Player Matchup

Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold III
NN Kong
Lancelot
Gold III
Level 190
God Stats
20W - 12L
1,610 SR
Queue Stats
83W - 86L
1,570 MMR
Party 1
Merlin
Merlin
Bronze III
Utiradien127
Merlin
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,455 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 158
1,537 SR
1,508 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,537 SR
1,424 MMR
Ratatoskr
Ratatoskr
Bronze III
FAD3 SuperCat
Ratatoskr
Bronze III
Level 89
God Stats
1W - 5L
1,643 SR
Queue Stats
7W - 22L
1,415 MMR
Party 2
Athena
Athena
Bronze III
ItzJez1758
Athena
Bronze III
Level 89
God Stats
0W - 2L
1,215 SR
Queue Stats
7W - 22L
1,415 MMR
Party 2
Anubis
Anubis
Bronze IV
MajicSpoon
Anubis
Bronze IV
Level 87
God Stats
1W - 1L
1,754 SR
Queue Stats
7W - 21L
1,440 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
4 / 2 / 9
9,721
884
7,204
9,873
9,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
NN Kong
Lancelot
16
6 / 1 / 3
9,681
880
9,079
9,120
7,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
17
3 / 0 / 8
9,781
889
9,263
6,178
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
Ne ZhaAchillesMulanKuzenboBacchus

VS

Bans
ScyllaMedusaHeraXbalanqueKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FAD3 SuperCat
Ratatoskr
12
0 / 5 / 2
7,672
697
6,462
8,123
2,629
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
ItzJez1758
Athena
14
2 / 2 / 0
7,877
716
4,708
11,555
10,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
MajicSpoon
Anubis
13
1 / 6 / 1
8,078
734
6,356
8,221
4,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
3
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
2
9
4.25
L
Ratatoskr
FAD3 SuperCat
Ratatoskr
0
5
2
0.2
L
Athena
ItzJez1758
Athena
2
2
0
1
L
Anubis
MajicSpoon
Anubis
1
6
1
0.25
W
Lancelot
NN Kong
Lancelot
6
1
3
7.5
W
Merlin
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,546
Damage
17,526
25,171
Taken
27,899
18,760
Mitigated
17,414
4,469
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,204
1,818
0
1,699
9,873
9,516
537
3,073
6,535
17,228
640
L
Ratatoskr
FAD3 SuperCat
Ratatoskr
6,462
1,199
0
702
8,123
2,629
0
4,359
3,585
0
23,730
L
Athena
ItzJez1758
Athena
4,708
682
0
902
11,555
10,782
0
7,067
4,211
10,336
0
L
Anubis
MajicSpoon
Anubis
6,356
64
0
1,164
8,221
4,003
0
3,660
4,219
28,219
0
W
Lancelot
NN Kong
Lancelot
9,079
2,040
0
1,750
9,120
7,434
1,357
4,454
4,410
753
30,273
W
Merlin
9,263
262
0
1,020
6,178
1,810
1,832
3,012
3,098
39,077
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
23,627
144
Minions Killed
103
0
Camps Cleared
0
652,368
Distance Traveled
604,967
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,721
884
27
2
0
204,590
4
L
Ratatoskr
7,672
697
40
4
0
212,020
4
L
Athena
7,877
716
8
1
0
228,572
0
L
Anubis
8,078
734
55
5
0
164,375
0
W
Lancelot
9,681
880
29
3
0
242,309
0
W
Merlin
9,781
889
88
8
0
205,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role