Player Matchup

Osiris
Osiris
KaBlom
Osiris
Level 29
God Stats
2W - 0L
1,703 SR
Queue Stats
55W - 69L
1,464 Elo+
Party 1
Mercury
Mercury
Zowta
Mercury
Level 64
God Stats
9W - 9L
1,500 SR
Queue Stats
149W - 150L
1,528 Elo+
Party 1
Ix Chel
Ix Chel
karkani
Ix Chel
Level 42
God Stats
3W - 4L
1,384 SR
Queue Stats
77W - 106L
1,419 Elo+
Solo
Charybdis
Charybdis
tyx dgx
Charybdis
Level 112
God Stats
5W - 2L
1,721 SR
Queue Stats
120W - 109L
1,509 Elo+
Party 1
Atlas
Atlas
ziodraghetto
Atlas
Level 153
God Stats
23W - 17L
1,386 SR
Queue Stats
228W - 224L
1,449 Elo+
Solo
Team Averages
Level 80
1,539 SR
1,474 Elo+

VS

Team Averages
Level 124
1,486 SR
1,466 Elo+
Arachne
Arachne
 
Arachne
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Auriel2387
Hades
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
138W - 152L
1,363 Elo+
Solo
Bellona
Bellona
Radu95
Bellona
Level 154
God Stats
6W - 4L
1,491 SR
Queue Stats
218W - 222L
1,495 Elo+
Solo
Nut
Nut
The Grey Gunner
Nut
Level 108
God Stats
4W - 7L
1,427 SR
Queue Stats
242W - 218L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
pe4enka228
Kumbhakarna
Level 142
God Stats
14W - 17L
1,514 SR
Queue Stats
376W - 376L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KaBlom
Osiris
13
4 / 5 / 2
7,585
506
7,979
13,194
11,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mercury
Zowta
Mercury
13
2 / 3 / 11
7,557
504
7,946
11,961
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ix Chel
karkani
Ix Chel
14
6 / 3 / 4
8,767
584
16,711
8,511
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charybdis
tyx dgx
Charybdis
14
5 / 2 / 8
8,504
567
10,745
9,122
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
8 / 3 / 5
9,111
607
12,445
13,729
12,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 6 / 1
7,470
498
6,086
18,794
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
13
3 / 4 / 4
7,997
533
11,735
16,305
8,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
Radu95
Bellona
14
5 / 3 / 3
9,169
611
10,350
15,609
12,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
2 / 7 / 3
7,186
479
5,335
12,593
4,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
pe4enka228
Kumbhakarna
11
2 / 5 / 5
6,947
463
4,295
12,747
8,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
25
Kills
16
16
Deaths
25
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
6
1
0.75
L
Hades
3
4
4
1.25
W
Osiris
KaBlom
Osiris
4
5
2
1
L
Bellona
Radu95
Bellona
5
3
3
2.17
L
2
7
3
0.5
W
Mercury
Zowta
Mercury
2
3
11
2.5
W
Ix Chel
karkani
Ix Chel
6
3
4
2.67
L
Kumbhakarna
pe4enka228
Kumbhakarna
2
5
5
0.9
W
Charybdis
tyx dgx
Charybdis
5
2
8
4.5
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,826
Damage
37,801
56,517
Taken
76,048
34,640
Mitigated
40,713
13,978
Healing
20,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,086
3,853
0
7,626
18,794
6,828
0
4,105
14,133
0
42,312
L
Hades
11,735
380
308
6,693
16,305
8,141
0
8,882
6,819
53,096
1,362
W
Osiris
KaBlom
Osiris
7,979
2,213
0
2,725
13,194
11,067
0
2,789
10,405
0
30,597
L
Bellona
Radu95
Bellona
10,350
3,635
0
3,527
15,609
12,948
176
3,259
11,586
0
53,312
L
5,335
2,391
0
1,383
12,593
4,340
168
4,473
8,114
0
44,920
W
Mercury
Zowta
Mercury
7,946
3,379
0
420
11,961
4,582
0
2,963
8,998
0
45,162
W
Ix Chel
karkani
Ix Chel
16,711
2,071
1,024
3,309
8,511
3,094
519
3,456
5,055
59,880
1,497
L
Kumbhakarna
pe4enka228
Kumbhakarna
4,295
454
0
580
12,747
8,456
0
7,116
5,505
16,805
0
W
Charybdis
tyx dgx
Charybdis
10,745
6,302
0
4,542
9,122
3,291
640
1,933
7,189
0
60,923
W
12,445
4,408
0
1,958
13,729
12,606
0
4,852
8,877
34,865
1,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,524
Gold Earned
38,769
379
Minions Killed
340
0
Camps Cleared
0
1,479,595
Distance Traveled
1,411,873
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,470
498
60
4
0
303,971
0
L
Hades
7,997
533
96
6
0
316,566
2
W
Osiris
7,585
506
47
3
0
280,819
0
L
Bellona
9,169
611
98
7
0
264,514
3
L
Nut
7,186
479
60
4
0
220,285
2
W
Mercury
7,557
504
65
4
0
367,020
0
W
Ix Chel
8,767
584
116
8
0
288,136
0
L
Kumbhakarna
6,947
463
26
2
0
306,537
6
W
Charybdis
8,504
567
110
7
0
266,328
2
W
Atlas
9,111
607
41
3
0
277,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role