Player Matchup

Cliodhna
Cliodhna
ChemCorps96
Cliodhna
Level 212
God Stats
11W - 17L
1,408 SR
Queue Stats
584W - 615L
1,518 Elo+
Solo
Bacchus
Bacchus
cemismidget
Bacchus
Level 23
God Stats
5W - 2L
1,610 SR
Queue Stats
124W - 104L
1,528 Elo+
Solo
Anhur
Anhur
franco1215
Anhur
Level 26
God Stats
2W - 1L
1,403 SR
Queue Stats
18W - 24L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
itscosmoe
Morgan Le Fay
Level 26
God Stats
2W - 0L
1,704 SR
Queue Stats
32W - 24L
1,506 Elo+
Solo
Zeus
Zeus
saledfinger69420
Zeus
Level 162
God Stats
4W - 2L
1,795 SR
Queue Stats
139W - 147L
1,543 Elo+
Solo
Team Averages
Level 90
1,584 SR
1,506 Elo+

VS

Team Averages
Level 113
1,640 SR
1,532 Elo+
Lancelot
Lancelot
Beau_et_bette85
Lancelot
Level 129
God Stats
7W - 6L
1,729 SR
Queue Stats
824W - 855L
1,581 Elo+
Solo
Cabrakan
Cabrakan
KayDaMac510
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Lunatic444
Ah Puch
Level 144
God Stats
10W - 3L
1,601 SR
Queue Stats
329W - 324L
1,512 Elo+
Solo
Ymir
Ymir
Tayray44
Ymir
Level 129
God Stats
1W - 2L
1,672 SR
Queue Stats
518W - 542L
1,524 Elo+
Solo
Sobek
Sobek
TheMaxilla
Sobek
Level 149
God Stats
1W - 1L
1,696 SR
Queue Stats
303W - 274L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChemCorps96
Cliodhna
16
2 / 2 / 8
9,577
798
8,180
8,717
6,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
cemismidget
Bacchus
16
2 / 2 / 11
10,263
855
9,011
12,899
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
15
2 / 3 / 8
9,043
754
12,035
9,125
3,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
itscosmoe
Morgan Le Fay
17
6 / 3 / 6
10,415
868
13,837
9,539
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 9
9,383
782
16,790
7,146
2,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
4 / 3 / 5
9,352
779
9,749
14,810
10,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
KayDaMac510
Cabrakan
5
0 / 0 / 0
6,176
515
0
0
0
Ah Puch
Lunatic444
Ah Puch
17
0 / 3 / 6
8,528
711
13,493
10,516
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
2 / 5 / 4
9,049
754
4,222
15,486
16,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
15
3 / 3 / 4
8,847
737
6,031
24,136
14,434
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
14
Kills
9
11
Deaths
14
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
4
3
5
2.17
W
Cliodhna
ChemCorps96
Cliodhna
2
2
8
3
L
Cabrakan
KayDaMac510
Cabrakan
0
0
0
0
L
Ah Puch
Lunatic444
Ah Puch
0
3
6
1
L
Ymir
2
5
4
0.8
L
Sobek
3
3
4
1.67
W
Bacchus
cemismidget
Bacchus
2
2
11
3.75
W
Anhur
2
3
8
2
W
Morgan Le Fay
itscosmoe
Morgan Le Fay
6
3
6
3
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,853
Damage
33,495
47,426
Taken
64,948
31,489
Mitigated
46,087
13,412
Healing
25,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
9,749
574
2,370
3,951
14,810
10,519
0
10,008
4,802
0
32,005
W
Cliodhna
ChemCorps96
Cliodhna
8,180
0
1,020
1,366
8,717
6,641
0
4,654
4,063
0
22,316
L
Cabrakan
KayDaMac510
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
Lunatic444
Ah Puch
13,493
0
1,618
2,246
10,516
4,218
0
7,258
3,258
32,400
0
L
Ymir
4,222
362
258
1,856
15,486
16,916
0
7,869
7,617
9,882
788
L
Sobek
6,031
229
2,645
10,119
24,136
14,434
0
13,108
11,028
11,236
0
W
Bacchus
cemismidget
Bacchus
9,011
633
79
4,366
12,899
15,207
0
4,953
7,946
10,582
3,365
W
Anhur
12,035
5,921
463
1,729
9,125
3,369
188
5,978
3,147
0
20,036
W
Morgan Le Fay
itscosmoe
Morgan Le Fay
13,837
1,427
496
1,097
9,539
3,681
563
4,740
4,799
29,929
368
W
16,790
1,207
1,182
1,614
7,146
2,591
129
2,935
4,211
33,357
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,681
Gold Earned
41,952
159
Minions Killed
106
0
Camps Cleared
0
1,156,692
Distance Traveled
864,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,352
779
46
4
0
221,186
0
W
Cliodhna
9,577
798
31
3
0
262,920
0
L
Cabrakan
6,176
515
0
0
0
0
0
L
Ah Puch
8,528
711
41
3
0
221,623
0
L
Ymir
9,049
754
16
1
0
193,594
0
L
Sobek
8,847
737
3
0
0
228,051
0
W
Bacchus
10,263
855
17
1
0
240,502
0
W
Anhur
9,043
754
30
3
0
211,437
0
W
Morgan Le Fay
10,415
868
40
3
0
240,551
0
W
Zeus
9,383
782
41
3
0
201,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role