Player Matchup

Kuzenbo
Kuzenbo
BenjaminCounter
Kuzenbo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,407 Elo+
Party 2
Erlang Shen
Erlang Shen
Ceppoe
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,691 Elo+
Party 3
Tiamat
Tiamat
FabledName
Tiamat
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 18L
1,460 Elo+
Party 3
Loki
Loki
HolyProgress
Loki
Level 106
God Stats
2W - 2L
1,508 SR
Queue Stats
8W - 9L
1,435 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fcelian7
Ah Muzen Cab
Level 129
God Stats
1W - 3L
1,148 SR
Queue Stats
337W - 336L
1,402 Elo+
Solo
Team Averages
Level 67
1,431 SR
1,479 Elo+

VS

Team Averages
Level 92
1,426 SR
1,463 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Betonkiller89
Neith
Level 127
God Stats
1W - 2L
1,489 SR
Queue Stats
5W - 9L
1,433 Elo+
Solo
Shiva
Shiva
Lionman1066
Shiva
Level 79
God Stats
3W - 3L
1,480 SR
Queue Stats
122W - 123L
1,487 Elo+
Solo
Thanatos
Thanatos
Matrixpower
Thanatos
Level 64
God Stats
3W - 5L
1,147 SR
Queue Stats
81W - 79L
1,449 Elo+
Party 1
Poseidon
Poseidon
OlafMaster64
Poseidon
Level 60
God Stats
4W - 2L
1,511 SR
Queue Stats
87W - 81L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,487
641
1,253
1,847
1,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Ceppoe
Erlang Shen
8
3 / 1 / 0
5,172
739
3,286
5,890
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
FabledName
Tiamat
9
2 / 1 / 0
4,906
701
1,365
2,423
963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 0 / 1
4,345
621
1,574
4,351
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Muzen Cab
fcelian7
Ah Muzen Cab
8
0 / 0 / 1
4,535
648
2,456
2,509
709
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
1
0 / 0 / 0
2,787
398
0
0
0
7
0 / 1 / 0
3,613
516
1,577
4,088
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 3 / 0
4,406
629
3,548
7,320
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thanatos
Matrixpower
Thanatos
7
0 / 3 / 1
3,729
533
1,376
5,884
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
OlafMaster64
Poseidon
8
1 / 1 / 0
4,158
594
2,327
2,900
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
2
2
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
1
0
2
2
L
0
1
0
0
W
Erlang Shen
Ceppoe
Erlang Shen
3
1
0
3
W
Tiamat
FabledName
Tiamat
2
1
0
2
W
2
0
1
2.5
L
1
3
0
0.33
L
Thanatos
Matrixpower
Thanatos
0
3
1
0.17
L
Poseidon
OlafMaster64
Poseidon
1
1
0
1
W
Ah Muzen Cab
fcelian7
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,934
Damage
8,828
17,020
Taken
20,192
6,832
Mitigated
5,898
7,656
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
1,253
555
0
944
1,847
1,283
0
0
1,847
10,073
1,101
L
1,577
762
0
2,083
4,088
1,039
0
510
3,578
0
16,951
W
Erlang Shen
Ceppoe
Erlang Shen
3,286
2,026
0
2,116
5,890
2,919
0
0
5,890
0
22,356
W
Tiamat
FabledName
Tiamat
1,365
109
0
1,083
2,423
963
0
1,318
1,105
25,658
1,114
W
1,574
359
0
2,800
4,351
958
0
1,009
3,342
0
21,340
L
3,548
717
0
1,565
7,320
2,393
18
0
6,991
0
22,225
L
Thanatos
Matrixpower
Thanatos
1,376
284
0
2,211
5,884
1,871
0
1,588
4,296
0
15,258
L
Poseidon
OlafMaster64
Poseidon
2,327
247
0
1,031
2,900
595
0
516
2,384
24,187
0
W
Ah Muzen Cab
fcelian7
Ah Muzen Cab
2,456
423
0
713
2,509
709
506
0
2,509
0
28,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,445
Gold Earned
18,693
216
Minions Killed
151
0
Camps Cleared
0
702,260
Distance Traveled
549,415
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,787
398
0
0
0
0
0
W
Kuzenbo
4,487
641
25
4
0
176,437
0
L
Neith
3,613
516
33
5
0
110,963
2
W
Erlang Shen
5,172
739
48
7
0
105,833
0
W
Tiamat
4,906
701
52
7
0
137,190
0
W
Loki
4,345
621
43
6
0
157,593
0
L
Shiva
4,406
629
41
6
0
126,392
2
L
Thanatos
3,729
533
30
4
0
175,347
0
L
Poseidon
4,158
594
47
7
0
136,713
0
W
Ah Muzen Cab
4,535
648
48
7
0
125,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role