Player Matchup

Thor
Thor
Chompaaa
Thor
Level 121
God Stats
2W - 0L
1,840 SR
Queue Stats
15W - 2L
1,820 Elo+
Solo
Ravana
Ravana
FelvisSchresley
Ravana
Level 204
God Stats
1W - 0L
1,209 SR
Queue Stats
62W - 69L
1,526 Elo+
Solo
Khepri
Khepri
IzgorSage
Khepri
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 89L
1,460 Elo+
Solo
Medusa
Medusa
alepagliaccio
Medusa
Level 128
God Stats
6W - 2L
1,928 SR
Queue Stats
43W - 38L
1,512 Elo+
Solo
Aphrodite
Aphrodite
lukxd9569
Aphrodite
Level 105
God Stats
75W - 45L
1,651 SR
Queue Stats
153W - 137L
1,523 Elo+
Solo
Team Averages
Level 120
1,626 SR
1,568 Elo+

VS

Team Averages
Level 110
1,575 SR
1,525 Elo+
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Flagellumdei07
Danzaburou
Level 128
God Stats
22W - 22L
1,517 SR
Queue Stats
92W - 85L
1,551 Elo+
Solo
Xing Tian
Xing Tian
Francborrain
Xing Tian
Level 47
God Stats
63W - 55L
1,546 SR
Queue Stats
126W - 131L
1,510 Elo+
Solo
Poseidon
Poseidon
HiBinShibby
Poseidon
Level 118
God Stats
14W - 11L
1,609 SR
Queue Stats
188W - 191L
1,510 Elo+
Party 1
Bellona
Bellona
MentorM
Bellona
Level 147
God Stats
0W - 1L
1,703 SR
Queue Stats
191W - 167L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
9 / 0 / 5
7,403
673
9,525
7,383
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 2 / 0
6,989
635
10,896
11,472
4,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Khepri
IzgorSage
Khepri
11
1 / 0 / 8
6,361
578
4,072
6,622
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 4
6,428
584
8,456
6,641
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
lukxd9569
Aphrodite
13
2 / 2 / 5
7,290
663
3,365
5,782
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 4 / 2
5,991
545
3,438
9,463
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Flagellumdei07
Danzaburou
8
0 / 6 / 0
5,008
455
4,940
8,896
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Francborrain
Xing Tian
9
0 / 1 / 0
5,421
493
4,532
11,684
8,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
HiBinShibby
Poseidon
12
1 / 5 / 1
6,873
625
3,856
5,853
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
MentorM
Bellona
11
2 / 3 / 0
6,308
573
7,052
14,761
12,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
19
Kills
4
4
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
2
0.5
W
Thor
9
0
5
11.5
W
3
2
0
1.5
L
Danzaburou
Flagellumdei07
Danzaburou
0
6
0
0
L
Xing Tian
Francborrain
Xing Tian
0
1
0
0
L
Poseidon
HiBinShibby
Poseidon
1
5
1
0.3
W
Khepri
IzgorSage
Khepri
1
0
8
5
L
Bellona
MentorM
Bellona
2
3
0
0.67
W
4
0
4
6
W
Aphrodite
lukxd9569
Aphrodite
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,314
Damage
23,818
37,900
Taken
50,657
16,312
Mitigated
28,327
19,895
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,438
1,940
0
924
9,463
3,238
0
1,018
8,445
0
47,088
W
Thor
9,525
3,272
0
4,688
7,383
2,547
0
1,176
6,135
0
54,998
W
10,896
3,207
0
5,205
11,472
4,991
0
36
11,436
0
51,983
L
Danzaburou
Flagellumdei07
Danzaburou
4,940
2,144
0
1,218
8,896
2,652
82
1,952
6,944
0
29,321
L
Xing Tian
Francborrain
Xing Tian
4,532
462
1,382
2,209
11,684
8,599
0
1,476
10,208
21,043
2,344
L
Poseidon
HiBinShibby
Poseidon
3,856
815
0
294
5,853
1,288
0
2,630
3,223
44,363
1,178
W
Khepri
IzgorSage
Khepri
4,072
457
0
2,449
6,622
4,749
0
1,770
4,852
14,451
421
L
Bellona
MentorM
Bellona
7,052
3,203
0
6,697
14,761
12,550
0
0
14,761
0
35,743
W
8,456
4,199
0
3,466
6,641
2,391
0
2,114
4,527
0
51,695
W
Aphrodite
lukxd9569
Aphrodite
3,365
349
659
3,428
5,782
1,634
166
2,255
3,153
44,763
1,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
29,601
373
Minions Killed
330
0
Camps Cleared
0
1,205,250
Distance Traveled
1,111,593
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,991
545
79
7
0
247,379
0
W
Thor
7,403
673
79
7
0
266,224
0
W
Ravana
6,989
635
88
8
0
220,156
0
L
Danzaburou
5,008
455
44
4
0
207,103
0
L
Xing Tian
5,421
493
24
2
0
211,682
4
L
Poseidon
6,873
625
110
10
0
230,226
3
W
Khepri
6,361
578
23
2
0
255,957
9
L
Bellona
6,308
573
73
7
0
215,203
0
W
Medusa
6,428
584
92
8
0
230,313
0
W
Aphrodite
7,290
663
91
8
0
232,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role