Player Matchup

Vulcan
Vulcan
Bronze III
Maruxt
Vulcan
Bronze III
Level 129
God Stats
1W - 1L
1,638 SR
Queue Stats
1W - 4L
1,442 MMR
Solo
Horus
Horus
Bronze III
Szotyi-_-
Horus
Bronze III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,451 MMR
Party 3
Poseidon
Poseidon
Gold III
fer_guel
Poseidon
Gold III
Level 127
God Stats
4W - 4L
1,660 SR
Queue Stats
161W - 152L
1,444 MMR
Party 1
Awilix
Awilix
Silver III
mesterbalazs1
Awilix
Silver III
Level 83
God Stats
1W - 1L
1,459 SR
Queue Stats
3W - 8L
1,458 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
pablollano99
Sun Wukong
Gold IV
Level 66
God Stats
7W - 1L
1,489 SR
Queue Stats
20W - 20L
1,513 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,549 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,577 SR
1,457 MMR
Freya
Freya
Silver I
Ansz_14
Freya
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,494 MMR
Party 2
Bacchus
Bacchus
Gold IV
J_E_R_I_C_K_O201
Bacchus
Gold IV
Level 105
God Stats
38W - 40L
1,537 SR
Queue Stats
149W - 157L
1,414 MMR
Party 4
Merlin
Merlin
Gold V
Seisendasrinne21
Merlin
Gold V
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 50L
1,464 MMR
Party 2
Mercury
Mercury
Gold IV
Skiiz_Yx
Mercury
Gold IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 142L
1,456 MMR
Party 4
Achilles
Achilles
Gold V
hugz44
Achilles
Gold V
Level 105
God Stats
20W - 13L
1,849 SR
Queue Stats
207W - 206L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Maruxt
Vulcan
15
5 / 1 / 4
9,405
523
14,395
7,522
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
Szotyi-_-
Horus
14
5 / 1 / 10
9,805
545
8,051
13,116
15,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
fer_guel
Poseidon
19
5 / 2 / 3
11,427
635
10,806
11,082
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
5 / 1 / 10
9,311
517
7,841
11,708
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
pablollano99
Sun Wukong
17
4 / 0 / 2
10,830
602
11,519
13,299
8,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
FenrirAgniThanatosBastet

VS

Bans
AresAo KuangMulanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ansz_14
Freya
17
3 / 4 / 1
9,917
551
11,375
16,116
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
0 / 5 / 4
7,301
406
7,068
20,138
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 4 / 2
8,516
473
6,346
10,494
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Skiiz_Yx
Mercury
14
1 / 7 / 1
8,053
447
3,802
13,954
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Achilles
hugz44
Achilles
13
0 / 4 / 0
8,426
468
9,440
15,807
11,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
24
Kills
5
5
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
Ansz_14
Freya
3
4
1
0.88
L
0
5
4
0.4
W
Vulcan
Maruxt
Vulcan
5
1
4
7
L
1
4
2
0.5
L
Mercury
Skiiz_Yx
Mercury
1
7
1
0.21
W
Horus
Szotyi-_-
Horus
5
1
10
10
W
Poseidon
fer_guel
Poseidon
5
2
3
3.25
L
Achilles
hugz44
Achilles
0
4
0
0
W
5
1
10
10
W
Sun Wukong
pablollano99
Sun Wukong
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,612
Damage
38,031
56,727
Taken
76,509
36,309
Mitigated
44,951
17,404
Healing
23,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Ansz_14
Freya
11,375
3,276
0
8,146
16,116
6,388
56
7,606
7,818
72,704
11,079
L
7,068
596
331
5,658
20,138
19,180
0
8,807
10,597
23,544
0
W
Vulcan
Maruxt
Vulcan
14,395
331
0
1,872
7,522
2,672
493
4,381
3,033
62,768
625
L
6,346
270
0
2,650
10,494
2,896
0
4,710
5,567
57,031
1,076
L
Mercury
Skiiz_Yx
Mercury
3,802
683
0
430
13,954
4,914
0
2,179
11,577
0
64,838
W
Horus
Szotyi-_-
Horus
8,051
2,297
600
3,113
13,116
15,646
65
6,602
6,199
2,988
18,802
W
Poseidon
fer_guel
Poseidon
10,806
2,444
0
3,210
11,082
4,613
964
6,076
4,977
90,988
3,048
L
Achilles
hugz44
Achilles
9,440
1,976
0
5,808
15,807
11,573
0
663
15,132
0
63,091
W
7,841
2,719
0
4,644
11,708
4,483
0
3,885
7,539
0
59,198
W
Sun Wukong
pablollano99
Sun Wukong
11,519
1,426
0
3,965
13,299
8,895
0
2,772
9,755
0
86,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,778
Gold Earned
42,213
568
Minions Killed
502
0
Camps Cleared
0
1,891,180
Distance Traveled
1,729,615
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,917
551
136
8
0
356,583
0
L
Bacchus
7,301
406
24
1
0
374,063
2
W
Vulcan
9,405
523
101
6
0
391,243
5
L
Merlin
8,516
473
131
7
0
315,044
2
L
Mercury
8,053
447
94
5
0
403,133
0
W
Horus
9,805
545
54
3
0
373,386
7
W
Poseidon
11,427
635
163
9
0
353,436
0
L
Achilles
8,426
468
117
7
0
280,792
4
W
Awilix
9,311
517
88
5
0
431,361
7
W
Sun Wukong
10,830
602
162
9
0
341,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role