Player Matchup

Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
Goldmanba646
Neith
Bronze III
Level 49
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 4L
1,400 MMR
Party 3
Nike
Nike
Silver II
OvoT
Nike
Silver II
Level 143
God Stats
0W - 1L
1,574 SR
Queue Stats
8W - 15L
1,348 MMR
Party 1
Poseidon
Poseidon
Silver I
PRiSTEG_Sa
Poseidon
Silver I
Level 149
God Stats
42W - 42L
1,521 SR
Queue Stats
294W - 310L
1,279 MMR
Solo
Da Ji
Da Ji
Bronze IV
TTBbleu
Da Ji
Bronze IV
Level 46
God Stats
0W - 3L
1,545 SR
Queue Stats
3W - 15L
1,116 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,493 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,462 SR
1,223 MMR
Cthulhu
Cthulhu
Gold V
A503
Cthulhu
Gold V
Level 104
God Stats
6W - 5L
1,572 SR
Queue Stats
345W - 356L
1,301 MMR
Solo
Cerberus
Cerberus
Gold V
J_E_R_I_C_K_O201
Cerberus
Gold V
Level 106
God Stats
56W - 63L
1,488 SR
Queue Stats
149W - 157L
1,277 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Skiiz_Yx
Danzaburou
Gold V
Level 109
God Stats
23W - 23L
1,564 SR
Queue Stats
135W - 142L
1,319 MMR
Party 2
Agni
Agni
Gold IV
XFDS-TIDOCK57
Agni
Gold IV
Level 89
God Stats
15W - 20L
1,481 SR
Queue Stats
327W - 348L
1,309 MMR
Solo
Mercury
Mercury
Bronze I
kradant96
Mercury
Bronze I
Level 157
God Stats
1W - 1L
1,207 SR
Queue Stats
18W - 40L
911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 3 / 0
7,016
540
6,105
9,271
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 7 / 1
5,716
440
5,537
9,400
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
OvoT
Nike
10
0 / 3 / 3
6,356
489
5,900
9,646
6,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
PRiSTEG_Sa
Poseidon
14
5 / 1 / 0
7,996
615
4,835
6,120
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
TTBbleu
Da Ji
10
0 / 5 / 1
5,771
444
2,189
11,195
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ao KuangCu ChulainnAwilix

VS

Bans
BacchusMedusaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A503
Cthulhu
13
3 / 1 / 2
8,288
638
8,202
11,367
7,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
4 / 2 / 7
7,581
583
4,390
13,978
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
Skiiz_Yx
Danzaburou
14
7 / 0 / 5
8,983
691
9,360
8,679
3,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 1 / 2
8,650
665
5,539
4,962
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
kradant96
Mercury
12
3 / 3 / 7
7,191
553
5,578
10,529
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
19
19
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
0
0.33
W
Cthulhu
A503
Cthulhu
3
1
2
4
L
0
7
1
0.07
W
4
2
7
3.75
L
Nike
OvoT
Nike
0
3
3
0.5
L
Poseidon
PRiSTEG_Sa
Poseidon
5
1
0
5
W
Danzaburou
Skiiz_Yx
Danzaburou
7
0
5
9.5
L
Da Ji
TTBbleu
Da Ji
0
5
1
0.1
W
2
1
2
3
W
Mercury
kradant96
Mercury
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
33,069
45,632
Taken
49,515
19,563
Mitigated
26,711
5,071
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,105
1,016
0
504
9,271
5,543
0
5,170
3,153
40,137
3,100
W
Cthulhu
A503
Cthulhu
8,202
662
0
3,197
11,367
7,688
0
3,590
6,985
45,645
0
L
5,537
1,422
0
765
9,400
2,359
0
1,415
7,985
0
34,479
W
4,390
199
526
4,627
13,978
10,192
0
2,788
10,940
27,909
0
L
Nike
OvoT
Nike
5,900
348
0
1,325
9,646
6,268
0
3,338
5,934
0
24,076
L
Poseidon
PRiSTEG_Sa
Poseidon
4,835
351
0
1,599
6,120
1,695
0
2,017
3,911
55,807
2,814
W
Danzaburou
Skiiz_Yx
Danzaburou
9,360
5,067
0
4,619
8,679
3,350
174
1,319
7,338
0
66,466
L
Da Ji
TTBbleu
Da Ji
2,189
351
0
878
11,195
3,698
0
4,296
6,518
0
30,192
W
5,539
97
0
2,207
4,962
1,556
0
419
4,371
61,723
0
W
Mercury
kradant96
Mercury
5,578
2,453
0
411
10,529
3,925
332
2,363
7,752
0
40,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,855
Gold Earned
40,693
374
Minions Killed
441
0
Camps Cleared
0
1,332,043
Distance Traveled
1,391,986
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,016
540
95
7
0
240,241
0
W
Cthulhu
8,288
638
88
7
0
246,979
5
L
Neith
5,716
440
57
4
0
224,595
0
W
Cerberus
7,581
583
82
6
0
277,829
1
L
Nike
6,356
489
31
2
0
293,397
2
L
Poseidon
7,996
615
143
11
0
291,098
4
W
Danzaburou
8,983
691
82
6
0
261,089
4
L
Da Ji
5,771
444
48
4
0
282,712
0
W
Agni
8,650
665
127
10
0
283,713
4
W
Mercury
7,191
553
62
5
0
322,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role