Player Matchup

Hades
Hades
SKAKYN01
Hades
Level 39
God Stats
2W - 8L
1,345 SR
Queue Stats
133W - 202L
1,262 Elo+
Party 1
Ymir
Ymir
ShabelMasha
Ymir
Level 5
God Stats
10W - 12L
1,500 SR
Queue Stats
99W - 139L
1,180 Elo+
Party 1
Shiva
Shiva
SmokyFirefly
Shiva
Level 120
God Stats
9W - 13L
1,419 SR
Queue Stats
162W - 241L
1,250 Elo+
Party 1
Hachiman
Hachiman
Superigroc13
Hachiman
Level 80
God Stats
8W - 9L
1,530 SR
Queue Stats
370W - 320L
1,488 Elo+
Solo
Loki
Loki
sor00723
Loki
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 147L
1,227 Elo+
Party 1
Team Averages
Level 54
1,459 SR
1,281 Elo+

VS

Team Averages
Level 127
1,666 SR
1,468 Elo+
Nike
Nike
Mr__Alfy
Nike
Level 99
God Stats
17W - 7L
1,731 SR
Queue Stats
97W - 73L
1,499 Elo+
Party 3
Geb
Geb
Shadow913Killer
Geb
Level 67
God Stats
4W - 1L
1,752 SR
Queue Stats
122W - 105L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
Tiagaoo
Danzaburou
Level 206
God Stats
7W - 2L
1,594 SR
Queue Stats
208W - 200L
1,457 Elo+
Party 3
Vulcan
Vulcan
psyko74
Vulcan
Level 139
God Stats
5W - 2L
1,605 SR
Queue Stats
195W - 180L
1,459 Elo+
Solo
Cthulhu
Cthulhu
seagate2424
Cthulhu
Level 126
God Stats
4W - 5L
1,646 SR
Queue Stats
600W - 603L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SKAKYN01
Hades
9
1 / 4 / 0
5,081
508
1,309
6,212
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 3 / 2
4,788
479
2,557
8,433
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
2 / 1 / 0
4,595
460
1,682
2,719
986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Hachiman
Superigroc13
Hachiman
10
2 / 4 / 2
5,933
593
7,823
7,258
1,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
9
2 / 4 / 0
5,135
514
3,036
6,959
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
2 / 2 / 0
6,654
665
2,374
5,515
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 2 / 5
6,212
621
3,138
7,169
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Tiagaoo
Danzaburou
11
2 / 1 / 3
6,294
629
6,103
6,855
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
psyko74
Vulcan
11
6 / 2 / 1
6,748
675
4,850
3,422
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
seagate2424
Cthulhu
12
3 / 0 / 4
6,710
671
3,675
5,910
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
15
16
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
2
2
0
1
L
Hades
SKAKYN01
Hades
1
4
0
0.25
L
0
3
2
0.33
W
2
2
5
2.25
L
2
1
0
2
L
Hachiman
Superigroc13
Hachiman
2
4
2
0.75
W
Danzaburou
Tiagaoo
Danzaburou
2
1
3
3.5
W
Vulcan
psyko74
Vulcan
6
2
1
3.25
W
Cthulhu
seagate2424
Cthulhu
3
0
4
5
L
Loki
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,407
Damage
20,140
31,581
Taken
28,871
11,304
Mitigated
12,496
6,550
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
2,374
274
0
630
5,515
2,916
105
0
5,339
0
38,497
L
Hades
SKAKYN01
Hades
1,309
46
0
1,152
6,212
1,948
0
3,272
2,940
27,582
0
L
2,557
662
0
679
8,433
4,724
0
3,803
4,630
12,098
0
W
3,138
682
0
2,127
7,169
3,879
0
1,363
5,806
13,570
0
L
1,682
744
0
806
2,719
986
0
0
2,719
0
10,886
L
Hachiman
Superigroc13
Hachiman
7,823
5,166
0
2,119
7,258
1,894
0
3,270
3,988
0
34,130
W
Danzaburou
Tiagaoo
Danzaburou
6,103
2,706
0
3,865
6,855
2,311
0
881
5,974
0
44,669
W
Vulcan
psyko74
Vulcan
4,850
366
0
0
3,422
1,026
936
1,542
1,880
33,081
0
W
Cthulhu
seagate2424
Cthulhu
3,675
459
22
3,385
5,910
2,364
0
80
5,830
51,239
927
L
Loki
3,036
667
0
1,794
6,959
1,752
0
1,289
5,670
0
25,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,532
Gold Earned
32,618
193
Minions Killed
334
0
Camps Cleared
0
854,441
Distance Traveled
985,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,654
665
77
8
0
163,997
0
L
Hades
5,081
508
58
6
0
181,280
0
L
Ymir
4,788
479
14
1
0
186,000
0
W
Geb
6,212
621
27
3
0
223,217
0
L
Shiva
4,595
460
23
2
0
75,240
0
L
Hachiman
5,933
593
55
6
0
181,960
0
W
Danzaburou
6,294
629
75
8
0
164,682
0
W
Vulcan
6,748
675
64
6
0
184,099
0
W
Cthulhu
6,710
671
91
9
0
249,095
0
L
Loki
5,135
514
43
4
0
229,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role