Player Matchup

Cupid
Cupid
DoozyFish
Cupid
Level 62
God Stats
8W - 4L
1,821 SR
Queue Stats
43W - 36L
1,557 Elo+
Solo
Chang'e
Chang'e
Isamu_2475
Chang'e
Level 65
God Stats
7W - 3L
1,666 SR
Queue Stats
44W - 37L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
Lilbighead008
Gilgamesh
Level 29
God Stats
1W - 2L
1,453 SR
Queue Stats
13W - 15L
1,338 Elo+
Party 1
Sylvanus
Sylvanus
Vatodaplug
Sylvanus
Level 59
God Stats
11W - 11L
1,413 SR
Queue Stats
97W - 114L
1,384 Elo+
Solo
Bakasura
Bakasura
mawser
Bakasura
Level 89
God Stats
10W - 9L
1,572 SR
Queue Stats
144W - 155L
1,480 Elo+
Party 1
Team Averages
Level 61
1,585 SR
1,448 Elo+

VS

Team Averages
Level 79
1,481 SR
1,445 Elo+
Charybdis
Charybdis
Baetoevin
Charybdis
Level 65
God Stats
24W - 39L
1,412 SR
Queue Stats
97W - 108L
1,426 Elo+
Solo
Horus
Horus
OG_Blood_Killa_
Horus
Level 117
God Stats
16W - 12L
1,634 SR
Queue Stats
183W - 183L
1,489 Elo+
Solo
The Morrigan
The Morrigan
Unwanted_Potato9
The Morrigan
Level 64
God Stats
16W - 29L
1,308 SR
Queue Stats
337W - 354L
1,448 Elo+
Solo
Jormungandr
Jormungandr
Zombotron96
Jormungandr
Level 101
God Stats
4W - 3L
1,781 SR
Queue Stats
233W - 196L
1,601 Elo+
Solo
Thanatos
Thanatos
bukali17
Thanatos
Level 46
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 8L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DoozyFish
Cupid
16
1 / 6 / 2
9,624
437
5,538
13,777
4,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Isamu_2475
Chang'e
18
7 / 2 / 7
12,168
553
17,107
15,714
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Lilbighead008
Gilgamesh
16
2 / 7 / 1
10,010
455
3,683
22,652
14,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sylvanus
Vatodaplug
Sylvanus
16
1 / 0 / 3
10,727
488
4,107
13,652
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
mawser
Bakasura
20
6 / 2 / 5
13,038
593
14,564
24,999
13,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baetoevin
Charybdis
17
3 / 3 / 3
10,808
491
10,116
13,177
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 2
9,483
431
8,457
20,451
23,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

The Morrigan
Unwanted_Potato9
The Morrigan
17
3 / 9 / 0
10,242
466
12,492
14,556
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Zombotron96
Jormungandr
18
7 / 3 / 2
12,382
563
24,415
18,791
23,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
bukali17
Thanatos
2
0 / 0 / 0
6,041
275
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
17
Kills
16
17
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Baetoevin
Charybdis
3
3
3
1.5
W
Cupid
DoozyFish
Cupid
1
6
2
0.33
W
Chang'e
Isamu_2475
Chang'e
7
2
7
5.25
W
Gilgamesh
Lilbighead008
Gilgamesh
2
7
1
0.36
L
3
2
2
2
L
The Morrigan
Unwanted_Potato9
The Morrigan
3
9
0
0.33
W
Sylvanus
Vatodaplug
Sylvanus
1
0
3
2.5
L
Jormungandr
Zombotron96
Jormungandr
7
3
2
2.67
L
Thanatos
bukali17
Thanatos
0
0
0
0
W
Bakasura
mawser
Bakasura
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,999
Damage
55,480
90,794
Taken
66,975
45,637
Mitigated
55,983
30,473
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Baetoevin
Charybdis
10,116
4,932
0
3,939
13,177
3,925
702
4,004
8,375
0
75,387
W
Cupid
DoozyFish
Cupid
5,538
2,594
658
3,647
13,777
4,779
453
3,344
10,183
0
49,614
W
Chang'e
Isamu_2475
Chang'e
17,107
1,023
1,481
4,823
15,714
5,429
756
6,086
8,928
70,115
2,189
W
Gilgamesh
Lilbighead008
Gilgamesh
3,683
573
0
2,128
22,652
14,843
0
11,397
10,217
1,066
65,935
L
8,457
3,149
514
5,156
20,451
23,428
220
6,897
12,472
0
20,069
L
The Morrigan
Unwanted_Potato9
The Morrigan
12,492
1,238
0
912
14,556
4,847
1,368
5,683
7,553
74,040
2,245
W
Sylvanus
Vatodaplug
Sylvanus
4,107
673
1,752
3,207
13,652
7,453
701
3,495
9,863
38,949
10,582
L
Jormungandr
Zombotron96
Jormungandr
24,415
4,380
0
3,085
18,791
23,783
675
2,812
15,355
97,530
2,753
L
Thanatos
bukali17
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
mawser
Bakasura
14,564
10,219
0
12,777
24,999
13,133
548
9,507
14,808
0
129,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,567
Gold Earned
48,956
564
Minions Killed
467
0
Camps Cleared
0
2,176,265
Distance Traveled
1,568,386
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,808
491
128
6
0
406,506
4
W
Cupid
9,624
437
74
3
0
438,042
0
W
Chang'e
12,168
553
120
5
0
438,477
0
W
Gilgamesh
10,010
455
81
4
0
407,057
0
L
Horus
9,483
431
11
1
0
409,880
7
L
The Morrigan
10,242
466
138
6
0
361,535
0
W
Sylvanus
10,727
488
77
4
0
420,667
0
L
Jormungandr
12,382
563
190
9
0
386,938
1
L
Thanatos
6,041
275
0
0
0
3,527
0
W
Bakasura
13,038
593
212
10
0
472,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role