Player Matchup

Fafnir
Fafnir
Idont_doboof
Fafnir
Level 78
God Stats
3W - 1L
1,537 SR
Queue Stats
94W - 86L
1,450 Elo+
Party 3
Hera
Hera
Jse_v13
Hera
Level 48
God Stats
7W - 2L
1,404 SR
Queue Stats
16W - 32L
1,319 Elo+
Party 3
Atlas
Atlas
LordGuinea8
Atlas
Level 63
God Stats
2W - 1L
1,346 SR
Queue Stats
15W - 27L
1,329 Elo+
Party 3
Mulan
Mulan
Mery_gon
Mulan
Level 59
God Stats
3W - 2L
1,230 SR
Queue Stats
92W - 112L
1,343 Elo+
Party 2
Izanami
Izanami
kayannie3
Izanami
Level 47
God Stats
4W - 2L
1,595 SR
Queue Stats
78W - 82L
1,340 Elo+
Party 2
Team Averages
Level 59
1,422 SR
1,356 Elo+

VS

Team Averages
Level 62
1,426 SR
1,346 Elo+
Merlin
Merlin
CT Winter2470
Merlin
Level 42
God Stats
8W - 22L
1,198 SR
Queue Stats
191W - 201L
1,367 Elo+
Solo
Thanatos
Thanatos
ZikoticoxD
Thanatos
Level 26
God Stats
3W - 2L
1,630 SR
Queue Stats
8W - 22L
1,254 Elo+
Party 1
Bacchus
Bacchus
alexsrasmus
Bacchus
Level 27
God Stats
20W - 33L
1,407 SR
Queue Stats
20W - 42L
1,270 Elo+
Party 1
Chang'e
Chang'e
customchain94
Chang'e
Level 154
God Stats
1W - 3L
1,623 SR
Queue Stats
228W - 238L
1,419 Elo+
Solo
Danzaburou
Danzaburou
l_-h3at-_
Danzaburou
Level 61
God Stats
5W - 15L
1,274 SR
Queue Stats
113W - 142L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
5 / 0 / 7
10,007
589
6,716
11,360
9,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
Jse_v13
Hera
15
9 / 2 / 5
10,234
602
10,907
6,137
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
7 / 0 / 8
9,751
574
8,428
9,479
5,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mulan
Mery_gon
Mulan
14
0 / 1 / 5
9,063
533
3,152
13,822
10,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
kayannie3
Izanami
14
4 / 1 / 12
9,599
565
5,767
9,137
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,476
204
0
0
0
Thanatos
ZikoticoxD
Thanatos
10
0 / 7 / 0
6,327
372
269
11,581
2,809
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
alexsrasmus
Bacchus
12
2 / 4 / 0
7,714
454
4,115
13,415
10,856
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
13
1 / 7 / 1
7,021
413
6,484
15,063
3,755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
l_-h3at-_
Danzaburou
11
0 / 8 / 1
6,882
405
3,544
10,439
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
25
Kills
3
4
Deaths
26
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Fafnir
5
0
7
8.5
W
Hera
Jse_v13
Hera
9
2
5
5.75
W
7
0
8
11
W
Mulan
Mery_gon
Mulan
0
1
5
2.5
L
Thanatos
ZikoticoxD
Thanatos
0
7
0
0
L
Bacchus
alexsrasmus
Bacchus
2
4
0
0.5
L
Chang'e
1
7
1
0.21
W
Izanami
kayannie3
Izanami
4
1
12
10
L
Danzaburou
l_-h3at-_
Danzaburou
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,970
Damage
14,412
49,935
Taken
50,498
30,907
Mitigated
19,916
14,809
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
6,716
3,592
0
5,845
11,360
9,201
1,115
1,231
10,129
54,074
18,599
W
Hera
Jse_v13
Hera
10,907
2,580
0
1,065
6,137
2,424
3,412
1,145
4,992
67,064
469
W
8,428
3,797
0
1,961
9,479
5,583
2,090
2,176
7,303
47,873
1,772
W
Mulan
Mery_gon
Mulan
3,152
343
0
2,164
13,822
10,555
1,804
2,635
11,187
0
48,130
L
Thanatos
ZikoticoxD
Thanatos
269
53
0
2,737
11,581
2,809
0
5,171
6,410
0
23,827
L
Bacchus
alexsrasmus
Bacchus
4,115
235
0
954
13,415
10,856
0
4,955
8,460
25,190
0
L
Chang'e
6,484
877
320
3,945
15,063
3,755
0
8,267
6,796
47,243
0
W
Izanami
kayannie3
Izanami
5,767
4,254
0
3,774
9,137
3,144
6,692
3,412
5,725
0
50,063
L
Danzaburou
l_-h3at-_
Danzaburou
3,544
739
0
625
10,439
2,496
486
7,212
3,227
0
37,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,654
Gold Earned
31,420
449
Minions Killed
228
0
Camps Cleared
0
1,573,869
Distance Traveled
953,007
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,476
204
0
0
0
0
0
W
Fafnir
10,007
589
126
7
0
376,587
0
W
Hera
10,234
602
100
6
0
300,936
0
W
Atlas
9,751
574
72
4
0
304,636
0
W
Mulan
9,063
533
71
4
0
291,578
1
L
Thanatos
6,327
372
46
3
0
237,556
0
L
Bacchus
7,714
454
34
2
0
246,391
0
L
Chang'e
7,021
413
77
5
0
235,068
2
W
Izanami
9,599
565
80
5
0
300,132
4
L
Danzaburou
6,882
405
71
4
0
233,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role