Player Matchup

Ymir
Ymir
Anomal2100
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Anorec
Bellona
Level 129
God Stats
1W - 0L
1,965 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
SandySphinx
Jing Wei
Level 43
God Stats
3W - 4L
1,328 SR
Queue Stats
195W - 213L
1,405 Elo+
Solo
Arachne
Arachne
dimo107
Arachne
Level 147
God Stats
18W - 13L
1,456 SR
Queue Stats
256W - 247L
1,507 Elo+
Solo
Poseidon
Poseidon
gladi4ek
Poseidon
Level 134
God Stats
1W - 0L
1,728 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 93
1,595 SR
1,482 Elo+

VS

Team Averages
Level 110
1,640 SR
1,528 Elo+
Neith
Neith
Betonkiller89
Neith
Level 126
God Stats
1W - 2L
1,538 SR
Queue Stats
5W - 9L
1,457 Elo+
Solo
Athena
Athena
LegionFght3R
Athena
Level 145
God Stats
3W - 1L
1,784 SR
Queue Stats
98W - 86L
1,477 Elo+
Solo
Nox
Nox
Mrcorneli
Nox
Level 143
God Stats
2W - 1L
1,668 SR
Queue Stats
44W - 46L
1,460 Elo+
Solo
Hercules
Hercules
koaiaHD
Hercules
Level 81
God Stats
1W - 1L
1,771 SR
Queue Stats
58W - 31L
1,757 Elo+
Solo
Loki
Loki
zorenmcarrow
Loki
Level 57
God Stats
3W - 2L
1,438 SR
Queue Stats
5W - 3L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,768
444
2,675
8,848
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Anorec
Bellona
12
4 / 0 / 2
7,640
588
4,158
5,650
4,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Jing Wei
SandySphinx
Jing Wei
11
2 / 1 / 3
6,807
524
4,499
5,363
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
dimo107
Arachne
13
1 / 1 / 5
6,811
524
3,894
9,553
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
gladi4ek
Poseidon
12
3 / 1 / 4
7,051
542
3,440
5,625
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,065
467
5,088
6,694
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
9
2 / 3 / 2
5,849
450
3,629
8,332
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 1
6,699
515
2,373
4,752
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
koaiaHD
Hercules
2
0 / 1 / 0
4,033
310
67
1,247
395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 1
6,549
504
2,314
8,530
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
6
6
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Bellona
Anorec
Bellona
4
0
2
5
L
1
2
2
1
L
Athena
2
3
2
1
L
1
2
1
0.75
W
Jing Wei
SandySphinx
Jing Wei
2
1
3
3.5
W
Arachne
dimo107
Arachne
1
1
5
3.5
W
Poseidon
gladi4ek
Poseidon
3
1
4
5
L
Hercules
koaiaHD
Hercules
0
1
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,666
Damage
13,471
35,039
Taken
29,555
17,031
Mitigated
14,294
12,294
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,675
818
0
886
8,848
5,549
0
1,870
6,898
11,572
0
W
Bellona
Anorec
Bellona
4,158
1,287
0
1,878
5,650
4,750
256
1,245
4,339
0
35,998
L
5,088
2,978
0
3,139
6,694
2,326
0
2,133
4,561
0
41,352
L
Athena
3,629
824
0
1,544
8,332
6,764
0
2,051
6,281
14,254
452
L
2,373
71
0
783
4,752
1,975
0
522
4,230
45,215
495
W
Jing Wei
SandySphinx
Jing Wei
4,499
2,504
0
2,777
5,363
1,641
0
887
4,472
0
44,718
W
Arachne
dimo107
Arachne
3,894
2,619
0
3,782
9,553
3,687
0
726
8,787
0
52,225
W
Poseidon
gladi4ek
Poseidon
3,440
511
0
2,971
5,625
1,404
0
910
4,633
41,881
1,486
L
Hercules
koaiaHD
Hercules
67
0
0
69
1,247
395
0
0
1,247
0
2,677
L
2,314
258
0
2,886
8,530
2,834
0
1,382
7,148
0
44,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,077
Gold Earned
29,195
335
Minions Killed
319
0
Camps Cleared
0
1,257,734
Distance Traveled
1,036,444
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,768
444
16
1
0
243,954
1
W
Bellona
7,640
588
65
5
0
228,439
0
L
Neith
6,065
467
93
7
0
194,252
3
L
Athena
5,849
450
19
1
0
267,937
2
L
Nox
6,699
515
117
9
0
268,040
2
W
Jing Wei
6,807
524
81
6
0
247,277
6
W
Arachne
6,811
524
83
6
0
262,110
0
W
Poseidon
7,051
542
90
7
0
275,954
0
L
Hercules
4,033
310
7
1
0
25,254
0
L
Loki
6,549
504
83
6
0
280,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role