Player Matchup

Xing Tian
Xing Tian
Gold I
BigManBeeBoi
Xing Tian
Gold I
Level 145
God Stats
1W - 3L
1,546 SR
Queue Stats
38W - 27L
1,574 MMR
Party 1
Cabrakan
Cabrakan
Gold I
LordDolanVII
Cabrakan
Gold I
Level 148
God Stats
1W - 1L
1,831 SR
Queue Stats
38W - 27L
1,574 MMR
Party 1
Danzaburou
Danzaburou
Gold I
THERavanaEnjoyer
Danzaburou
Gold I
Level 155
God Stats
1W - 1L
1,637 SR
Queue Stats
39W - 27L
1,589 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,671 SR
1,579 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 85
1,662 SR
1,933 MMR
Fenrir
Fenrir
Platinum V
Brytalll
Fenrir
Platinum V
Level 48
God Stats
12W - 17L
1,530 SR
Queue Stats
81W - 94L
1,602 MMR
Solo
Xbalanque
Xbalanque
Masters
Psychò
Xbalanque
Masters
Level 157
God Stats
56W - 14L
1,956 SR
Queue Stats
132W - 60L
2,720 MMR
Solo
Vulcan
Vulcan
Bronze III
dzonikiller2002
Vulcan
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigManBeeBoi
Xing Tian
13
2 / 5 / 3
8,257
751
4,865
13,626
11,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
LordDolanVII
Cabrakan
13
0 / 6 / 6
7,857
714
6,104
12,735
16,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
THERavanaEnjoyer
Danzaburou
15
4 / 6 / 2
9,843
895
8,931
10,500
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
ThothKumbhakarnaAchillesKuzenboHorus

VS

Bans
OdinCthulhuAresJanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brytalll
Fenrir
13
2 / 3 / 10
8,983
817
6,107
11,595
12,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Psychò
Xbalanque
18
8 / 0 / 9
11,274
1,025
16,122
8,908
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
7 / 3 / 9
10,619
965
11,353
6,468
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
17
17
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BigManBeeBoi
Xing Tian
2
5
3
0.7
W
Fenrir
Brytalll
Fenrir
2
3
10
2.33
L
Cabrakan
LordDolanVII
Cabrakan
0
6
6
0.5
W
Xbalanque
Psychò
Xbalanque
8
0
9
12.5
L
Danzaburou
THERavanaEnjoyer
Danzaburou
4
6
2
0.83
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
33,582
36,861
Taken
26,971
31,190
Mitigated
18,320
2,639
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BigManBeeBoi
Xing Tian
4,865
200
0
0
13,626
11,277
0
4,963
8,462
16,626
333
W
Fenrir
Brytalll
Fenrir
6,107
654
0
922
11,595
12,398
456
4,192
7,403
0
16,715
L
Cabrakan
LordDolanVII
Cabrakan
6,104
1,182
0
1,118
12,735
16,119
0
3,520
9,017
9,864
750
W
Xbalanque
Psychò
Xbalanque
16,122
10,619
0
5,683
8,908
3,458
3,184
4,048
4,860
0
55,353
L
Danzaburou
THERavanaEnjoyer
Danzaburou
8,931
4,409
0
1,521
10,500
3,794
0
2,908
7,392
0
35,641
W
11,353
731
224
701
6,468
2,464
496
2,445
4,023
36,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
30,876
106
Minions Killed
172
0
Camps Cleared
0
603,328
Distance Traveled
605,407
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,257
751
24
2
0
217,845
4
W
Fenrir
8,983
817
22
2
0
199,040
0
L
Cabrakan
7,857
714
11
1
0
195,169
0
W
Xbalanque
11,274
1,025
93
8
0
194,490
0
L
Danzaburou
9,843
895
71
6
0
190,314
3
W
Vulcan
10,619
965
57
5
0
211,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role