Player Matchup

Cupid
Cupid
AGdrewbaby
Cupid
Level 156
God Stats
2W - 9L
1,148 SR
Queue Stats
169W - 122L
1,558 Elo+
Solo
Surtr
Surtr
Fng Kashon
Surtr
Level 186
God Stats
3W - 2L
1,487 SR
Queue Stats
169W - 198L
1,429 Elo+
Solo
Zeus
Zeus
WhenKingTime
Zeus
Level 145
God Stats
3W - 1L
1,679 SR
Queue Stats
31W - 29L
1,610 Elo+
Solo
Kali
Kali
WizardKingMagna
Kali
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,596 Elo+
Solo
Geb
Geb
shmaalNutz
Geb
Level 66
God Stats
2W - 2L
1,391 SR
Queue Stats
145W - 120L
1,548 Elo+
Solo
Team Averages
Level 126
1,441 SR
1,548 Elo+

VS

Team Averages
Level 116
1,375 SR
1,463 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DaMedic ated
Tyr
Level 152
God Stats
0W - 3L
1,114 SR
Queue Stats
133W - 205L
1,516 Elo+
Party 1
Charon
Charon
EXOTIC BRAIN756
Charon
Level 127
God Stats
1W - 1L
1,758 SR
Queue Stats
118W - 220L
1,400 Elo+
Party 1
Cliodhna
Cliodhna
Queenbottom
Cliodhna
Level 23
God Stats
2W - 2L
1,221 SR
Queue Stats
53W - 79L
1,444 Elo+
Party 1
Freya
Freya
TDrHolliday
Freya
Level 120
God Stats
1W - 3L
1,281 SR
Queue Stats
36W - 49L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
1 / 0 / 3
6,532
653
3,863
3,811
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
11
0 / 1 / 0
6,141
614
2,957
8,605
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

11
2 / 0 / 1
6,437
644
5,725
4,759
1,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 3
5,831
583
1,790
5,807
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
2 / 1 / 1
5,953
595
3,395
6,497
4,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 3 / 2
5,123
512
1,786
3,900
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 2
5,196
520
965
7,058
5,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 1
5,793
579
4,818
5,399
2,037
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
Queenbottom
Cliodhna
12
3 / 1 / 0
5,824
582
4,078
7,657
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 0
4,901
490
1,962
5,863
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
3
4
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
2
0.33
W
Cupid
1
0
3
2.5
L
0
1
2
1
L
0
0
1
0.5
W
Surtr
0
1
0
0
L
Cliodhna
Queenbottom
Cliodhna
3
1
0
3
L
0
2
0
0
W
2
0
1
2.5
W
2
2
3
1.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,730
Damage
13,609
29,479
Taken
29,877
13,334
Mitigated
12,672
11,163
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,786
121
0
316
3,900
1,213
0
1,774
2,126
28,307
0
W
Cupid
3,863
2,026
54
2,448
3,811
1,096
0
1,625
2,186
0
50,188
L
965
95
0
3,370
7,058
5,085
0
3,118
3,940
0
20,268
L
4,818
694
0
2,344
5,399
2,037
0
75
4,933
37,604
1,546
W
Surtr
2,957
705
0
2,524
8,605
4,685
0
4,734
3,871
613
34,397
L
Cliodhna
Queenbottom
Cliodhna
4,078
898
0
4,289
7,657
2,408
0
3,386
4,235
0
42,883
L
1,962
348
0
2,060
5,863
1,929
0
583
5,280
31,119
0
W
5,725
897
0
2,289
4,759
1,211
824
1,080
3,679
47,646
708
W
1,790
582
0
2,631
5,807
1,725
0
160
5,647
0
34,549
W
3,395
748
0
1,217
6,497
4,617
180
883
5,614
19,716
1,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,894
Gold Earned
26,837
362
Minions Killed
310
0
Camps Cleared
0
1,025,729
Distance Traveled
1,024,579
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,123
512
63
6
0
146,079
0
W
Cupid
6,532
653
103
10
0
189,093
2
L
Tyr
5,196
520
36
4
0
225,567
5
L
Charon
5,793
579
78
8
0
185,952
2
W
Surtr
6,141
614
72
7
0
168,919
0
L
Cliodhna
5,824
582
83
8
0
280,197
1
L
Freya
4,901
490
50
5
0
186,784
2
W
Zeus
6,437
644
104
10
0
198,946
4
W
Kali
5,831
583
54
5
0
241,261
0
W
Geb
5,953
595
29
3
0
227,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role