Player Matchup

Sol
Sol
Diamond V
 
Sol
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Diamond III
 
Bakasura
Diamond III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
VlazZz
Kuzenbo
Masters
Level 203
God Stats
157W - 53L
1,868 SR
Queue Stats
925W - 566L
2,283 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 162
1,623 SR
1,761 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,457 SR
1,580 MMR
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
CrazyJazzz
Chang'e
Silver II
Level 89
God Stats
3W - 7L
1,512 SR
Queue Stats
7W - 13L
1,498 MMR
Solo
Ares
Ares
Gold II
vixisurius
Ares
Gold II
Level 126
God Stats
0W - 1L
1,359 SR
Queue Stats
45W - 48L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 5
7,341
1,049
4,593
3,450
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
 
Bakasura
12
4 / 2 / 3
7,097
1,014
5,919
6,627
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kuzenbo
VlazZz
Kuzenbo
12
1 / 1 / 7
6,988
998
3,531
7,150
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
AchillesNe ZhaMedusaCthulhuMulan

VS

Bans
AthenaThothHorusPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 2 / 1
6,825
975
4,442
6,996
2,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
CrazyJazzz
Chang'e
10
0 / 3 / 1
5,565
795
2,635
4,660
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,509
787
2,126
6,202
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
3
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
5
5.5
W
Bakasura
 
Bakasura
4
2
3
2.75
L
Anhur
 
Anhur
2
2
1
1.25
L
Chang'e
CrazyJazzz
Chang'e
0
3
1
0.17
W
Kuzenbo
VlazZz
Kuzenbo
1
1
7
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,043
Damage
9,203
17,227
Taken
17,858
10,271
Mitigated
6,276
6,342
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,593
1,054
0
1,751
3,450
822
2,253
1,063
2,229
25,425
553
W
Bakasura
 
Bakasura
5,919
2,712
0
3,002
6,627
2,719
593
1,913
4,404
0
20,340
L
Anhur
 
Anhur
4,442
2,748
0
804
6,996
2,152
0
4,183
2,507
0
26,287
L
Chang'e
CrazyJazzz
Chang'e
2,635
69
1,031
716
4,660
1,176
0
1,232
2,620
10,692
337
W
Kuzenbo
VlazZz
Kuzenbo
3,531
1,170
0
1,589
7,150
6,730
719
998
5,871
13,103
1,013
L
2,126
155
0
248
6,202
2,948
0
1,883
3,370
10,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,426
Gold Earned
17,899
105
Minions Killed
99
0
Camps Cleared
0
430,294
Distance Traveled
402,902
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,341
1,049
33
5
0
132,656
0
W
Bakasura
7,097
1,014
48
7
0
155,604
0
L
Anhur
6,825
975
50
7
0
146,154
0
L
Chang'e
5,565
795
31
4
0
134,968
0
W
Kuzenbo
6,988
998
24
3
0
142,034
1
L
Ares
5,509
787
18
3
0
121,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role