Player Matchup

Charon
Charon
Darth Remz
Charon
Level 159
God Stats
6W - 4L
1,555 SR
Queue Stats
481W - 435L
1,507 Elo+
Solo
Da Ji
Da Ji
Flipmeg
Da Ji
Level 140
God Stats
2W - 1L
1,251 SR
Queue Stats
190W - 151L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
Fr0styGun
Ao Kuang
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 74L
1,285 Elo+
Solo
Anubis
Anubis
OH_Triumph
Anubis
Level 132
God Stats
11W - 4L
1,645 SR
Queue Stats
609W - 636L
1,547 Elo+
Solo
Ah Puch
Ah Puch
SwarmaKebab
Ah Puch
Level 165
God Stats
1W - 0L
1,751 SR
Queue Stats
81W - 86L
1,451 Elo+
Solo
Team Averages
Level 139
1,541 SR
1,455 Elo+

VS

Team Averages
Level 100
1,525 SR
1,412 Elo+
He Bo
He Bo
Cadia_stands
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,272 Elo+
Party 1
Zeus
Zeus
DBPooper4555
Zeus
Level 146
God Stats
3W - 5L
1,543 SR
Queue Stats
348W - 322L
1,520 Elo+
Solo
Charybdis
Charybdis
Dezwell
Charybdis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ktalin13
Morgan Le Fay
Level 154
God Stats
4W - 7L
1,309 SR
Queue Stats
471W - 459L
1,433 Elo+
Solo
Cerberus
Cerberus
SleepyDrakken
Cerberus
Level 104
God Stats
1W - 1L
1,774 SR
Queue Stats
34W - 49L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Darth Remz
Charon
19
3 / 2 / 24
10,805
831
12,939
13,145
13,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Flipmeg
Da Ji
19
17 / 6 / 12
12,916
994
12,982
12,720
7,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Fr0styGun
Ao Kuang
17
5 / 3 / 21
10,933
841
7,717
10,836
7,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
OH_Triumph
Anubis
19
6 / 4 / 22
11,555
889
9,210
11,053
5,849
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
SwarmaKebab
Ah Puch
19
4 / 2 / 22
11,789
907
14,477
10,454
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 6
9,542
734
6,437
10,335
3,152
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 7 / 6
9,114
701
8,507
9,647
3,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Dezwell
Charybdis
17
3 / 6 / 5
9,829
756
7,098
12,058
4,504
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Ktalin13
Morgan Le Fay
18
5 / 5 / 7
10,897
838
12,773
11,470
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SleepyDrakken
Cerberus
14
2 / 9 / 5
8,945
688
5,823
17,717
16,026
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
44
35
Kills
15
17
Deaths
35
101
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
3
7
6
0.86
W
Charon
Darth Remz
Charon
3
2
24
7.5
L
Charybdis
Dezwell
Charybdis
3
6
5
0.92
W
Da Ji
Flipmeg
Da Ji
17
6
12
3.83
W
Ao Kuang
Fr0styGun
Ao Kuang
5
3
21
5.17
L
Morgan Le Fay
Ktalin13
Morgan Le Fay
5
5
7
1.7
W
Anubis
OH_Triumph
Anubis
6
4
22
4.25
L
Cerberus
SleepyDrakken
Cerberus
2
9
5
0.5
W
Ah Puch
SwarmaKebab
Ah Puch
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,325
Damage
40,638
58,208
Taken
61,227
39,013
Mitigated
30,748
22,081
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,437
389
0
130
10,335
3,152
246
6,905
3,265
14,133
0
L
8,507
456
295
386
9,647
3,054
0
5,812
3,623
14,136
0
W
Charon
Darth Remz
Charon
12,939
1,224
1,764
4,836
13,145
13,482
614
6,903
6,242
26,168
90
L
Charybdis
Dezwell
Charybdis
7,098
2,978
269
1,846
12,058
4,504
624
9,598
2,076
0
25,586
W
Da Ji
Flipmeg
Da Ji
12,982
2,054
0
347
12,720
7,400
1,730
5,555
7,165
0
24,686
W
Ao Kuang
Fr0styGun
Ao Kuang
7,717
2,115
1,830
2,211
10,836
7,601
2,206
5,902
4,934
16,509
0
L
Morgan Le Fay
Ktalin13
Morgan Le Fay
12,773
2,111
838
2,432
11,470
4,012
378
6,657
4,545
30,965
127
W
Anubis
OH_Triumph
Anubis
9,210
178
1,369
3,227
11,053
5,849
1,666
7,588
3,465
30,423
129
L
Cerberus
SleepyDrakken
Cerberus
5,823
732
276
2,030
17,717
16,026
0
13,367
4,018
12,305
0
W
Ah Puch
SwarmaKebab
Ah Puch
14,477
431
1,946
4,551
10,454
4,681
640
7,490
2,964
38,053
1,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,998
Gold Earned
48,327
163
Minions Killed
150
0
Camps Cleared
0
1,248,712
Distance Traveled
1,022,431
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,542
734
27
2
0
194,396
0
L
Zeus
9,114
701
15
1
0
194,058
0
W
Charon
10,805
831
24
2
0
282,395
0
L
Charybdis
9,829
756
53
4
0
204,198
0
W
Da Ji
12,916
994
17
1
0
207,226
0
W
Ao Kuang
10,933
841
14
1
0
267,324
0
L
Morgan Le Fay
10,897
838
35
3
0
242,737
1
W
Anubis
11,555
889
47
4
0
232,622
0
L
Cerberus
8,945
688
20
2
0
187,042
0
W
Ah Puch
11,789
907
61
5
0
259,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role