Player Matchup

Heimdallr
Heimdallr
Alcian
Heimdallr
Level 82
God Stats
12W - 15L
1,451 SR
Queue Stats
246W - 229L
1,424 Elo+
Party 2
He Bo
He Bo
Fatman9030
He Bo
Level 99
God Stats
4W - 10L
1,366 SR
Queue Stats
564W - 581L
1,355 Elo+
Solo
Pele
Pele
Sabbarina
Pele
Level 87
God Stats
8W - 4L
1,640 SR
Queue Stats
66W - 58L
1,492 Elo+
Party 2
Charon
Charon
TrickyPlague23
Charon
Level 145
God Stats
10W - 5L
1,676 SR
Queue Stats
90W - 70L
1,501 Elo+
Party 2
Thoth
Thoth
squootpoots
Thoth
Level 63
God Stats
6W - 6L
1,511 SR
Queue Stats
121W - 121L
1,422 Elo+
Solo
Team Averages
Level 95
1,529 SR
1,439 Elo+

VS

Team Averages
Level 86
1,581 SR
1,366 Elo+
Neith
Neith
Jacach_
Neith
Level 51
God Stats
16W - 9L
1,694 SR
Queue Stats
172W - 198L
1,424 Elo+
Solo
Maui
Maui
SandRock_Gundam
Maui
Level 56
God Stats
11W - 7L
1,500 SR
Queue Stats
19W - 27L
1,231 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SiderMKU1
Cu Chulainn
Level 109
God Stats
2W - 1L
1,604 SR
Queue Stats
71W - 83L
1,428 Elo+
Solo
Ne Zha
Ne Zha
SonavMarz
Ne Zha
Level 86
God Stats
3W - 2L
1,419 SR
Queue Stats
44W - 52L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
publicspon007
Baron Samedi
Level 129
God Stats
4W - 1L
1,686 SR
Queue Stats
41W - 40L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alcian
Heimdallr
14
0 / 6 / 1
8,079
425
5,384
17,527
7,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
11
2 / 8 / 1
7,550
397
6,987
9,382
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
15
3 / 6 / 3
8,675
457
7,972
17,689
6,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 4
9,652
508
9,144
16,053
11,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
1 / 2 / 0
5,706
300
602
1,836
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jacach_
Neith
16
2 / 0 / 2
9,551
503
10,502
10,165
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 0 / 6
9,725
512
2,176
9,897
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
SiderMKU1
Cu Chulainn
19
8 / 2 / 1
12,425
654
11,293
16,366
10,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
SonavMarz
Ne Zha
18
9 / 3 / 6
11,078
583
12,684
16,715
7,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
publicspon007
Baron Samedi
14
4 / 3 / 6
10,156
535
9,892
8,555
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
25
25
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alcian
Heimdallr
0
6
1
0.08
L
He Bo
2
8
1
0.31
W
Neith
Jacach_
Neith
2
0
2
3
L
Pele
3
6
3
0.75
W
2
0
6
5
W
Cu Chulainn
SiderMKU1
Cu Chulainn
8
2
1
4.25
W
Ne Zha
SonavMarz
Ne Zha
9
3
6
4
L
2
3
4
1.33
W
Baron Samedi
publicspon007
Baron Samedi
4
3
6
2.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
46,547
62,487
Taken
61,698
28,618
Mitigated
34,084
15,808
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alcian
Heimdallr
5,384
2,063
0
5,225
17,527
7,022
850
2,282
15,245
0
55,027
L
He Bo
6,987
546
0
1,017
9,382
2,634
0
367
9,015
34,652
491
W
Neith
Jacach_
Neith
10,502
3,747
0
3,292
10,165
3,626
3,300
2,767
7,398
0
78,561
L
Pele
7,972
2,771
0
3,551
17,689
6,957
0
1,457
16,232
0
59,503
W
2,176
245
0
1,790
9,897
8,464
1,342
2,055
7,842
18,869
0
W
Cu Chulainn
SiderMKU1
Cu Chulainn
11,293
2,263
0
3,052
16,366
10,593
1,923
4,693
11,673
0
86,953
W
Ne Zha
SonavMarz
Ne Zha
12,684
4,407
0
3,800
16,715
7,884
557
2,608
14,107
0
98,935
L
9,144
1,080
2,434
2,991
16,053
11,580
0
6,478
9,575
31,964
2,680
W
Baron Samedi
publicspon007
Baron Samedi
9,892
303
646
1,612
8,555
3,517
1,504
3,121
5,434
54,636
3,435
L
602
0
0
590
1,836
425
0
1,157
679
4,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,662
Gold Earned
52,935
291
Minions Killed
546
0
Camps Cleared
0
1,316,039
Distance Traveled
1,934,018
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,079
425
95
5
0
299,094
2
L
He Bo
7,550
397
51
3
0
230,957
0
W
Neith
9,551
503
124
7
0
365,095
0
L
Pele
8,675
457
96
5
0
387,367
9
W
Maui
9,725
512
27
1
0
408,029
0
W
Cu Chulainn
12,425
654
157
8
0
421,564
0
W
Ne Zha
11,078
583
129
7
0
446,582
0
L
Charon
9,652
508
39
2
0
344,789
4
W
Baron Samedi
10,156
535
109
6
0
292,748
0
L
Thoth
5,706
300
10
1
0
53,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role