Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DeuceDinero23
Chiron
Level 178
God Stats
7W - 8L
1,397 SR
Queue Stats
514W - 509L
1,470 Elo+
Solo
Loki
Loki
PoP a P1LL
Loki
Level 130
God Stats
5W - 5L
1,500 SR
Queue Stats
247W - 255L
1,485 Elo+
Solo
Nox
Nox
TheLethalLemon
Nox
Level 146
God Stats
24W - 38L
1,426 SR
Queue Stats
784W - 755L
1,521 Elo+
Solo
Chaac
Chaac
xXZombieBurgerXx
Chaac
Level 136
God Stats
14W - 12L
1,452 SR
Queue Stats
168W - 154L
1,541 Elo+
Solo
Team Averages
Level 129
1,455 SR
1,503 Elo+

VS

Team Averages
Level 106
1,475 SR
1,490 Elo+
Bellona
Bellona
Animeinsainty27
Bellona
Level 103
God Stats
1W - 2L
1,569 SR
Queue Stats
28W - 26L
1,553 Elo+
Solo
Fenrir
Fenrir
Christian CCP
Fenrir
Level 159
God Stats
15W - 18L
1,435 SR
Queue Stats
353W - 331L
1,463 Elo+
Solo
Ares
Ares
SoliderOne2002
Ares
Level 138
God Stats
4W - 6L
1,498 SR
Queue Stats
336W - 329L
1,548 Elo+
Solo
The Morrigan
The Morrigan
kosmickoala9810
The Morrigan
Level 65
God Stats
42W - 43L
1,484 SR
Queue Stats
220W - 227L
1,487 Elo+
Solo
Anubis
Anubis
l_SurfY_l
Anubis
Level 64
God Stats
27W - 25L
1,389 SR
Queue Stats
376W - 386L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 4
5,105
511
3,024
6,342
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 0 / 1
5,965
597
5,801
5,999
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 1 / 4
5,600
560
2,117
7,509
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 0
6,362
636
1,515
1,676
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 1
6,803
680
5,607
8,158
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
4,697
470
6,443
9,072
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,631
463
1,744
7,387
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,267
527
3,819
6,861
5,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
kosmickoala9810
The Morrigan
8
0 / 3 / 0
5,195
520
3,033
4,469
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
l_SurfY_l
Anubis
9
0 / 0 / 0
5,002
500
2,310
4,688
1,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
2
2
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
4
2
L
1
4
0
0.25
L
0
3
0
0
W
5
0
1
5.5
W
2
1
4
4
L
1
2
0
0.5
W
2
0
0
2
L
The Morrigan
kosmickoala9810
The Morrigan
0
3
0
0
L
Anubis
l_SurfY_l
Anubis
0
0
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,064
Damage
17,349
29,684
Taken
32,477
11,914
Mitigated
15,778
13,758
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,024
237
1,951
3,468
6,342
2,164
174
701
5,573
20,085
1,015
L
6,443
1,577
0
2,331
9,072
4,539
0
1,480
7,244
0
26,762
L
1,744
466
0
1,204
7,387
2,737
0
483
6,852
0
22,498
W
5,801
2,802
583
1,257
5,999
1,968
352
856
5,055
0
38,509
W
2,117
567
0
3,075
7,509
2,018
0
1,661
5,740
0
25,056
L
3,819
304
0
2,705
6,861
5,438
0
0
6,861
29,675
0
W
1,515
158
0
444
1,676
547
0
174
1,408
41,198
833
L
The Morrigan
kosmickoala9810
The Morrigan
3,033
289
172
413
4,469
1,205
0
1,645
2,658
30,042
636
L
Anubis
l_SurfY_l
Anubis
2,310
0
60
2,665
4,688
1,859
0
31
4,617
38,981
0
W
5,607
955
0
2,980
8,158
5,217
0
4,784
3,287
0
46,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,835
Gold Earned
24,792
351
Minions Killed
281
0
Camps Cleared
0
1,029,460
Distance Traveled
1,012,282
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,105
511
41
4
0
183,778
1
L
Bellona
4,697
470
40
4
0
214,458
0
L
Fenrir
4,631
463
41
4
0
207,040
0
W
Chiron
5,965
597
68
7
0
196,929
0
W
Loki
5,600
560
42
4
0
240,811
1
L
Ares
5,267
527
57
6
0
183,412
0
W
Nox
6,362
636
110
11
0
204,835
1
L
The Morrigan
5,195
520
69
7
0
202,412
0
L
Anubis
5,002
500
74
7
0
204,960
0
W
Chaac
6,803
680
90
9
0
203,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role