Player Matchup

Arachne
Arachne
Axueron
Arachne
Level 56
God Stats
16W - 18L
1,514 SR
Queue Stats
86W - 115L
1,401 Elo+
Party 2
Zeus
Zeus
Not Todaay x
Zeus
Level 148
God Stats
1W - 6L
1,596 SR
Queue Stats
405W - 379L
1,473 Elo+
Party 3
Set
Set
Svxteen
Set
Level 65
God Stats
30W - 34L
1,437 SR
Queue Stats
206W - 213L
1,474 Elo+
Solo
Izanami
Izanami
TaaliFoxShadow
Izanami
Level 34
God Stats
18W - 18L
1,519 SR
Queue Stats
70W - 102L
1,389 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xXTobioXx420
Kumbhakarna
Level 125
God Stats
20W - 13L
1,677 SR
Queue Stats
634W - 605L
1,519 Elo+
Party 3
Team Averages
Level 86
1,549 SR
1,451 Elo+

VS

Team Averages
Level 61
1,433 SR
1,364 Elo+
Cthulhu
Cthulhu
AntolinoOliveira
Cthulhu
Level 7
God Stats
9W - 8L
1,277 SR
Queue Stats
93W - 84L
1,292 Elo+
Party 1
Eset
Eset
KHOlympus
Eset
Level 38
God Stats
4W - 7L
1,278 SR
Queue Stats
13W - 23L
1,310 Elo+
Solo
Medusa
Medusa
TedDeedee
Medusa
Level 125
God Stats
30W - 26L
1,534 SR
Queue Stats
107W - 94L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
TroubeSenpai
Ratatoskr
Level 89
God Stats
1W - 1L
1,297 SR
Queue Stats
33W - 46L
1,340 Elo+
Solo
Shiva
Shiva
zMCz
Shiva
Level 44
God Stats
4W - 1L
1,780 SR
Queue Stats
104W - 93L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Axueron
Arachne
16
6 / 8 / 0
10,021
501
12,252
19,398
7,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 3 / 2
11,021
551
23,591
9,576
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
18
2 / 4 / 1
10,564
528
10,473
20,924
17,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
0 / 7 / 5
9,031
452
5,869
11,154
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
xXTobioXx420
Kumbhakarna
14
2 / 5 / 8
8,894
445
8,528
20,253
16,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
10,269
513
7,998
17,804
12,749
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Eset
17
3 / 4 / 8
10,701
535
15,847
18,554
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
TedDeedee
Medusa
18
9 / 4 / 7
11,071
554
16,233
16,954
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
TroubeSenpai
Ratatoskr
19
4 / 1 / 4
12,470
624
12,692
16,125
12,150
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Shiva
zMCz
Shiva
17
6 / 4 / 9
11,137
557
7,192
21,160
17,467
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
17
Kills
26
27
Deaths
17
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
L
Arachne
Axueron
Arachne
6
8
0
0.75
W
Eset
3
4
8
1.75
L
7
3
2
2.67
L
Set
2
4
1
0.63
L
0
7
5
0.36
W
Medusa
TedDeedee
Medusa
9
4
7
3.13
W
Ratatoskr
TroubeSenpai
Ratatoskr
4
1
4
6
L
Kumbhakarna
xXTobioXx420
Kumbhakarna
2
5
8
1.2
W
Shiva
zMCz
Shiva
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,713
Damage
59,962
81,305
Taken
90,597
49,219
Mitigated
54,309
13,953
Healing
24,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,998
597
583
1,867
17,804
12,749
485
6,935
10,869
44,810
1,066
L
Arachne
Axueron
Arachne
12,252
8,672
0
2,232
19,398
7,729
0
4,574
14,824
0
77,004
W
Eset
15,847
1,279
789
4,769
18,554
6,355
1,489
10,703
7,851
88,262
0
L
23,591
1,013
0
354
9,576
3,349
0
4,473
5,103
84,263
1,298
L
Set
10,473
4,215
0
5,032
20,924
17,891
727
3,134
17,645
0
80,925
L
5,869
4,157
0
1,990
11,154
3,640
758
2,516
8,638
0
64,460
W
Medusa
TedDeedee
Medusa
16,233
5,909
0
4,488
16,954
5,588
4,948
6,292
10,650
0
83,670
W
Ratatoskr
TroubeSenpai
Ratatoskr
12,692
2,245
0
7,129
16,125
12,150
1,270
1,113
15,012
0
96,813
L
Kumbhakarna
xXTobioXx420
Kumbhakarna
8,528
260
13
4,332
20,253
16,610
0
8,564
11,689
38,370
1,217
W
Shiva
zMCz
Shiva
7,192
2,077
1,189
4,022
21,160
17,467
399
6,862
14,298
114
64,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,531
Gold Earned
55,648
571
Minions Killed
597
0
Camps Cleared
0
1,706,514
Distance Traveled
1,999,828
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,269
513
68
3
0
382,550
0
L
Arachne
10,021
501
103
5
0
341,861
0
W
Eset
10,701
535
137
7
0
392,360
0
L
Zeus
11,021
551
153
8
0
327,427
6
L
Set
10,564
528
150
8
0
380,963
2
L
Izanami
9,031
452
114
6
0
327,232
0
W
Medusa
11,071
554
120
6
0
377,374
9
W
Ratatoskr
12,470
624
169
8
0
439,594
0
L
Kumbhakarna
8,894
445
51
3
0
329,031
2
W
Shiva
11,137
557
103
5
0
407,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role