Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bootyclapasaur
Cthulhu
Level 131
God Stats
52W - 45L
1,611 SR
Queue Stats
173W - 167L
1,590 Elo+
Solo
Tsukuyomi
Tsukuyomi
Geminice_-_
Tsukuyomi
Level 177
God Stats
5W - 9L
1,652 SR
Queue Stats
447W - 571L
1,459 Elo+
Party 1
Janus
Janus
John A Myth
Janus
Level 29
God Stats
8W - 9L
1,644 SR
Queue Stats
192W - 240L
1,402 Elo+
Party 1
Hercules
Hercules
Snowbunny0311
Hercules
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 250L
1,404 Elo+
Party 1
Team Averages
Level 115
1,581 SR
1,471 Elo+

VS

Team Averages
Level 100
1,534 SR
1,511 Elo+
Ra
Ra
Haxxed
Ra
Level 68
God Stats
3W - 0L
1,880 SR
Queue Stats
128W - 115L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Seranwrap0402033
Nu Wa
Level 124
God Stats
11W - 5L
1,693 SR
Queue Stats
99W - 93L
1,505 Elo+
Solo
Maui
Maui
TheGreenShepard
Maui
Level 123
God Stats
13W - 9L
1,626 SR
Queue Stats
67W - 57L
1,566 Elo+
Solo
Apollo
Apollo
lightpulser1
Apollo
Level 121
God Stats
2W - 2L
1,290 SR
Queue Stats
21W - 21L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
xWolft120
Kumbhakarna
Level 65
God Stats
1W - 5L
1,182 SR
Queue Stats
193W - 177L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 1 / 2
4,759
476
3,646
2,962
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
2 / 1 / 1
5,464
546
5,741
8,071
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Geminice_-_
Tsukuyomi
10
1 / 1 / 1
5,161
516
2,428
8,457
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
5,414
541
1,941
2,874
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Snowbunny0311
Hercules
11
1 / 1 / 0
5,926
593
2,532
6,350
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 0 / 0
6,384
638
2,708
3,957
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 0
5,654
565
4,266
3,577
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 2
4,607
461
2,063
7,471
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
10
0 / 1 / 0
5,083
508
3,115
5,615
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
xWolft120
Kumbhakarna
10
2 / 1 / 1
5,370
537
2,340
6,849
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
2
1
L
2
1
1
2.5
L
Tsukuyomi
Geminice_-_
Tsukuyomi
1
1
1
1.5
W
Ra
1
0
0
1
L
0
0
0
0
W
1
1
0
1
L
Hercules
Snowbunny0311
Hercules
1
1
0
1
W
0
1
2
1
W
Apollo
0
1
0
0
W
Kumbhakarna
xWolft120
Kumbhakarna
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,288
Damage
14,492
28,714
Taken
27,469
10,145
Mitigated
9,772
10,808
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,646
1,706
0
634
2,962
844
165
1,231
1,641
0
26,414
L
5,741
229
195
2,886
8,071
2,977
0
1,755
6,226
22,094
1,653
L
Tsukuyomi
Geminice_-_
Tsukuyomi
2,428
388
0
4,546
8,457
2,757
0
3,674
4,437
0
33,533
W
Ra
2,708
284
378
2,141
3,957
1,389
0
841
3,116
53,387
695
L
1,941
186
0
935
2,874
709
0
1,539
1,133
44,710
0
W
4,266
460
0
723
3,577
922
0
0
3,418
33,830
41
L
Hercules
Snowbunny0311
Hercules
2,532
1,655
0
1,612
6,350
2,858
0
1,993
4,053
0
34,058
W
2,063
583
0
3,245
7,471
3,269
0
1,821
5,335
15,520
9,033
W
Apollo
3,115
2,859
0
1,578
5,615
1,746
0
1,800
3,457
0
32,673
W
Kumbhakarna
xWolft120
Kumbhakarna
2,340
216
0
2,556
6,849
2,446
0
1,921
4,808
23,627
4,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
27,098
307
Minions Killed
312
0
Camps Cleared
0
971,407
Distance Traveled
1,088,071
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,759
476
34
3
0
154,345
0
L
Cthulhu
5,464
546
54
5
0
217,810
0
L
Tsukuyomi
5,161
516
60
6
0
226,758
2
W
Ra
6,384
638
106
11
0
224,088
1
L
Janus
5,414
541
77
8
0
209,828
1
W
Nu Wa
5,654
565
57
6
0
189,001
0
L
Hercules
5,926
593
82
8
0
162,666
0
W
Maui
4,607
461
42
4
0
221,424
2
W
Apollo
5,083
508
53
5
0
224,660
2
W
Kumbhakarna
5,370
537
54
5
0
228,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role