W
Artemis
8,170
545
112
7
0
287,196
2
L
Nemesis
8,266
551
100
7
0
362,135
0
L
Nike
8,988
599
130
9
0
244,966
0
L
Nut
7,085
472
102
7
0
243,027
2
W
Fenrir
9,012
601
97
6
0
328,898
0
W
Scylla
7,903
527
110
7
0
268,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role