Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
IkWilKankerKaas
Zhong Kui
Level 29
God Stats
29W - 18L
1,575 SR
Queue Stats
61W - 40L
1,521 Elo+
Party 2
Neith
Neith
localloek
Neith
Level 124
God Stats
9W - 3L
1,648 SR
Queue Stats
113W - 96L
1,488 Elo+
Party 2
Team Averages
Level 106
1,545 SR
1,502 Elo+

VS

Team Averages
Level 118
1,525 SR
1,459 Elo+
Chang'e
Chang'e
Ayirus1
Chang'e
Level 133
God Stats
10W - 8L
1,684 SR
Queue Stats
241W - 269L
1,456 Elo+
Party 1
Kali
Kali
SacNadou
Kali
Level 148
God Stats
12W - 14L
1,214 SR
Queue Stats
770W - 748L
1,537 Elo+
Solo
Bake Kujira
Bake Kujira
VNT-_-SLK
Bake Kujira
Level 88
God Stats
19W - 25L
1,571 SR
Queue Stats
56W - 95L
1,390 Elo+
Party 1
Shiva
Shiva
bleu350laser
Shiva
Level 97
God Stats
21W - 25L
1,628 SR
Queue Stats
242W - 255L
1,525 Elo+
Party 1
Izanami
Izanami
harish-91350
Izanami
Level 123
God Stats
11W - 15L
1,525 SR
Queue Stats
68W - 113L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 3 / 0
6,753
675
8,033
11,422
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zeus
 
Zeus
12
4 / 1 / 0
6,634
663
8,079
4,102
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
 
Artemis
9
0 / 2 / 3
4,969
497
4,738
6,304
3,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
IkWilKankerKaas
Zhong Kui
11
2 / 1 / 4
5,997
600
2,938
4,730
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Neith
localloek
Neith
11
1 / 0 / 3
6,019
602
2,426
3,611
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ayirus1
Chang'e
11
1 / 2 / 1
6,000
600
3,856
8,489
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
10
4 / 1 / 2
5,910
591
2,370
8,304
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
VNT-_-SLK
Bake Kujira
7
0 / 3 / 0
4,134
413
2,825
8,101
5,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 2 / 0
6,236
624
7,357
11,130
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
harish-91350
Izanami
10
0 / 2 / 0
5,172
517
1,225
4,634
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
7
7
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
0
1
W
Zeus
 
Zeus
4
1
0
4
W
Artemis
 
Artemis
0
2
3
0.75
L
Chang'e
Ayirus1
Chang'e
1
2
1
0.75
W
Zhong Kui
IkWilKankerKaas
Zhong Kui
2
1
4
4
L
Kali
4
1
2
5
L
Bake Kujira
VNT-_-SLK
Bake Kujira
0
3
0
0
L
2
2
0
1
L
Izanami
harish-91350
Izanami
0
2
0
0
W
Neith
localloek
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,214
Damage
17,633
30,169
Taken
40,658
16,772
Mitigated
17,512
11,044
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,033
2,407
0
4,116
11,422
8,293
0
899
10,483
0
41,591
W
Zeus
 
Zeus
8,079
1,817
0
1,334
4,102
1,079
0
2,020
1,906
39,378
0
W
Artemis
 
Artemis
4,738
1,997
0
1,778
6,304
3,564
0
2,135
4,067
0
15,781
L
Chang'e
Ayirus1
Chang'e
3,856
200
440
3,228
8,489
2,601
0
4,952
3,091
39,821
1,261
W
Zhong Kui
IkWilKankerKaas
Zhong Kui
2,938
692
0
2,386
4,730
2,746
9
787
3,881
32,838
7,574
L
Kali
2,370
956
0
3,104
8,304
3,526
0
2,105
6,004
0
27,853
L
Bake Kujira
VNT-_-SLK
Bake Kujira
2,825
892
0
996
8,101
5,469
0
2,297
5,614
18,157
0
L
7,357
1,665
0
3,050
11,130
4,836
0
758
9,739
0
41,539
L
Izanami
harish-91350
Izanami
1,225
914
0
1,324
4,634
1,080
0
101
4,533
0
30,451
W
Neith
localloek
Neith
2,426
1,134
0
1,430
3,611
1,090
292
447
3,164
0
44,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
27,452
342
Minions Killed
304
0
Camps Cleared
0
1,016,351
Distance Traveled
1,120,200
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,753
675
67
7
0
183,917
6
W
Zeus
6,634
663
87
9
0
208,813
0
W
Artemis
4,969
497
22
2
0
199,227
4
L
Chang'e
6,000
600
93
9
0
217,904
0
W
Zhong Kui
5,997
600
70
7
0
229,512
0
L
Kali
5,910
591
51
5
0
242,146
0
L
Bake Kujira
4,134
413
27
3
0
223,474
1
L
Shiva
6,236
624
71
7
0
206,296
2
L
Izanami
5,172
517
62
6
0
230,380
4
W
Neith
6,019
602
96
10
0
194,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role