Player Matchup

Loki
Loki
Silver I
OLD_Segalla
Loki
Silver I
Level 204
God Stats
22W - 31L
1,426 SR
Queue Stats
375W - 390L
1,119 MMR
Solo
Ares
Ares
Silver II
Punksoab
Ares
Silver II
Level 177
God Stats
17W - 17L
1,430 SR
Queue Stats
510W - 542L
1,003 MMR
Solo
Ra
Ra
Silver I
Saber_XXL
Ra
Silver I
Level 109
God Stats
59W - 41L
1,592 SR
Queue Stats
231W - 244L
1,291 MMR
Solo
Ullr
Ullr
Silver IV
caII me Iock
Ullr
Silver IV
Level 103
God Stats
2W - 7L
1,513 SR
Queue Stats
138W - 170L
755 MMR
Solo
King Arthur
King Arthur
Silver I
xRetr0
King Arthur
Silver I
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 96L
1,181 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,492 SR
1,070 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,559 SR
1,423 MMR
Hachiman
Hachiman
Silver IV
 
Hachiman
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze I
 
Hades
Bronze I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
AngryGrandmaster
Cerberus
Gold V
Level 36
God Stats
1W - 3L
1,745 SR
Queue Stats
296W - 306L
1,509 MMR
Solo
Maui
Maui
Silver I
PatMahomes22
Maui
Silver I
Level 108
God Stats
9W - 5L
1,533 SR
Queue Stats
245W - 255L
1,227 MMR
Solo
Bakasura
Bakasura
Gold IV
suppisbad
Bakasura
Gold IV
Level 140
God Stats
4W - 4L
1,520 SR
Queue Stats
372W - 395L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,393
679
729
2,262
514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
6
0 / 1 / 0
3,620
724
679
3,029
1,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 0
3,616
723
582
1,154
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,578
716
669
1,615
415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
xRetr0
King Arthur
8
1 / 0 / 0
4,378
876
1,092
2,876
770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
BastetIx ChelCu Chulainn

VS

Bans
ThanatosAthenaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
2 / 0 / 0
4,299
860
1,440
2,499
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
 
Hades
5
0 / 0 / 0
2,917
583
320
2,877
752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

4
0 / 1 / 0
2,891
578
653
2,400
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
3,298
660
0
682
257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
suppisbad
Bakasura
6
0 / 0 / 2
3,555
711
1,451
3,532
887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
0
0
2
L
Hades
 
Hades
0
0
0
0
L
0
1
0
0
W
0
1
0
0
L
0
0
0
0
W
Ares
0
1
0
0
W
0
0
0
0
W
0
0
0
0
L
Bakasura
suppisbad
Bakasura
0
0
2
1
W
King Arthur
xRetr0
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,751
Damage
3,864
10,936
Taken
11,990
3,671
Mitigated
3,689
4,483
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,440
735
0
780
2,499
640
0
111
2,388
0
21,131
L
Hades
 
Hades
320
188
0
1,837
2,877
752
0
697
2,180
13,848
0
L
653
40
0
1,058
2,400
1,153
0
0
2,400
5,980
0
W
729
176
0
1,076
2,262
514
0
0
2,188
0
14,818
L
0
0
0
105
682
257
0
274
408
4,686
0
W
Ares
679
0
0
1,050
3,029
1,609
0
320
2,681
9,925
0
W
582
35
228
671
1,154
363
0
0
1,154
22,472
0
W
669
244
0
399
1,615
415
0
0
1,590
0
18,628
L
Bakasura
suppisbad
Bakasura
1,451
1,005
0
2,137
3,532
887
0
179
3,353
0
15,072
W
King Arthur
xRetr0
King Arthur
1,092
356
0
1,059
2,876
770
0
526
2,223
0
24,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,585
Gold Earned
16,960
177
Minions Killed
149
0
Camps Cleared
0
582,646
Distance Traveled
475,368
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,299
860
45
9
0
99,579
1
L
Hades
2,917
583
23
5
0
90,554
0
L
Cerberus
2,891
578
29
6
0
48,035
0
W
Loki
3,393
679
34
7
0
133,058
0
L
Maui
3,298
660
18
4
0
104,613
0
W
Ares
3,620
724
15
3
0
120,363
2
W
Ra
3,616
723
39
8
0
121,808
0
W
Ullr
3,578
716
42
8
0
95,387
1
L
Bakasura
3,555
711
34
7
0
132,587
0
W
King Arthur
4,378
876
47
9
0
112,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role