Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Armado_Ssj
Cernunnos
Level 101
God Stats
2W - 1L
1,261 SR
Queue Stats
210W - 206L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
Loensinator
Baron Samedi
Level 143
God Stats
7W - 6L
1,595 SR
Queue Stats
178W - 163L
1,543 Elo+
Solo
Cthulhu
Cthulhu
alexytgaming97
Cthulhu
Level 127
God Stats
42W - 23L
1,616 SR
Queue Stats
255W - 251L
1,548 Elo+
Party 1
Chang'e
Chang'e
miltos200
Chang'e
Level 68
God Stats
10W - 5L
1,646 SR
Queue Stats
50W - 51L
1,631 Elo+
Party 1
Team Averages
Level 113
1,524 SR
1,552 Elo+

VS

Team Averages
Level 77
1,539 SR
1,497 Elo+
Camazotz
Camazotz
 
Camazotz
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AstroDak
Medusa
Level 106
God Stats
10W - 10L
1,695 SR
Queue Stats
109W - 91L
1,539 Elo+
Solo
Agni
Agni
GwantsFeal
Agni
Level 45
God Stats
2W - 6L
1,248 SR
Queue Stats
86W - 87L
1,477 Elo+
Party 2
Tyr
Tyr
TerradorDarras
Tyr
Level 147
God Stats
3W - 1L
1,759 SR
Queue Stats
112W - 103L
1,521 Elo+
Solo
Sylvanus
Sylvanus
Zeyrox1
Sylvanus
Level 28
God Stats
1W - 2L
1,495 SR
Queue Stats
113W - 113L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 2 / 3
6,466
647
3,940
10,167
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cernunnos
Armado_Ssj
Cernunnos
11
0 / 1 / 0
5,654
565
2,649
6,498
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Loensinator
Baron Samedi
10
3 / 1 / 3
6,279
628
5,059
6,915
4,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 2
7,440
744
8,176
6,840
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
miltos200
Chang'e
10
1 / 1 / 5
5,402
540
3,963
6,838
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
5 / 3 / 0
6,270
627
6,604
11,217
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
AstroDak
Medusa
11
0 / 0 / 0
5,649
565
2,986
4,926
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,053
505
3,966
3,676
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 0
5,571
557
4,056
11,225
7,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
Zeyrox1
Sylvanus
8
1 / 1 / 2
4,997
500
4,094
6,252
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
6
6
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
3
2.25
L
Camazotz
 
Camazotz
5
3
0
1.67
W
Cernunnos
Armado_Ssj
Cernunnos
0
1
0
0
L
Medusa
AstroDak
Medusa
0
0
0
0
L
0
3
1
0.17
W
Baron Samedi
Loensinator
Baron Samedi
3
1
3
4.5
L
0
4
0
0
L
Sylvanus
Zeyrox1
Sylvanus
1
1
2
2
W
4
1
2
5
W
Chang'e
miltos200
Chang'e
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,787
Damage
21,706
37,258
Taken
37,296
15,942
Mitigated
15,369
17,007
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,940
2,526
0
5,401
10,167
4,185
0
560
9,559
0
42,786
L
Camazotz
 
Camazotz
6,604
1,148
0
5,941
11,217
3,223
0
3,080
7,494
0
43,257
W
Cernunnos
Armado_Ssj
Cernunnos
2,649
1,057
0
2,981
6,498
1,874
0
462
6,036
0
41,254
L
Medusa
AstroDak
Medusa
2,986
1,028
0
750
4,926
1,442
0
562
4,364
0
40,807
L
3,966
496
0
300
3,676
955
0
2,527
1,027
20,152
1,016
W
Baron Samedi
Loensinator
Baron Samedi
5,059
509
456
2,777
6,915
4,650
12
2,409
4,340
20,620
1,300
L
4,056
844
0
2,762
11,225
7,195
0
5,481
4,702
0
38,418
L
Sylvanus
Zeyrox1
Sylvanus
4,094
1,421
300
2,045
6,252
2,554
0
3,909
2,173
13,996
3,641
W
8,176
1,240
0
2,677
6,840
3,450
0
0
6,840
43,786
986
W
Chang'e
miltos200
Chang'e
3,963
501
584
2,131
6,838
1,783
36
3,529
2,859
23,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,241
Gold Earned
27,540
345
Minions Killed
318
0
Camps Cleared
0
1,096,400
Distance Traveled
1,034,054
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,466
647
95
10
0
248,474
0
L
Camazotz
6,270
627
77
8
0
239,284
0
W
Cernunnos
5,654
565
80
8
0
201,342
0
L
Medusa
5,649
565
82
8
0
228,713
2
L
Agni
5,053
505
40
4
0
190,161
0
W
Baron Samedi
6,279
628
22
2
0
214,718
3
L
Tyr
5,571
557
80
8
0
215,143
0
L
Sylvanus
4,997
500
39
4
0
160,753
0
W
Cthulhu
7,440
744
94
9
0
209,802
0
W
Chang'e
5,402
540
54
5
0
222,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role