Player Matchup

Zeus
Zeus
 
Zeus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Adoretheall
Sun Wukong
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,460 Elo+
Solo
Thor
Thor
CuerpoAureo
Thor
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 55L
1,482 Elo+
Party 1
Charon
Charon
Jonawar
Charon
Level 157
God Stats
8W - 4L
1,489 SR
Queue Stats
164W - 131L
1,537 Elo+
Solo
Sol
Sol
navar12
Sol
Level 135
God Stats
3W - 1L
1,851 SR
Queue Stats
90W - 80L
1,460 Elo+
Party 1
Team Averages
Level 115
1,568 SR
1,488 Elo+

VS

Team Averages
Level 107
1,478 SR
1,541 Elo+
Bacchus
Bacchus
 
Bacchus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Anoé
Sol
Level 144
God Stats
4W - 4L
1,813 SR
Queue Stats
66W - 62L
1,521 Elo+
Solo
Charybdis
Charybdis
Peace0Keeper
Charybdis
Level 109
God Stats
1W - 5L
1,181 SR
Queue Stats
362W - 340L
1,467 Elo+
Solo
Rama
Rama
Raroro
Rama
Level 83
God Stats
3W - 7L
1,397 SR
Queue Stats
350W - 339L
1,561 Elo+
Solo
Surtr
Surtr
TLScout
Surtr
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 38L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 3 / 3
6,728
673
6,395
4,021
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Adoretheall
Sun Wukong
13
5 / 0 / 0
7,958
796
8,927
10,857
6,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 1 / 2
6,686
669
3,377
8,929
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Jonawar
Charon
11
3 / 1 / 6
6,861
686
5,951
8,579
4,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
11
1 / 2 / 5
6,285
629
7,058
6,018
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 2 / 4
5,273
527
4,722
9,214
7,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Anoé
Sol
10
4 / 3 / 2
6,241
624
4,756
7,725
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Peace0Keeper
Charybdis
9
1 / 4 / 0
5,203
520
2,819
7,618
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Raroro
Rama
9
2 / 4 / 2
5,458
546
3,678
6,992
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
TLScout
Surtr
9
0 / 4 / 0
4,941
494
5,193
12,076
8,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
7
7
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
3
1.5
L
Bacchus
 
Bacchus
0
2
4
1
W
Sun Wukong
Adoretheall
Sun Wukong
5
0
0
5
L
Sol
Anoé
Sol
4
3
2
1.67
W
5
1
2
6
W
Charon
Jonawar
Charon
3
1
6
6
L
Charybdis
Peace0Keeper
Charybdis
1
4
0
0.25
L
Rama
Raroro
Rama
2
4
2
0.75
L
Surtr
TLScout
Surtr
0
4
0
0
W
Sol
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
21,168
38,404
Taken
43,625
17,681
Mitigated
21,822
20,372
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,395
791
0
612
4,021
1,300
117
2,602
1,419
42,131
0
L
Bacchus
 
Bacchus
4,722
569
0
2,551
9,214
7,279
0
6,472
2,742
13,427
0
W
Sun Wukong
Adoretheall
Sun Wukong
8,927
1,781
0
6,342
10,857
6,854
27
395
9,880
0
64,812
L
Sol
Anoé
Sol
4,756
2,345
0
2,838
7,725
2,019
0
3,931
3,794
26,189
2,698
W
3,377
197
0
5,527
8,929
2,881
0
1,585
7,344
0
47,960
W
Charon
Jonawar
Charon
5,951
1,332
1,856
3,961
8,579
4,859
297
3,090
5,489
18,852
0
L
Charybdis
Peace0Keeper
Charybdis
2,819
1,209
0
1,716
7,618
2,248
0
5,455
2,163
0
31,408
L
Rama
Raroro
Rama
3,678
2,791
0
1,565
6,992
2,126
0
2,956
4,036
0
30,139
L
Surtr
TLScout
Surtr
5,193
1,941
0
3,445
12,076
8,150
0
0
12,076
816
28,926
W
Sol
7,058
3,787
0
2,074
6,018
1,787
1,540
1,915
4,103
38,876
8,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
27,116
404
Minions Killed
240
0
Camps Cleared
0
1,074,058
Distance Traveled
1,050,887
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,728
673
99
10
0
207,830
0
L
Bacchus
5,273
527
22
2
0
218,208
0
W
Sun Wukong
7,958
796
120
12
0
220,463
0
L
Sol
6,241
624
48
5
0
229,990
2
W
Thor
6,686
669
80
8
0
225,411
0
W
Charon
6,861
686
13
1
0
214,880
0
L
Charybdis
5,203
520
65
7
0
202,501
0
L
Rama
5,458
546
55
6
0
203,612
0
L
Surtr
4,941
494
50
5
0
196,576
0
W
Sol
6,285
629
92
9
0
205,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role