Player Matchup

Raijin
Raijin
Gold II
D1g1talFatal
Raijin
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 312L
1,408 MMR
Solo
Khepri
Khepri
Gold V
Morwin43278
Khepri
Gold V
Level 105
God Stats
16W - 11L
1,501 SR
Queue Stats
111W - 109L
1,407 MMR
Solo
Cliodhna
Cliodhna
Silver I
Mr-Ninja-J
Cliodhna
Silver I
Level 107
God Stats
8W - 2L
1,552 SR
Queue Stats
23W - 20L
1,470 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
oOW00DYOo8796
Gilgamesh
Bronze III
Level 82
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 6L
1,409 MMR
Solo
Anhur
Anhur
Silver I
perripiul
Anhur
Silver I
Level 123
God Stats
3W - 2L
1,565 SR
Queue Stats
16W - 18L
1,443 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,557 SR
1,427 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,520 SR
1,427 MMR
Tyr
Tyr
Gold I
AsapHxCanelO
Tyr
Gold I
Level 140
God Stats
14W - 24L
1,415 SR
Queue Stats
518W - 519L
1,422 MMR
Solo
Hachiman
Hachiman
Silver II
CarryMePapa
Hachiman
Silver II
Level 108
God Stats
2W - 2L
1,335 SR
Queue Stats
27W - 28L
1,423 MMR
Solo
Anubis
Anubis
Silver III
DANymir
Anubis
Silver III
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 51L
1,401 MMR
Solo
Lancelot
Lancelot
Gold I
Ilyas7AM
Lancelot
Gold I
Level 102
God Stats
25W - 17L
1,652 SR
Queue Stats
344W - 350L
1,574 MMR
Party 1
Bacchus
Bacchus
Gold V
Quaveery
Bacchus
Gold V
Level 105
God Stats
16W - 8L
1,700 SR
Queue Stats
472W - 507L
1,317 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
1 / 9 / 2
5,284
440
4,901
10,108
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
9
0 / 3 / 2
5,689
474
2,931
9,390
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Mr-Ninja-J
Cliodhna
11
3 / 2 / 1
6,147
512
3,702
9,688
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
oOW00DYOo8796
Gilgamesh
9
0 / 2 / 1
5,339
445
1,188
5,251
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
perripiul
Anhur
11
0 / 2 / 0
5,983
499
2,112
7,356
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThanatosKaliKing ArthurFreyaNe Zha

VS

Bans
Chang'eMedusaAo KuangLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,666
722
1,678
4,403
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hachiman
CarryMePapa
Hachiman
14
3 / 0 / 0
7,420
618
7,419
4,290
1,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
DANymir
Anubis
12
6 / 4 / 2
7,778
648
11,553
10,069
4,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Ilyas7AM
Lancelot
12
5 / 0 / 2
7,145
595
5,740
7,757
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bacchus
Quaveery
Bacchus
10
1 / 1 / 5
6,020
502
2,457
8,314
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
18
18
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Hachiman
CarryMePapa
Hachiman
3
0
0
3
L
Raijin
1
9
2
0.22
W
Anubis
DANymir
Anubis
6
4
2
1.75
W
Lancelot
Ilyas7AM
Lancelot
5
0
2
6
L
Khepri
0
3
2
0.33
L
Cliodhna
Mr-Ninja-J
Cliodhna
3
2
1
1.75
W
Bacchus
Quaveery
Bacchus
1
1
5
3.5
L
Gilgamesh
oOW00DYOo8796
Gilgamesh
0
2
1
0.25
L
Anhur
perripiul
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,834
Damage
28,847
41,793
Taken
34,833
17,747
Mitigated
17,892
9,826
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,678
101
0
2,061
4,403
3,305
0
408
3,801
0
61,372
W
Hachiman
CarryMePapa
Hachiman
7,419
4,285
0
3,350
4,290
1,280
0
934
3,356
0
60,262
L
Raijin
4,901
464
0
798
10,108
1,693
0
6,535
3,573
28,817
0
W
Anubis
DANymir
Anubis
11,553
754
0
4,935
10,069
4,396
522
5,417
4,615
51,383
1,449
W
Lancelot
Ilyas7AM
Lancelot
5,740
1,449
0
1,567
7,757
3,834
0
722
6,998
0
45,175
L
Khepri
2,931
417
0
2,065
9,390
6,658
0
3,194
6,196
12,205
0
L
Cliodhna
Mr-Ninja-J
Cliodhna
3,702
326
0
3,767
9,688
2,912
0
2,542
7,146
0
32,873
W
Bacchus
Quaveery
Bacchus
2,457
249
0
2,474
8,314
5,077
0
1,424
6,890
14,289
384
L
Gilgamesh
oOW00DYOo8796
Gilgamesh
1,188
304
0
648
5,251
3,817
0
767
4,484
0
21,331
L
Anhur
perripiul
Anhur
2,112
1,188
0
2,548
7,356
2,667
0
755
6,601
0
55,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
37,029
272
Minions Killed
386
0
Camps Cleared
0
1,144,396
Distance Traveled
1,196,706
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,666
722
126
11
0
251,503
4
W
Hachiman
7,420
618
107
9
0
222,344
1
L
Raijin
5,284
440
48
4
0
202,548
1
W
Anubis
7,778
648
77
6
0
196,932
6
W
Lancelot
7,145
595
65
5
0
314,180
5
L
Khepri
5,689
474
14
1
0
240,305
2
L
Cliodhna
6,147
512
58
5
0
271,405
0
W
Bacchus
6,020
502
11
1
0
211,747
2
L
Gilgamesh
5,339
445
42
4
0
230,236
0
L
Anhur
5,983
499
110
9
0
199,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role