Player Matchup

Ymir
Ymir
 
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Milk00000
Sun Wukong
Level 64
God Stats
3W - 1L
1,414 SR
Queue Stats
66W - 42L
1,557 Elo+
Solo
The Morrigan
The Morrigan
Nevanii
The Morrigan
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,360 Elo+
Solo
Ne Zha
Ne Zha
weluvgrey
Ne Zha
Level 59
God Stats
24W - 19L
1,346 SR
Queue Stats
142W - 115L
1,475 Elo+
Solo
Anubis
Anubis
west-sauce1
Anubis
Level 29
God Stats
4W - 5L
1,329 SR
Queue Stats
18W - 36L
1,093 Elo+
Party 2
Team Averages
Level 64
1,418 SR
1,397 Elo+

VS

Team Averages
Level 73
1,503 SR
1,417 Elo+
Arachne
Arachne
Axueron
Arachne
Level 57
God Stats
16W - 18L
1,494 SR
Queue Stats
86W - 115L
1,380 Elo+
Party 1
Fenrir
Fenrir
Essskedit_Uce
Fenrir
Level 106
God Stats
6W - 2L
1,850 SR
Queue Stats
223W - 211L
1,449 Elo+
Solo
Jormungandr
Jormungandr
JulioCardin
Jormungandr
Level 152
God Stats
8W - 5L
1,378 SR
Queue Stats
290W - 291L
1,515 Elo+
Solo
Izanami
Izanami
TaaliFoxShadow
Izanami
Level 34
God Stats
18W - 18L
1,479 SR
Queue Stats
70W - 102L
1,369 Elo+
Party 1
Hades
Hades
xXxAllastarxXx
Hades
Level 18
God Stats
3W - 9L
1,313 SR
Queue Stats
21W - 28L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 4 / 9
6,555
546
6,861
8,328
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Milk00000
Sun Wukong
13
4 / 0 / 1
8,225
685
5,824
8,180
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
Nevanii
The Morrigan
12
10 / 1 / 6
8,005
667
9,170
5,327
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
weluvgrey
Ne Zha
12
4 / 0 / 4
7,253
604
4,719
8,770
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
12
3 / 4 / 2
6,663
555
4,719
6,216
2,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Axueron
Arachne
10
1 / 4 / 3
5,669
472
3,371
8,604
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,248
437
2,439
8,401
3,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
JulioCardin
Jormungandr
10
3 / 5 / 2
6,046
504
4,888
10,391
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 8 / 2
5,575
465
2,685
8,144
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 1
6,629
552
5,833
9,542
3,313
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
24
Kills
9
9
Deaths
24
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
4
9
1.88
L
Arachne
Axueron
Arachne
1
4
3
0.63
L
0
5
0
0
L
Jormungandr
JulioCardin
Jormungandr
3
5
2
0.8
W
Sun Wukong
Milk00000
Sun Wukong
4
0
1
4.5
W
The Morrigan
Nevanii
The Morrigan
10
1
6
13
L
2
8
2
0.38
W
Ne Zha
weluvgrey
Ne Zha
4
0
4
6
W
Anubis
3
4
2
1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,293
Damage
19,216
36,821
Taken
45,082
15,807
Mitigated
16,065
11,121
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,861
1,091
0
324
8,328
3,738
0
2,565
5,746
28,595
0
L
Arachne
Axueron
Arachne
3,371
2,576
0
1,571
8,604
2,638
272
4,208
4,396
0
29,848
L
2,439
594
0
2,012
8,401
3,653
0
0
8,401
0
27,287
L
Jormungandr
JulioCardin
Jormungandr
4,888
1,700
10
854
10,391
4,511
0
6,405
3,986
25,119
4,779
W
Sun Wukong
Milk00000
Sun Wukong
5,824
1,825
0
3,910
8,180
4,555
441
949
6,970
0
59,405
W
The Morrigan
Nevanii
The Morrigan
9,170
1,455
0
1,131
5,327
1,744
705
1,529
3,798
41,266
0
L
2,685
1,787
0
363
8,144
1,950
0
5,961
2,183
0
21,199
W
Ne Zha
weluvgrey
Ne Zha
4,719
2,150
0
3,583
8,770
3,236
0
2,259
6,511
0
57,018
W
Anubis
4,719
288
0
2,173
6,216
2,534
328
2,867
3,349
39,111
0
L
5,833
676
0
3,429
9,542
3,313
0
4,176
5,366
33,283
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,701
Gold Earned
29,167
364
Minions Killed
262
0
Camps Cleared
0
1,194,592
Distance Traveled
1,033,266
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,555
546
29
2
0
224,378
0
L
Arachne
5,669
472
51
4
0
205,887
0
L
Fenrir
5,248
437
55
5
0
185,039
0
L
Jormungandr
6,046
504
53
4
0
226,186
0
W
Sun Wukong
8,225
685
101
8
0
268,526
1
W
The Morrigan
8,005
667
77
6
0
224,698
0
L
Izanami
5,575
465
35
3
0
206,667
0
W
Ne Zha
7,253
604
99
8
0
262,448
0
W
Anubis
6,663
555
58
5
0
214,542
0
L
Hades
6,629
552
68
6
0
209,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role