Player Matchup

Agni
Agni
Diamond V
 
Agni
Diamond V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
ArrowTarget
Neith
Platinum II
Level 157
God Stats
15W - 10L
1,626 SR
Queue Stats
284W - 285L
1,932 MMR
Solo
Bakasura
Bakasura
Diamond V
Hauptinator
Bakasura
Diamond V
Level 159
God Stats
8W - 10L
1,411 SR
Queue Stats
224W - 216L
2,014 MMR
Party 1
Bacchus
Bacchus
Diamond IV
swoosh1e
Bacchus
Diamond IV
Level 152
God Stats
12W - 9L
1,590 SR
Queue Stats
180W - 164L
1,925 MMR
Solo
King Arthur
King Arthur
Platinum II
vCalxmity
King Arthur
Platinum II
Level 185
God Stats
7W - 7L
1,548 SR
Queue Stats
191W - 170L
1,831 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,535 SR
1,840 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,491 SR
1,844 MMR
Yu Huang
Yu Huang
Platinum IV
 
Yu Huang
Platinum IV
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum II
Levouch
Mulan
Platinum II
Level 155
God Stats
15W - 19L
1,626 SR
Queue Stats
216W - 213L
1,941 MMR
Party 2
Ullr
Ullr
Platinum II
MrDaanii
Ullr
Platinum II
Level 145
God Stats
1W - 2L
1,571 SR
Queue Stats
96W - 90L
1,953 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
NovaRichardRider
Kuzenbo
Platinum II
Level 64
God Stats
4W - 5L
1,479 SR
Queue Stats
130W - 120L
1,932 MMR
Solo
Susano
Susano
Platinum III
beqabeqa71
Susano
Platinum III
Level 164
God Stats
1W - 4L
1,281 SR
Queue Stats
192W - 182L
1,891 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 0 / 8
9,176
706
12,088
6,488
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 5
8,834
680
5,116
6,321
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
Hauptinator
Bakasura
14
7 / 2 / 5
8,782
676
6,908
12,673
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
swoosh1e
Bacchus
13
5 / 0 / 7
8,284
637
5,857
10,697
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
vCalxmity
King Arthur
14
6 / 0 / 4
9,353
719
10,389
10,042
9,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LokiKumbhakarnaThorAthena

VS

Bans
AwilixChang'eMedusaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 4 / 1
6,544
503
3,933
8,279
1,957
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Levouch
Mulan
10
1 / 8 / 0
6,234
480
5,270
14,437
6,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
12
1 / 4 / 0
6,796
523
2,798
9,260
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
6,237
480
3,247
8,710
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
beqabeqa71
Susano
12
1 / 6 / 1
6,325
487
5,349
12,661
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
25
Kills
3
3
Deaths
25
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
8
8
L
Yu Huang
 
Yu Huang
0
4
1
0.13
W
3
1
5
5.5
W
Bakasura
Hauptinator
Bakasura
7
2
5
4.75
L
Mulan
Levouch
Mulan
1
8
0
0.13
L
Ullr
1
4
0
0.25
L
0
3
1
0.17
L
Susano
beqabeqa71
Susano
1
6
1
0.25
W
Bacchus
swoosh1e
Bacchus
5
0
7
8.5
W
King Arthur
vCalxmity
King Arthur
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,358
Damage
20,597
46,221
Taken
53,347
30,498
Mitigated
21,623
13,501
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,088
693
0
1,332
6,488
2,042
0
3,013
3,475
55,102
2,094
L
Yu Huang
 
Yu Huang
3,933
550
0
256
8,279
1,957
0
3,988
3,719
59,635
0
W
5,116
966
0
2,599
6,321
2,418
789
419
5,902
0
73,663
W
Bakasura
Hauptinator
Bakasura
6,908
4,752
0
4,766
12,673
5,648
13
1,555
11,118
0
54,520
L
Mulan
Levouch
Mulan
5,270
390
0
2,344
14,437
6,295
0
2,815
11,390
259
30,423
L
Ullr
2,798
921
0
503
9,260
2,789
506
2,445
6,325
0
52,732
L
3,247
1,449
0
1,780
8,710
6,935
0
3,900
4,307
18,814
0
L
Susano
beqabeqa71
Susano
5,349
1,432
0
4,322
12,661
3,647
0
4,250
7,941
0
41,349
W
Bacchus
swoosh1e
Bacchus
5,857
962
0
2,553
10,697
10,708
0
3,633
7,064
30,062
0
W
King Arthur
vCalxmity
King Arthur
10,389
2,302
0
2,251
10,042
9,682
0
73
9,969
1,280
57,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
32,136
484
Minions Killed
380
0
Camps Cleared
0
1,414,473
Distance Traveled
1,295,657
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,176
706
119
9
0
285,396
3
L
Yu Huang
6,544
503
125
10
0
249,861
0
W
Neith
8,834
680
133
10
0
272,167
4
W
Bakasura
8,782
676
113
9
0
327,299
3
L
Mulan
6,234
480
49
4
0
267,603
0
L
Ullr
6,796
523
95
7
0
224,983
1
L
Kuzenbo
6,237
480
38
3
0
257,554
6
L
Susano
6,325
487
73
6
0
295,656
0
W
Bacchus
8,284
637
24
2
0
273,115
1
W
King Arthur
9,353
719
95
7
0
256,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role