Player Matchup

Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
BillyMercado
Hou Yi
Gold II
Level 109
God Stats
4W - 1L
1,754 SR
Queue Stats
196W - 191L
1,441 MMR
Solo
Bakasura
Bakasura
Bronze III
GrimmGambit
Bakasura
Bronze III
Level 40
God Stats
2W - 0L
1,665 SR
Queue Stats
25W - 30L
1,424 MMR
Solo
Bacchus
Bacchus
Gold IV
V8 MOC
Bacchus
Gold IV
Level 157
God Stats
3W - 4L
1,600 SR
Queue Stats
342W - 344L
1,424 MMR
Solo
Amaterasu
Amaterasu
Gold IV
xSODA POP KIDDx
Amaterasu
Gold IV
Level 173
God Stats
2W - 0L
1,234 SR
Queue Stats
66W - 70L
1,411 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,551 SR
1,440 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,537 SR
1,446 MMR
Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
DARKWRLD24
Cthulhu
Silver I
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,373 MMR
Party 1
Thanatos
Thanatos
Silver I
JudoKujo
Thanatos
Silver I
Level 108
God Stats
13W - 14L
1,613 SR
Queue Stats
73W - 77L
1,351 MMR
Party 2
Tiamat
Tiamat
Bronze III
deslagod
Tiamat
Bronze III
Level 149
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 1L
1,592 MMR
Party 1
Skadi
Skadi
Gold V
jjoberwockey
Skadi
Gold V
Level 139
God Stats
0W - 3L
1,359 SR
Queue Stats
73W - 77L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 1 / 1
5,974
597
2,420
4,824
1,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
13
5 / 0 / 2
7,301
730
5,345
4,100
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
GrimmGambit
Bakasura
10
3 / 1 / 2
5,602
560
4,080
6,753
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bacchus
V8 MOC
Bacchus
10
0 / 1 / 8
6,070
607
3,166
6,016
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
xSODA POP KIDDx
Amaterasu
11
2 / 1 / 0
6,341
634
2,692
9,955
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
MedusaFreyaZhong KuiJormungandr

VS

Bans
Chang'eKumbhakarnaPeleSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 3 / 2
6,202
620
7,508
9,325
6,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
DARKWRLD24
Cthulhu
6
0 / 2 / 1
4,507
451
2,186
6,415
1,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
JudoKujo
Thanatos
11
2 / 2 / 1
5,882
588
1,999
7,554
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
deslagod
Tiamat
9
1 / 3 / 0
5,283
528
1,802
5,756
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
5,185
519
1,696
4,139
937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
4
4
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
1
2.5
L
Guan Yu
 
Guan Yu
1
3
2
0.67
W
Hou Yi
5
0
2
6
L
Cthulhu
DARKWRLD24
Cthulhu
0
2
1
0.25
W
Bakasura
GrimmGambit
Bakasura
3
1
2
4
L
Thanatos
JudoKujo
Thanatos
2
2
1
1.25
W
Bacchus
V8 MOC
Bacchus
0
1
8
4
L
Tiamat
deslagod
Tiamat
1
3
0
0.33
L
0
2
0
0
W
Amaterasu
xSODA POP KIDDx
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,703
Damage
15,191
31,648
Taken
33,189
15,737
Mitigated
14,233
15,035
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,420
502
0
1,356
4,824
1,094
0
1,838
2,986
37,208
1,112
L
Guan Yu
 
Guan Yu
7,508
1,684
176
2,327
9,325
6,088
0
1,093
8,067
0
42,329
W
Hou Yi
5,345
2,122
0
2,830
4,100
1,403
0
677
3,423
0
56,140
L
Cthulhu
DARKWRLD24
Cthulhu
2,186
286
806
1,635
6,415
1,892
0
727
5,374
11,453
0
W
Bakasura
GrimmGambit
Bakasura
4,080
2,737
0
2,652
6,753
2,287
0
730
6,023
0
32,145
L
Thanatos
JudoKujo
Thanatos
1,999
357
0
6,608
7,554
2,229
0
391
7,163
0
35,379
W
Bacchus
V8 MOC
Bacchus
3,166
643
0
2,414
6,016
4,299
0
995
5,021
18,881
1,443
L
Tiamat
deslagod
Tiamat
1,802
123
0
1,201
5,756
3,087
20
1,996
3,470
25,876
0
L
1,696
468
0
612
4,139
937
0
1,120
3,019
0
34,106
W
Amaterasu
xSODA POP KIDDx
Amaterasu
2,692
1,468
0
5,783
9,955
6,654
0
0
9,955
0
41,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
27,059
336
Minions Killed
280
0
Camps Cleared
0
1,011,148
Distance Traveled
899,489
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,974
597
76
8
0
194,069
0
L
Guan Yu
6,202
620
66
7
0
189,838
2
W
Hou Yi
7,301
730
97
10
0
189,523
2
L
Cthulhu
4,507
451
15
2
0
141,503
2
W
Bakasura
5,602
560
64
6
0
240,069
0
L
Thanatos
5,882
588
73
7
0
211,906
0
W
Bacchus
6,070
607
20
2
0
197,316
0
L
Tiamat
5,283
528
62
6
0
173,828
0
L
Skadi
5,185
519
64
6
0
182,414
0
W
Amaterasu
6,341
634
79
8
0
190,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role