Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AyeLowkeyLoki
Yemoja
Level 178
God Stats
3W - 0L
1,845 SR
Queue Stats
396W - 382L
1,460 Elo+
Solo
Merlin
Merlin
F-Gangsta187
Merlin
Level 154
God Stats
13W - 13L
1,517 SR
Queue Stats
968W - 969L
1,534 Elo+
Solo
Anubis
Anubis
Urbellumn
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,407 Elo+
Solo
Danzaburou
Danzaburou
sindrix
Danzaburou
Level 128
God Stats
4W - 2L
1,562 SR
Queue Stats
88W - 86L
1,500 Elo+
Solo
Team Averages
Level 116
1,585 SR
1,480 Elo+

VS

Team Averages
Level 81
1,591 SR
1,436 Elo+
Hel
Hel
Aznaur_777
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,164 Elo+
Solo
Heimdallr
Heimdallr
BurgMan1911
Heimdallr
Level 135
God Stats
8W - 10L
1,700 SR
Queue Stats
633W - 626L
1,603 Elo+
Solo
Hachiman
Hachiman
GlitchyHippie93
Hachiman
Level 82
God Stats
8W - 10L
1,520 SR
Queue Stats
751W - 766L
1,479 Elo+
Solo
Tyr
Tyr
K4hunnid20
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,395 Elo+
Solo
Cerberus
Cerberus
Moneyboy1050205
Cerberus
Level 148
God Stats
2W - 1L
1,734 SR
Queue Stats
42W - 37L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
8 / 2 / 17
11,557
889
17,980
19,396
26,468
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 2 / 18
9,545
734
3,555
10,210
8,856
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
19
7 / 1 / 15
11,908
916
14,950
9,109
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Urbellumn
Anubis
17
5 / 3 / 19
11,258
866
13,994
11,369
6,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sindrix
Danzaburou
17
10 / 2 / 15
11,468
882
17,620
10,431
4,255
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
7,459
574
5,660
12,952
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
BurgMan1911
Heimdallr
16
2 / 6 / 5
9,079
698
10,909
14,415
4,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
17
5 / 5 / 1
10,020
771
13,367
13,083
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
7,417
571
824
8,565
7,422
Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
15
1 / 8 / 5
8,971
690
11,155
24,653
28,398
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
23
31
Kills
8
10
Deaths
31
84
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
8
2
17
8.25
W
1
2
18
5
L
0
8
3
0.19
L
Heimdallr
BurgMan1911
Heimdallr
2
6
5
0.75
W
Merlin
7
1
15
14.5
L
Hachiman
5
5
1
1.1
L
0
4
1
0.13
L
Cerberus
1
8
5
0.44
W
Anubis
Urbellumn
Anubis
5
3
19
4.83
W
Danzaburou
sindrix
Danzaburou
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,099
Damage
41,915
60,515
Taken
73,668
49,434
Mitigated
49,354
28,799
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
17,980
711
0
3,765
19,396
26,468
693
5,013
14,383
27,537
0
W
3,555
596
10,932
3,615
10,210
8,856
634
2,658
7,552
7,234
0
L
5,660
207
5,181
3,631
12,952
4,509
0
9,114
3,838
10,082
42
L
Heimdallr
BurgMan1911
Heimdallr
10,909
3,442
557
1,540
14,415
4,969
75
10,909
3,506
0
23,414
W
Merlin
14,950
424
1,827
1,734
9,109
3,842
2,129
2,826
6,283
45,602
0
L
Hachiman
13,367
5,254
466
1,307
13,083
4,056
0
10,849
2,234
0
31,310
L
824
236
0
424
8,565
7,422
0
6,808
1,757
0
3,275
L
Cerberus
11,155
270
571
4,917
24,653
28,398
0
12,479
12,174
24,175
359
W
Anubis
Urbellumn
Anubis
13,994
488
1,250
1,397
11,369
6,013
1,189
2,446
8,922
29,709
779
W
Danzaburou
sindrix
Danzaburou
17,620
6,750
1,359
2,920
10,431
4,255
3,177
3,513
6,918
0
32,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,736
Gold Earned
42,946
146
Minions Killed
120
0
Camps Cleared
0
1,285,484
Distance Traveled
944,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,557
889
20
2
0
272,576
0
W
Yemoja
9,545
734
11
1
0
258,154
0
L
Hel
7,459
574
5
0
0
188,526
0
L
Heimdallr
9,079
698
40
3
0
211,054
0
W
Merlin
11,908
916
52
4
0
237,267
0
L
Hachiman
10,020
771
45
3
0
191,748
0
L
Tyr
7,417
571
7
1
0
144,709
0
L
Cerberus
8,971
690
23
2
0
208,751
0
W
Anubis
11,258
866
38
3
0
293,501
0
W
Danzaburou
11,468
882
25
2
0
223,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role