Player Matchup

Ne Zha
Ne Zha
Gold II
EtherMuse
Ne Zha
Gold II
Level 157
God Stats
1W - 2L
1,449 SR
Queue Stats
99W - 96L
1,576 MMR
Party 1
Odin
Odin
Gold III
LungaPlays
Odin
Gold III
Level 84
God Stats
23W - 17L
1,620 SR
Queue Stats
37W - 34L
1,720 MMR
Party 1
Rama
Rama
Gold II
R4geOrTroll
Rama
Gold II
Level 86
God Stats
10W - 9L
1,682 SR
Queue Stats
27W - 23L
1,646 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
apenamichael
Kuzenbo
Gold III
Level 147
God Stats
4W - 3L
1,853 SR
Queue Stats
127W - 127L
1,634 MMR
Solo
Poseidon
Poseidon
Platinum IV
easied
Poseidon
Platinum IV
Level 159
God Stats
6W - 6L
1,640 SR
Queue Stats
190W - 173L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,649 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,560 SR
1,602 MMR
Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
Rachel_Reborn
Ra
Platinum IV
Level 129
God Stats
4W - 7L
1,368 SR
Queue Stats
82W - 71L
1,655 MMR
Solo
Chronos
Chronos
Gold II
antros22
Chronos
Gold II
Level 133
God Stats
6W - 8L
1,534 SR
Queue Stats
165W - 172L
1,652 MMR
Solo
Atlas
Atlas
Gold I
sergialal
Atlas
Gold I
Level 236
God Stats
3W - 1L
1,910 SR
Queue Stats
367W - 366L
1,671 MMR
Solo
Hercules
Hercules
Gold II
undeadnoob95
Hercules
Gold II
Level 144
God Stats
2W - 7L
1,487 SR
Queue Stats
424W - 426L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EtherMuse
Ne Zha
17
6 / 3 / 7
10,396
612
9,161
12,015
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 1 / 4
11,413
671
11,682
11,901
10,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
5 / 2 / 7
10,953
644
15,472
11,603
4,566
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
apenamichael
Kuzenbo
16
5 / 2 / 10
10,101
594
7,347
13,697
15,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
easied
Poseidon
18
6 / 3 / 5
11,479
675
13,694
8,632
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
SusanoBacchusNu WaAnhur

VS

Bans
ThorBellonaCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 6 / 2
8,120
478
5,511
10,847
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
7 / 5 / 1
9,845
579
6,451
12,676
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
antros22
Chronos
15
2 / 5 / 6
8,959
527
12,025
16,168
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
sergialal
Atlas
13
0 / 8 / 3
7,805
459
6,710
18,574
10,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
undeadnoob95
Hercules
10
1 / 5 / 2
7,372
434
5,567
16,373
12,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
29
Kills
11
11
Deaths
29
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
2
0.33
W
Ne Zha
EtherMuse
Ne Zha
6
3
7
3.17
W
7
1
4
9
W
5
2
7
4.25
L
7
5
1
1.5
L
Chronos
antros22
Chronos
2
5
6
1
W
Kuzenbo
apenamichael
Kuzenbo
5
2
10
5
W
Poseidon
easied
Poseidon
6
3
5
2.83
L
Atlas
sergialal
Atlas
0
8
3
0.19
L
Hercules
undeadnoob95
Hercules
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,356
Damage
36,264
57,848
Taken
74,638
37,973
Mitigated
37,310
17,229
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,511
1,746
0
1,136
10,847
3,494
0
1,814
8,985
0
57,250
W
Ne Zha
EtherMuse
Ne Zha
9,161
2,597
0
2,204
12,015
5,393
0
2,382
9,461
0
78,981
W
11,682
2,573
0
3,249
11,901
10,412
6
7,147
4,165
0
83,818
W
15,472
13,729
0
6,743
11,603
4,566
603
2,130
9,407
0
96,745
L
6,451
105
848
1,770
12,676
4,591
0
4,606
7,632
79,730
905
L
Chronos
antros22
Chronos
12,025
4,939
0
4,281
16,168
6,135
405
4,780
11,256
67,660
9,356
W
Kuzenbo
apenamichael
Kuzenbo
7,347
2,987
0
3,639
13,697
15,146
7
6,705
6,686
21,805
752
W
Poseidon
easied
Poseidon
13,694
1,848
105
1,289
8,632
2,456
0
4,812
3,404
94,657
0
L
Atlas
sergialal
Atlas
6,710
1,543
0
2,986
18,574
10,514
0
2,420
16,114
43,103
820
L
Hercules
undeadnoob95
Hercules
5,567
1,796
0
3,981
16,373
12,576
0
6,173
9,808
0
13,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,342
Gold Earned
42,101
591
Minions Killed
495
0
Camps Cleared
0
1,826,137
Distance Traveled
1,635,763
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,120
478
100
6
0
328,680
3
W
Ne Zha
10,396
612
107
6
0
404,389
2
W
Odin
11,413
671
142
8
0
346,929
0
W
Rama
10,953
644
144
8
0
334,258
4
L
Ra
9,845
579
157
9
0
361,746
6
L
Chronos
8,959
527
122
7
0
331,260
3
W
Kuzenbo
10,101
594
25
1
0
365,939
2
W
Poseidon
11,479
675
173
10
0
374,622
3
L
Atlas
7,805
459
96
6
0
283,100
1
L
Hercules
7,372
434
20
1
0
330,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role