Player Matchup

Ix Chel
Ix Chel
Cagalhoa
Ix Chel
Level 134
God Stats
5W - 3L
1,632 SR
Queue Stats
281W - 269L
1,564 Elo+
Solo
Izanami
Izanami
KukulcanSud
Izanami
Level 109
God Stats
0W - 3L
1,325 SR
Queue Stats
94W - 111L
1,431 Elo+
Solo
Apollo
Apollo
ballzabubas
Apollo
Level 76
God Stats
1W - 2L
1,502 SR
Queue Stats
233W - 235L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kaotickrusty
Ah Muzen Cab
Level 126
God Stats
0W - 3L
1,180 SR
Queue Stats
98W - 94L
1,476 Elo+
Solo
Merlin
Merlin
new-37065789
Merlin
Level 90
God Stats
7W - 8L
1,663 SR
Queue Stats
749W - 796L
1,533 Elo+
Solo
Team Averages
Level 107
1,461 SR
1,496 Elo+

VS

Team Averages
Level 151
1,466 SR
1,528 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Masico
Janus
Level 97
God Stats
1W - 0L
1,547 SR
Queue Stats
50W - 44L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NaGaSONa
Ah Muzen Cab
Level 156
God Stats
3W - 3L
1,283 SR
Queue Stats
198W - 128L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cagalhoa
Ix Chel
9
0 / 2 / 2
5,534
791
4,067
3,939
1,206
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
KukulcanSud
Izanami
11
0 / 3 / 3
5,648
807
1,804
6,254
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
11
1 / 2 / 1
6,073
868
2,015
4,909
1,732
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
kaotickrusty
Ah Muzen Cab
13
0 / 2 / 4
6,462
923
4,505
7,579
5,718
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
13
4 / 3 / 2
6,889
984
6,728
5,671
3,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 8
7,450
1,064
4,724
5,477
1,949
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
 
Tsukuyomi
12
5 / 2 / 6
7,214
1,031
6,987
6,548
2,439
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
 
Sylvanus
12
0 / 0 / 9
6,570
939
1,292
5,955
4,398
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Masico
Janus
13
4 / 1 / 3
7,744
1,106
7,272
4,981
1,679
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
NaGaSONa
Ah Muzen Cab
11
2 / 2 / 7
6,798
971
6,434
6,217
2,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
5
Kills
12
12
Deaths
6
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
8
5
W
Tsukuyomi
 
Tsukuyomi
5
2
6
4
W
Sylvanus
 
Sylvanus
0
0
9
4.5
L
Ix Chel
Cagalhoa
Ix Chel
0
2
2
0.5
L
Izanami
KukulcanSud
Izanami
0
3
3
0.5
W
Janus
Masico
Janus
4
1
3
5.5
W
Ah Muzen Cab
NaGaSONa
Ah Muzen Cab
2
2
7
2.75
L
Apollo
1
2
1
0.75
L
Ah Muzen Cab
kaotickrusty
Ah Muzen Cab
0
2
4
1
L
Merlin
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
26,709
28,352
Taken
29,178
13,838
Mitigated
12,511
8,195
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,724
153
353
1,374
5,477
1,949
387
1,906
3,571
18,558
1,326
W
Tsukuyomi
 
Tsukuyomi
6,987
1,271
616
673
6,548
2,439
30
2,186
4,362
0
11,942
W
Sylvanus
 
Sylvanus
1,292
201
4,220
2,063
5,955
4,398
149
1,883
4,072
2,175
0
L
Ix Chel
Cagalhoa
Ix Chel
4,067
243
1,205
1,099
3,939
1,206
0
2,105
1,834
9,783
332
L
Izanami
KukulcanSud
Izanami
1,804
570
375
923
6,254
2,137
0
3,352
2,902
0
6,450
W
Janus
Masico
Janus
7,272
0
1,111
1,158
4,981
1,679
493
2,060
2,921
18,574
37
W
Ah Muzen Cab
NaGaSONa
Ah Muzen Cab
6,434
917
214
357
6,217
2,046
273
2,576
3,641
0
12,511
L
Apollo
2,015
1,060
554
1,590
4,909
1,732
0
1,497
3,412
0
8,011
L
Ah Muzen Cab
kaotickrusty
Ah Muzen Cab
4,505
224
305
811
7,579
5,718
0
3,070
4,509
0
9,049
L
Merlin
6,728
166
438
895
5,671
3,045
0
2,950
2,721
13,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
35,776
77
Minions Killed
111
0
Camps Cleared
0
650,149
Distance Traveled
764,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,450
1,064
31
4
0
154,496
0
W
Tsukuyomi
7,214
1,031
12
2
0
141,442
0
W
Sylvanus
6,570
939
19
3
0
146,440
0
L
Ix Chel
5,534
791
13
2
0
91,440
0
L
Izanami
5,648
807
7
1
0
137,616
0
W
Janus
7,744
1,106
39
6
0
167,464
0
W
Ah Muzen Cab
6,798
971
10
1
0
154,596
0
L
Apollo
6,073
868
24
3
0
136,666
0
L
Ah Muzen Cab
6,462
923
13
2
0
157,323
0
L
Merlin
6,889
984
20
3
0
127,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role