Player Matchup

Cthulhu
Cthulhu
Platinum I
CERB-MODEL94-WAR
Cthulhu
Platinum I
Level 154
God Stats
20W - 9L
1,817 SR
Queue Stats
61W - 37L
1,953 MMR
Solo
Xbalanque
Xbalanque
Platinum II
RobSwatt
Xbalanque
Platinum II
Level 151
God Stats
2W - 4L
1,314 SR
Queue Stats
185W - 178L
1,927 MMR
Solo
Fenrir
Fenrir
Platinum IV
Toopie 007
Fenrir
Platinum IV
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,917 MMR
Party 1
Cerberus
Cerberus
Platinum IV
hoppaz
Cerberus
Platinum IV
Level 195
God Stats
1W - 0L
1,323 SR
Queue Stats
156W - 146L
1,874 MMR
Party 1
Discordia
Discordia
Diamond V
xRagingXDeathx
Discordia
Diamond V
Level 147
God Stats
18W - 12L
1,710 SR
Queue Stats
209W - 191L
1,984 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,533 SR
1,931 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,601 SR
1,931 MMR
Thoth
Thoth
Platinum I
Christοpher
Thoth
Platinum I
Level 205
God Stats
92W - 75L
1,673 SR
Queue Stats
186W - 161L
1,969 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
HadansTuathaDe
Ao Kuang
Platinum III
Level 182
God Stats
2W - 3L
1,625 SR
Queue Stats
315W - 305L
1,886 MMR
Solo
Hades
Hades
Platinum II
SchoobieDoobie
Hades
Platinum II
Level 167
God Stats
3W - 4L
1,714 SR
Queue Stats
310W - 292L
1,950 MMR
Solo
Janus
Janus
Platinum II
Vendetta126403
Janus
Platinum II
Level 121
God Stats
1W - 2L
1,354 SR
Queue Stats
117W - 106L
1,973 MMR
Solo
Terra
Terra
Platinum IV
kaylenivy
Terra
Platinum IV
Level 146
God Stats
124W - 130L
1,636 SR
Queue Stats
129W - 142L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,478
720
6,466
6,656
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
RobSwatt
Xbalanque
11
0 / 0 / 1
5,482
609
1,439
4,105
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Toopie 007
Fenrir
12
2 / 1 / 4
6,056
673
2,862
6,052
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
hoppaz
Cerberus
9
1 / 0 / 2
5,511
612
1,406
5,063
2,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Discordia
xRagingXDeathx
Discordia
10
1 / 1 / 2
5,346
594
2,297
3,341
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Nu WaAgniAnhur

VS

Bans
Hun BatzBastetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,400
600
3,157
4,704
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
10
0 / 2 / 3
5,162
574
2,967
5,892
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
5,177
575
3,628
8,313
3,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
3,256
362
0
0
0
Terra
kaylenivy
Terra
9
0 / 0 / 0
4,699
522
824
4,030
1,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
4
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
3
3
0
1
L
Ao Kuang
0
2
3
0.75
W
Xbalanque
RobSwatt
Xbalanque
0
0
1
0.5
L
1
4
1
0.38
W
Fenrir
Toopie 007
Fenrir
2
1
4
4
L
0
0
0
0
W
Cerberus
hoppaz
Cerberus
1
0
2
2
L
Terra
kaylenivy
Terra
0
0
0
0
W
Discordia
xRagingXDeathx
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,470
Damage
10,576
25,217
Taken
22,939
11,102
Mitigated
8,144
9,292
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,466
1,356
58
2,667
6,656
4,109
0
3,828
2,810
44,477
0
L
3,157
303
0
295
4,704
987
0
2,751
1,675
23,990
434
L
Ao Kuang
2,967
963
0
748
5,892
2,018
0
1,606
4,286
39,900
1,175
W
Xbalanque
RobSwatt
Xbalanque
1,439
737
0
2,805
4,105
1,359
0
1,176
2,929
0
42,051
L
3,628
859
20
3,078
8,313
3,774
0
5,068
3,245
32,052
683
W
Fenrir
Toopie 007
Fenrir
2,862
842
0
1,352
6,052
2,399
0
2,012
3,986
0
44,111
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
hoppaz
Cerberus
1,406
161
0
1,639
5,063
2,439
0
1,213
3,700
13,983
0
L
Terra
kaylenivy
Terra
824
32
235
1,087
4,030
1,365
0
466
3,564
19,106
0
W
Discordia
xRagingXDeathx
Discordia
2,297
38
0
771
3,341
796
0
1,574
1,573
34,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
23,694
345
Minions Killed
244
0
Camps Cleared
0
935,664
Distance Traveled
776,114
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,478
720
84
9
0
184,796
0
L
Thoth
5,400
600
62
7
0
192,795
0
L
Ao Kuang
5,162
574
82
9
0
227,270
0
W
Xbalanque
5,482
609
81
9
0
160,262
2
L
Hades
5,177
575
66
7
0
145,230
0
W
Fenrir
6,056
673
74
8
0
213,658
1
L
Janus
3,256
362
0
0
0
0
0
W
Cerberus
5,511
612
35
4
0
193,623
0
L
Terra
4,699
522
34
4
0
210,819
1
W
Discordia
5,346
594
71
8
0
183,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role