Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
D-Rex-04
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,491 Elo+
Solo
Jing Wei
Jing Wei
Fersah7
Jing Wei
Level 107
God Stats
2W - 8L
1,217 SR
Queue Stats
314W - 290L
1,613 Elo+
Solo
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 97
God Stats
43W - 50L
1,520 SR
Queue Stats
87W - 103L
1,410 Elo+
Solo
Xing Tian
Xing Tian
rafoltax_
Xing Tian
Level 78
God Stats
170W - 121L
1,505 SR
Queue Stats
418W - 375L
1,465 Elo+
Solo
Team Averages
Level 103
1,448 SR
1,496 Elo+

VS

Team Averages
Level 84
1,513 SR
1,448 Elo+
Surtr
Surtr
DegenerateDeacon
Surtr
Level 119
God Stats
28W - 32L
1,460 SR
Queue Stats
323W - 331L
1,451 Elo+
Solo
Nemesis
Nemesis
ETC behm
Nemesis
Level 94
God Stats
12W - 9L
1,561 SR
Queue Stats
166W - 148L
1,500 Elo+
Solo
Poseidon
Poseidon
I Mr 170 I
Poseidon
Level 106
God Stats
21W - 12L
1,656 SR
Queue Stats
454W - 433L
1,495 Elo+
Solo
Xbalanque
Xbalanque
Jacach_
Xbalanque
Level 51
God Stats
3W - 5L
1,317 SR
Queue Stats
231W - 260L
1,412 Elo+
Solo
Yemoja
Yemoja
Orodolo
Yemoja
Level 49
God Stats
6W - 6L
1,569 SR
Queue Stats
24W - 30L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 2 / 0
5,344
382
2,009
4,718
1,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
D-Rex-04
Yemoja
11
0 / 1 / 1
6,574
470
4,649
11,424
6,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Fersah7
Jing Wei
13
2 / 0 / 0
6,930
495
5,456
12,271
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
SEALEO9000
Bakasura
13
1 / 3 / 1
6,869
491
2,384
12,345
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
rafoltax_
Xing Tian
12
2 / 4 / 0
6,867
491
4,601
12,224
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,514
608
6,095
10,590
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ETC behm
Nemesis
12
3 / 0 / 1
7,301
522
6,469
6,683
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
I Mr 170 I
Poseidon
16
5 / 0 / 2
9,326
666
11,550
5,971
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Jacach_
Xbalanque
12
0 / 2 / 3
6,856
490
8,975
10,168
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Orodolo
Yemoja
11
1 / 0 / 2
7,420
530
4,248
6,230
3,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
10
10
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Yemoja
D-Rex-04
Yemoja
0
1
1
0.5
W
1
3
2
0.67
W
Nemesis
ETC behm
Nemesis
3
0
1
3.5
L
Jing Wei
Fersah7
Jing Wei
2
0
0
2
W
Poseidon
I Mr 170 I
Poseidon
5
0
2
6
W
Xbalanque
Jacach_
Xbalanque
0
2
3
0.75
W
Yemoja
Orodolo
Yemoja
1
0
2
2
L
Bakasura
SEALEO9000
Bakasura
1
3
1
0.5
L
Xing Tian
rafoltax_
Xing Tian
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,099
Damage
37,337
52,982
Taken
39,642
20,796
Mitigated
16,563
16,127
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,009
44
0
2,044
4,718
1,298
0
1,656
2,838
19,014
0
L
Yemoja
D-Rex-04
Yemoja
4,649
956
3,311
2,211
11,424
6,547
338
3,935
7,423
19,750
783
W
6,095
2,456
0
3,872
10,590
5,766
291
3,443
6,619
1,096
54,219
W
Nemesis
ETC behm
Nemesis
6,469
2,359
0
3,576
6,683
2,022
0
1,145
5,458
0
45,198
L
Jing Wei
Fersah7
Jing Wei
5,456
3,140
0
4,701
12,271
3,475
858
3,696
8,481
0
62,013
W
Poseidon
I Mr 170 I
Poseidon
11,550
1,738
0
1,500
5,971
2,192
525
1,814
4,157
84,785
909
W
Xbalanque
Jacach_
Xbalanque
8,975
3,831
0
1,772
10,168
3,173
1,111
2,447
7,721
0
55,257
W
Yemoja
Orodolo
Yemoja
4,248
491
3,867
2,790
6,230
3,410
156
1,690
4,540
28,701
559
L
Bakasura
SEALEO9000
Bakasura
2,384
1,777
0
2,570
12,345
4,757
0
3,782
8,379
0
37,875
L
Xing Tian
rafoltax_
Xing Tian
4,601
496
0
1,290
12,224
4,719
0
2,071
9,360
30,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
39,417
323
Minions Killed
463
0
Camps Cleared
0
1,163,110
Distance Traveled
1,372,772
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,344
382
36
3
0
131,503
4
L
Yemoja
6,574
470
27
2
0
237,531
0
W
Surtr
8,514
608
97
7
0
253,877
0
W
Nemesis
7,301
522
83
6
0
331,317
0
L
Jing Wei
6,930
495
106
8
0
285,110
0
W
Poseidon
9,326
666
151
11
0
303,174
3
W
Xbalanque
6,856
490
79
6
0
224,191
0
W
Yemoja
7,420
530
53
4
0
260,213
2
L
Bakasura
6,869
491
103
7
0
244,629
0
L
Xing Tian
6,867
491
51
4
0
264,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role