Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
NecroDragon97
Ymir
Level 89
God Stats
28W - 18L
1,506 SR
Queue Stats
314W - 317L
1,503 Elo+
Party 1
Discordia
Discordia
XdOnGoRx
Discordia
Level 247
God Stats
18W - 11L
1,593 SR
Queue Stats
341W - 335L
1,490 Elo+
Solo
Pele
Pele
apple230tree4
Pele
Level 141
God Stats
11W - 7L
1,629 SR
Queue Stats
119W - 127L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
good_4141
Sun Wukong
Level 125
God Stats
11W - 6L
1,601 SR
Queue Stats
77W - 62L
1,579 Elo+
Party 2
Team Averages
Level 152
1,566 SR
1,523 Elo+

VS

Team Averages
Level 122
1,643 SR
1,459 Elo+
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gmoneymills04
Sol
Level 124
God Stats
7W - 8L
1,936 SR
Queue Stats
101W - 103L
1,519 Elo+
Solo
Bakasura
Bakasura
Jeramiahaha
Bakasura
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
Charon
Charon
Sgt_Gunreaper13
Charon
Level 105
God Stats
39W - 32L
1,619 SR
Queue Stats
248W - 244L
1,530 Elo+
Solo
Danzaburou
Danzaburou
bbrown24
Danzaburou
Level 122
God Stats
17W - 9L
1,661 SR
Queue Stats
151W - 155L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 0 / 3
7,505
625
7,370
4,549
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 5
5,908
492
6,258
8,260
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
XdOnGoRx
Discordia
13
1 / 0 / 1
7,270
606
5,839
4,092
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 2
6,010
501
2,051
8,357
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
good_4141
Sun Wukong
13
0 / 0 / 0
7,289
607
5,623
10,024
7,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
0 / 0 / 0
6,610
551
5,109
10,970
5,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 0
6,639
553
3,660
8,901
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bakasura
Jeramiahaha
Bakasura
9
0 / 3 / 0
5,318
443
1,649
9,719
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
0 / 1 / 0
5,549
462
3,243
6,010
2,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bbrown24
Danzaburou
10
0 / 3 / 0
5,657
471
4,556
8,099
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
3
5.5
L
Lancelot
 
Lancelot
0
0
0
0
L
0
1
0
0
L
Bakasura
Jeramiahaha
Bakasura
0
3
0
0
W
1
0
5
3.5
L
0
1
0
0
W
Discordia
XdOnGoRx
Discordia
1
0
1
1.5
W
2
0
2
3
L
Danzaburou
bbrown24
Danzaburou
0
3
0
0
W
Sun Wukong
good_4141
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
18,217
35,282
Taken
43,699
17,676
Mitigated
16,352
11,325
Healing
19,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,370
2,821
0
1,112
4,549
1,532
0
693
3,846
0
58,625
L
Lancelot
 
Lancelot
5,109
827
0
4,881
10,970
5,110
0
0
10,970
0
52,343
L
3,660
769
0
4,956
8,901
2,543
0
5,543
3,262
56,005
943
L
Bakasura
Jeramiahaha
Bakasura
1,649
980
0
4,976
9,719
2,928
0
2,047
7,507
0
18,508
W
6,258
623
0
578
8,260
5,232
0
1,881
6,242
19,748
4,281
L
3,243
328
0
2,452
6,010
2,951
0
1,899
3,905
15,354
0
W
Discordia
XdOnGoRx
Discordia
5,839
0
0
1,021
4,092
1,268
0
2,853
1,239
53,127
554
W
2,051
488
0
5,161
8,357
2,314
0
1,341
7,016
0
43,168
L
Danzaburou
bbrown24
Danzaburou
4,556
2,035
0
2,300
8,099
2,820
0
1,629
6,191
0
45,281
W
Sun Wukong
good_4141
Sun Wukong
5,623
868
0
3,453
10,024
7,330
0
135
9,889
0
57,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
29,773
448
Minions Killed
337
0
Camps Cleared
0
1,301,542
Distance Traveled
1,161,196
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,505
625
101
8
0
243,607
3
L
Lancelot
6,610
551
92
8
0
291,739
1
L
Sol
6,639
553
104
9
0
221,569
0
L
Bakasura
5,318
443
51
4
0
243,467
0
W
Ymir
5,908
492
43
4
0
250,492
7
L
Charon
5,549
462
16
1
0
190,530
0
W
Discordia
7,270
606
109
9
0
274,790
0
W
Pele
6,010
501
75
6
0
280,571
0
L
Danzaburou
5,657
471
74
6
0
213,891
1
W
Sun Wukong
7,289
607
120
10
0
252,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role