Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
EmberMango
Ares
Level 62
God Stats
11W - 11L
1,484 SR
Queue Stats
168W - 184L
1,431 Elo+
Party 1
Set
Set
Its-Kxvn
Set
Level 127
God Stats
1W - 1L
1,565 SR
Queue Stats
249W - 215L
1,565 Elo+
Solo
Lancelot
Lancelot
MightyActionX丶
Lancelot
Level 129
God Stats
9W - 9L
1,469 SR
Queue Stats
179W - 175L
1,441 Elo+
Party 3
Anhur
Anhur
PegyTheMan
Anhur
Level 82
God Stats
8W - 4L
1,536 SR
Queue Stats
182W - 212L
1,421 Elo+
Party 1
Team Averages
Level 93
1,511 SR
1,472 Elo+

VS

Team Averages
Level 126
1,457 SR
1,497 Elo+
Nu Wa
Nu Wa
Le_MalFrouill3
Nu Wa
Level 146
God Stats
4W - 3L
1,554 SR
Queue Stats
83W - 77L
1,443 Elo+
Party 2
Cernunnos
Cernunnos
Vaccapì
Cernunnos
Level 121
God Stats
4W - 5L
1,491 SR
Queue Stats
86W - 64L
1,532 Elo+
Solo
Loki
Loki
j-doggg199
Loki
Level 123
God Stats
1W - 6L
1,403 SR
Queue Stats
25W - 28L
1,457 Elo+
Solo
Chang'e
Chang'e
l_4RTiiST3_76
Chang'e
Level 146
God Stats
0W - 1L
1,535 SR
Queue Stats
42W - 24L
1,503 Elo+
Party 2
King Arthur
King Arthur
robinballs31
King Arthur
Level 95
God Stats
0W - 3L
1,300 SR
Queue Stats
57W - 51L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 0 / 3
7,326
666
4,392
7,529
3,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 3
6,541
595
4,579
10,322
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 2
6,281
571
3,990
8,107
7,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 0 / 2
7,318
665
4,978
6,333
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
12
2 / 0 / 3
6,884
626
4,725
5,155
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,713
519
6,048
5,740
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Vaccapì
Cernunnos
10
1 / 3 / 0
5,556
505
2,908
8,342
1,982
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 2 / 2
5,357
487
1,144
5,984
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
10
0 / 4 / 0
4,883
444
4,111
8,040
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
robinballs31
King Arthur
11
2 / 2 / 0
6,270
570
5,253
8,884
7,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
3
3.5
W
2
1
3
3.5
W
1
2
2
1
L
0
3
1
0.17
W
7
0
2
8
W
Anhur
2
0
3
3.5
L
Cernunnos
Vaccapì
Cernunnos
1
3
0
0.33
L
0
2
2
0.5
L
Chang'e
0
4
0
0
L
King Arthur
robinballs31
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
19,464
37,446
Taken
36,990
22,174
Mitigated
13,669
16,383
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,392
43
0
4,734
7,529
3,422
168
4,563
2,966
69,887
1,691
W
4,579
181
0
2,604
10,322
6,756
0
4,335
5,987
16,341
662
W
3,990
1,932
0
2,862
8,107
7,574
0
413
7,694
0
33,655
L
6,048
2,222
0
503
5,740
1,262
0
3,183
2,557
40,946
536
W
4,978
1,054
0
3,493
6,333
2,710
0
804
5,529
0
41,712
W
Anhur
4,725
2,435
0
2,690
5,155
1,712
720
977
4,178
0
55,529
L
Cernunnos
Vaccapì
Cernunnos
2,908
1,684
0
920
8,342
1,982
0
960
7,382
0
30,215
L
1,144
40
0
2,658
5,984
1,568
0
316
5,631
0
31,693
L
Chang'e
4,111
422
1,053
2,312
8,040
1,663
0
4,403
3,637
25,404
0
L
King Arthur
robinballs31
King Arthur
5,253
1,229
0
1,922
8,884
7,194
0
0
8,437
0
36,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,350
Gold Earned
27,779
407
Minions Killed
277
0
Camps Cleared
0
1,196,711
Distance Traveled
1,125,162
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,326
666
140
13
0
212,744
0
W
Ares
6,541
595
18
2
0
260,430
0
W
Set
6,281
571
61
6
0
221,002
2
L
Nu Wa
5,713
519
76
7
0
240,036
3
W
Lancelot
7,318
665
80
7
0
300,673
0
W
Anhur
6,884
626
108
10
0
201,862
0
L
Cernunnos
5,556
505
57
5
0
203,174
0
L
Loki
5,357
487
51
5
0
221,301
1
L
Chang'e
4,883
444
33
3
0
226,169
0
L
King Arthur
6,270
570
60
5
0
234,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role