Player Matchup

Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum II
Sütab
Loki
Platinum II
Level 212
God Stats
2W - 4L
1,454 SR
Queue Stats
144W - 139L
1,860 MMR
Solo
Anhur
Anhur
Masters
ViDenTTi
Anhur
Masters
Level 158
God Stats
2W - 6L
1,666 SR
Queue Stats
272W - 242L
2,353 MMR
Solo
Tiamat
Tiamat
Platinum V
zNaoki
Tiamat
Platinum V
Level 157
God Stats
2W - 2L
1,913 SR
Queue Stats
152W - 145L
1,720 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 170
1,607 SR
1,787 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,446 SR
1,895 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
Destinity011
Scylla
Gold I
Level 157
God Stats
3W - 3L
1,620 SR
Queue Stats
357W - 361L
1,725 MMR
Solo
Danzaburou
Danzaburou
Masters
IMBABYGROTT
Danzaburou
Masters
Level 241
God Stats
54W - 29L
1,777 SR
Queue Stats
563W - 521L
2,831 MMR
Solo
Guan Yu
Guan Yu
Platinum V
RubioClops
Guan Yu
Platinum V
Level 108
God Stats
2W - 1L
1,044 SR
Queue Stats
131W - 139L
1,702 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Yatogami4
Kuzenbo
Platinum II
Level 109
God Stats
3W - 6L
1,290 SR
Queue Stats
373W - 374L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 0 / 0
3,261
652
2,271
3,168
2,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
 
Ares
5
0 / 0 / 0
2,991
598
466
3,116
1,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Sütab
Loki
6
0 / 2 / 0
3,102
620
659
2,542
727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
ViDenTTi
Anhur
3
0 / 1 / 0
2,665
533
828
1,687
383
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Tiamat
zNaoki
Tiamat
7
0 / 0 / 0
3,432
686
458
1,046
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
MedusaGebAo KuangTsukuyomi

VS

Bans
FreyaJanusOdinTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
3 / 0 / 0
3,929
786
968
2,355
782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
7
0 / 0 / 1
3,771
754
511
1,138
263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
IMBABYGROTT
Danzaburou
7
0 / 0 / 1
3,504
701
2,145
1,894
396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
RubioClops
Guan Yu
7
0 / 0 / 0
3,813
763
1,800
4,236
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kuzenbo
Yatogami4
Kuzenbo
6
0 / 0 / 1
3,617
723
828
1,278
766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Ares
 
Ares
0
0
0
0
W
Thor
 
Thor
3
0
0
3
W
Scylla
0
0
1
0.5
W
Danzaburou
IMBABYGROTT
Danzaburou
0
0
1
0.5
W
Guan Yu
RubioClops
Guan Yu
0
0
0
0
L
Loki
Sütab
Loki
0
2
0
0
L
Anhur
ViDenTTi
Anhur
0
1
0
0
W
Kuzenbo
Yatogami4
Kuzenbo
0
0
1
0.5
L
Tiamat
zNaoki
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,682
Damage
6,252
11,559
Taken
10,901
4,663
Mitigated
3,768
4,145
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,271
445
0
1,047
3,168
2,094
0
0
3,168
1,185
16,014
L
Ares
 
Ares
466
27
0
1,502
3,116
1,159
0
146
2,970
8,788
0
W
Thor
 
Thor
968
260
0
314
2,355
782
0
94
2,261
0
16,700
W
Scylla
511
146
0
416
1,138
263
0
331
807
21,092
281
W
Danzaburou
IMBABYGROTT
Danzaburou
2,145
846
0
1,290
1,894
396
0
312
1,582
0
24,671
W
Guan Yu
RubioClops
Guan Yu
1,800
448
0
1,512
4,236
1,561
0
211
4,025
0
21,066
L
Loki
Sütab
Loki
659
88
0
0
2,542
727
0
290
2,252
0
15,039
L
Anhur
ViDenTTi
Anhur
828
463
0
851
1,687
383
0
682
1,005
0
5,646
W
Kuzenbo
Yatogami4
Kuzenbo
828
507
0
686
1,278
766
0
154
1,124
7,019
0
L
Tiamat
zNaoki
Tiamat
458
143
0
745
1,046
300
0
221
825
15,702
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,451
Gold Earned
18,634
125
Minions Killed
186
0
Camps Cleared
0
487,680
Distance Traveled
550,846
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,261
652
28
6
0
103,689
0
L
Ares
2,991
598
15
3
0
102,207
0
W
Thor
3,929
786
37
7
0
123,640
0
W
Scylla
3,771
754
43
9
0
106,807
0
W
Danzaburou
3,504
701
45
9
0
109,186
0
W
Guan Yu
3,813
763
44
9
0
96,333
0
L
Loki
3,102
620
29
6
0
130,875
0
L
Anhur
2,665
533
14
3
0
50,842
0
W
Kuzenbo
3,617
723
17
3
0
114,880
3
L
Tiamat
3,432
686
39
8
0
100,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role