Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GIPSY_PORO
Surtr
Level 124
God Stats
32W - 27L
1,525 SR
Queue Stats
343W - 319L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Taratatata
Cthulhu
Level 68
God Stats
9W - 7L
1,651 SR
Queue Stats
87W - 78L
1,521 Elo+
Party 1
Apollo
Apollo
alanMuAz
Apollo
Level 38
God Stats
1W - 4L
1,719 SR
Queue Stats
94W - 104L
1,502 Elo+
Solo
Cliodhna
Cliodhna
bedvark
Cliodhna
Level 86
God Stats
0W - 3L
1,310 SR
Queue Stats
190W - 171L
1,512 Elo+
Party 1
Team Averages
Level 88
1,541 SR
1,500 Elo+

VS

Team Averages
Level 97
1,410 SR
1,441 Elo+
Cu Chulainn
Cu Chulainn
FLOSSY-FLOSSY
Cu Chulainn
Level 128
God Stats
2W - 4L
1,316 SR
Queue Stats
174W - 181L
1,455 Elo+
Party 2
Yemoja
Yemoja
Horrifiix
Yemoja
Level 68
God Stats
3W - 1L
1,566 SR
Queue Stats
229W - 240L
1,451 Elo+
Party 2
Agni
Agni
Meatloafs-_-
Agni
Level 107
God Stats
13W - 13L
1,461 SR
Queue Stats
154W - 152L
1,425 Elo+
Solo
Serqet
Serqet
MilkyTAR
Serqet
Level 68
God Stats
11W - 19L
1,336 SR
Queue Stats
281W - 289L
1,421 Elo+
Solo
Danzaburou
Danzaburou
projectpoint
Danzaburou
Level 116
God Stats
7W - 12L
1,371 SR
Queue Stats
35W - 45L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 1 / 1
7,804
520
5,076
8,236
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
11
3 / 3 / 1
7,973
532
8,687
12,558
8,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Taratatata
Cthulhu
12
2 / 2 / 0
6,427
428
8,626
10,527
7,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
alanMuAz
Apollo
13
0 / 1 / 2
7,309
487
4,896
8,244
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
bedvark
Cliodhna
13
3 / 3 / 1
7,463
498
6,728
14,626
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FLOSSY-FLOSSY
Cu Chulainn
15
3 / 4 / 0
9,411
627
9,080
13,103
11,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yemoja
Horrifiix
Yemoja
13
2 / 1 / 4
8,030
535
4,866
11,265
6,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 4
8,438
563
11,353
7,976
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
MilkyTAR
Serqet
16
1 / 1 / 5
8,412
561
7,344
14,059
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
projectpoint
Danzaburou
14
1 / 1 / 0
8,024
535
4,885
6,975
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
10
10
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
1
0.5
W
Cu Chulainn
FLOSSY-FLOSSY
Cu Chulainn
3
4
0
0.75
L
Surtr
3
3
1
1.17
W
Yemoja
Horrifiix
Yemoja
2
1
4
4
W
3
1
4
5
W
Serqet
MilkyTAR
Serqet
1
1
5
3.5
L
Cthulhu
Taratatata
Cthulhu
2
2
0
1
L
Apollo
alanMuAz
Apollo
0
1
2
1
L
Cliodhna
bedvark
Cliodhna
3
3
1
1.17
W
Danzaburou
projectpoint
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,013
Damage
37,528
54,191
Taken
53,378
25,241
Mitigated
27,985
19,256
Healing
20,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,076
0
240
1,369
8,236
2,327
0
4,247
3,381
51,353
1,444
W
Cu Chulainn
FLOSSY-FLOSSY
Cu Chulainn
9,080
1,958
0
3,926
13,103
11,242
0
557
11,995
0
70,808
L
Surtr
8,687
3,739
0
5,289
12,558
8,457
0
0
11,755
983
48,308
W
Yemoja
Horrifiix
Yemoja
4,866
800
3,776
3,889
11,265
6,842
112
4,634
6,201
18,328
0
W
11,353
1,548
0
1,420
7,976
2,278
59
3,384
4,549
64,509
529
W
Serqet
MilkyTAR
Serqet
7,344
1,128
0
6,156
14,059
5,508
0
3,027
10,857
0
65,471
L
Cthulhu
Taratatata
Cthulhu
8,626
107
224
2,996
10,527
7,803
0
4,112
6,127
38,480
0
L
Apollo
alanMuAz
Apollo
4,896
2,411
0
3,196
8,244
2,332
0
3,344
4,600
0
53,234
L
Cliodhna
bedvark
Cliodhna
6,728
808
0
5,942
14,626
4,322
0
3,662
10,355
0
58,866
W
Danzaburou
projectpoint
Danzaburou
4,885
1,559
0
1,644
6,975
2,115
1,817
1,884
4,869
0
60,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,976
Gold Earned
42,315
457
Minions Killed
506
0
Camps Cleared
0
1,516,655
Distance Traveled
1,519,666
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,804
520
117
8
0
321,049
0
W
Cu Chulainn
9,411
627
129
9
0
275,075
0
L
Surtr
7,973
532
88
6
0
229,145
0
W
Yemoja
8,030
535
16
1
0
289,153
2
W
Agni
8,438
563
118
8
0
301,487
5
W
Serqet
8,412
561
115
8
0
360,855
0
L
Cthulhu
6,427
428
59
4
0
323,044
5
L
Apollo
7,309
487
103
7
0
299,693
0
L
Cliodhna
7,463
498
90
6
0
343,724
0
W
Danzaburou
8,024
535
128
9
0
293,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role