Player Matchup

Izanami
Izanami
Legitliquid
Izanami
Level 147
God Stats
10W - 10L
1,512 SR
Queue Stats
109W - 102L
1,438 Elo+
Solo
Mulan
Mulan
Soalheiro385
Mulan
Level 121
God Stats
8W - 6L
1,538 SR
Queue Stats
300W - 298L
1,509 Elo+
Solo
Vulcan
Vulcan
Wolf_Blue81
Vulcan
Level 109
God Stats
1W - 0L
1,726 SR
Queue Stats
21W - 20L
1,401 Elo+
Solo
Osiris
Osiris
aaquilano01
Osiris
Level 107
God Stats
9W - 11L
1,403 SR
Queue Stats
50W - 49L
1,431 Elo+
Solo
Neith
Neith
redVenomTTV
Neith
Level 47
God Stats
4W - 3L
1,781 SR
Queue Stats
78W - 120L
1,369 Elo+
Solo
Team Averages
Level 106
1,592 SR
1,430 Elo+

VS

Team Averages
Level 66
1,589 SR
1,430 Elo+
Olorun
Olorun
RazorNarsian
Olorun
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 80L
1,467 Elo+
Party 1
Geb
Geb
Smurfsalot
Geb
Level 91
God Stats
28W - 34L
1,452 SR
Queue Stats
177W - 158L
1,521 Elo+
Party 1
Agni
Agni
ThineDoughnut
Agni
Level 88
God Stats
1W - 2L
1,634 SR
Queue Stats
339W - 296L
1,480 Elo+
Solo
Cliodhna
Cliodhna
arrow1324
Cliodhna
Level 88
God Stats
1W - 2L
1,857 SR
Queue Stats
10W - 13L
1,410 Elo+
Party 2
Achilles
Achilles
jollisse
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Legitliquid
Izanami
11
1 / 2 / 2
6,437
585
2,671
6,604
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 0
5,993
545
2,020
6,519
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
10
4 / 0 / 1
6,040
549
5,265
4,208
1,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
12
1 / 1 / 0
7,333
667
3,275
6,245
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 3
5,913
538
5,489
6,193
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 2 / 0
4,339
394
1,143
5,379
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 4 / 1
4,245
386
4,249
8,721
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 3 / 0
5,877
534
3,908
4,286
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
arrow1324
Cliodhna
12
3 / 0 / 0
6,004
546
3,819
7,085
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
jollisse
Achilles
9
0 / 1 / 1
4,714
429
1,385
6,072
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
5
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Legitliquid
Izanami
1
2
2
1
L
Olorun
0
2
0
0
L
0
4
1
0.13
W
2
1
0
2
L
1
3
0
0.33
W
Vulcan
4
0
1
4.5
W
Osiris
1
1
0
1
L
Cliodhna
arrow1324
Cliodhna
3
0
0
3
L
Achilles
jollisse
Achilles
0
1
1
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,720
Damage
14,504
29,769
Taken
31,543
10,924
Mitigated
14,163
11,006
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Legitliquid
Izanami
2,671
1,537
0
2,706
6,604
1,743
637
3,033
3,199
0
44,228
L
Olorun
1,143
240
1,050
2,734
5,379
1,559
0
1,591
3,788
18,545
2,732
L
4,249
298
0
555
8,721
5,232
0
2,446
6,275
13,771
396
W
2,020
198
0
1,971
6,519
2,929
0
332
6,147
0
45,941
L
3,908
287
0
1,079
4,286
1,071
0
95
4,191
38,071
0
W
Vulcan
5,265
304
0
1,297
4,208
1,131
612
1,724
2,310
31,962
0
W
Osiris
3,275
1,113
0
3,108
6,245
3,216
0
0
6,245
0
49,968
L
Cliodhna
arrow1324
Cliodhna
3,819
413
0
4,622
7,085
2,066
0
1,133
5,952
0
36,895
L
Achilles
jollisse
Achilles
1,385
241
0
195
6,072
4,235
0
0
6,072
0
18,834
W
5,489
1,194
0
1,924
6,193
1,905
487
3,110
2,766
0
40,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
25,179
363
Minions Killed
243
0
Camps Cleared
0
1,070,604
Distance Traveled
1,030,036
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,437
585
69
6
0
201,629
2
L
Olorun
4,339
394
39
4
0
206,037
0
L
Geb
4,245
386
14
1
0
222,560
0
W
Mulan
5,993
545
78
7
0
239,729
0
L
Agni
5,877
534
83
8
0
215,194
4
W
Vulcan
6,040
549
51
5
0
230,797
0
W
Osiris
7,333
667
101
9
0
195,709
0
L
Cliodhna
6,004
546
69
6
0
240,158
1
L
Achilles
4,714
429
38
3
0
146,087
0
W
Neith
5,913
538
64
6
0
202,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role