Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DaffyDuck8048
Jormungandr
Level 94
God Stats
8W - 4L
1,774 SR
Queue Stats
329W - 318L
1,477 Elo+
Solo
Loki
Loki
ETC behm
Loki
Level 94
God Stats
29W - 26L
1,532 SR
Queue Stats
166W - 148L
1,517 Elo+
Solo
Medusa
Medusa
XElPapirrukiX
Medusa
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,554 Elo+
Solo
Team Averages
Level 106
1,561 SR
1,510 Elo+

VS

Team Averages
Level 96
1,496 SR
1,457 Elo+
Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Mad-_-piotter
Tyr
Level 68
God Stats
5W - 3L
1,245 SR
Queue Stats
62W - 62L
1,436 Elo+
Solo
Bakasura
Bakasura
Sochinskaya
Bakasura
Level 100
God Stats
133W - 130L
1,478 SR
Queue Stats
161W - 167L
1,424 Elo+
Solo
Hera
Hera
Vincenbaigo
Hera
Level 81
God Stats
22W - 19L
1,455 SR
Queue Stats
331W - 319L
1,441 Elo+
Solo
Ymir
Ymir
pryestd
Ymir
Level 127
God Stats
20W - 4L
1,801 SR
Queue Stats
338W - 305L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 3 / 1
6,360
578
3,476
4,953
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
 
Kuzenbo
9
1 / 2 / 2
5,893
536
2,555
7,360
6,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
DaffyDuck8048
Jormungandr
12
2 / 0 / 2
7,504
682
1,604
5,894
3,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
11
2 / 5 / 2
6,300
573
4,911
9,040
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 1
6,933
630
8,674
7,090
2,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 2
5,564
506
4,229
7,565
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

2
0 / 1 / 0
4,037
367
258
1,098
464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Sochinskaya
Bakasura
12
5 / 3 / 1
7,122
647
4,391
11,730
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

12
1 / 1 / 2
6,702
609
6,361
5,936
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
pryestd
Ymir
10
4 / 3 / 1
6,124
557
5,771
9,351
7,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
11
11
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
3
1
0.17
W
Kuzenbo
 
Kuzenbo
1
2
2
1
L
Bacchus
 
Bacchus
1
1
2
2
W
Jormungandr
DaffyDuck8048
Jormungandr
2
0
2
3
W
Loki
2
5
2
0.6
L
0
1
0
0
L
Bakasura
Sochinskaya
Bakasura
5
3
1
1.83
L
1
1
2
2
W
3
1
1
3.5
L
Ymir
pryestd
Ymir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
21,010
34,337
Taken
35,680
16,130
Mitigated
18,773
10,770
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,476
348
0
1,154
4,953
1,347
0
1,559
3,090
41,868
0
W
Kuzenbo
 
Kuzenbo
2,555
1,252
0
2,030
7,360
6,217
14
4,839
2,333
11,664
0
L
Bacchus
 
Bacchus
4,229
926
0
2,741
7,565
4,069
0
726
6,839
22,859
775
W
Jormungandr
DaffyDuck8048
Jormungandr
1,604
499
0
814
5,894
3,914
484
1,521
4,220
41,202
4,581
W
Loki
4,911
2,142
0
3,680
9,040
2,485
0
3,088
5,707
0
42,819
L
258
193
0
345
1,098
464
0
380
718
0
3,256
L
Bakasura
Sochinskaya
Bakasura
4,391
2,893
0
3,466
11,730
4,798
1,450
2,854
8,876
0
31,216
L
6,361
1,893
0
660
5,936
1,634
165
2,378
3,558
46,956
526
W
8,674
3,634
0
3,092
7,090
2,167
0
4,863
2,227
0
48,107
L
Ymir
pryestd
Ymir
5,771
3,032
0
922
9,351
7,808
0
1,221
8,130
19,823
6,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,990
Gold Earned
29,549
342
Minions Killed
277
0
Camps Cleared
0
1,053,904
Distance Traveled
930,582
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,360
578
88
8
0
219,857
0
W
Kuzenbo
5,893
536
16
1
0
195,177
0
L
Bacchus
5,564
506
33
3
0
242,602
4
W
Jormungandr
7,504
682
97
9
0
169,300
2
W
Loki
6,300
573
68
6
0
254,042
2
L
Tyr
4,037
367
6
1
0
29,101
0
L
Bakasura
7,122
647
92
8
0
239,779
0
L
Hera
6,702
609
99
9
0
217,737
0
W
Medusa
6,933
630
73
7
0
215,528
0
L
Ymir
6,124
557
47
4
0
201,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role