Player Matchup

Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Derpand
Xbalanque
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,498 Elo+
Solo
Amaterasu
Amaterasu
RedPluck
Amaterasu
Level 153
God Stats
4W - 1L
1,642 SR
Queue Stats
183W - 165L
1,483 Elo+
Solo
Discordia
Discordia
RulasHD
Discordia
Level 82
God Stats
14W - 10L
1,487 SR
Queue Stats
44W - 52L
1,403 Elo+
Solo
Achilles
Achilles
Shadowpung5
Achilles
Level 60
God Stats
4W - 2L
1,656 SR
Queue Stats
33W - 35L
1,412 Elo+
Solo
Team Averages
Level 94
1,557 SR
1,459 Elo+

VS

Team Averages
Level 118
1,462 SR
1,468 Elo+
Danzaburou
Danzaburou
Chukcy_
Danzaburou
Level 122
God Stats
7W - 11L
1,534 SR
Queue Stats
178W - 184L
1,520 Elo+
Solo
King Arthur
King Arthur
DR HOCTOR 01
King Arthur
Level 148
God Stats
0W - 2L
1,290 SR
Queue Stats
114W - 123L
1,439 Elo+
Solo
Bacchus
Bacchus
SMFC770
Bacchus
Level 110
God Stats
64W - 49L
1,620 SR
Queue Stats
403W - 378L
1,485 Elo+
Solo
Ravana
Ravana
ThanisHD
Ravana
Level 67
God Stats
0W - 4L
1,135 SR
Queue Stats
225W - 236L
1,443 Elo+
Solo
Agni
Agni
Световид
Agni
Level 144
God Stats
0W - 1L
1,731 SR
Queue Stats
50W - 53L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 1 / 2
6,039
604
1,598
6,810
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Derpand
Xbalanque
11
2 / 1 / 3
6,155
616
3,159
5,019
1,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
RedPluck
Amaterasu
11
5 / 1 / 1
6,130
613
3,452
9,899
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Discordia
RulasHD
Discordia
12
3 / 1 / 3
6,968
697
3,886
2,650
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Shadowpung5
Achilles
12
6 / 0 / 0
7,659
766
7,723
7,125
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chukcy_
Danzaburou
10
0 / 1 / 1
5,009
501
3,257
6,282
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
DR HOCTOR 01
King Arthur
9
0 / 6 / 0
5,392
539
1,811
10,805
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
SMFC770
Bacchus
8
1 / 3 / 1
5,010
501
1,592
4,583
3,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
ThanisHD
Ravana
11
1 / 3 / 1
5,551
555
4,416
6,188
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 0
5,631
563
1,978
5,928
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
18
Kills
4
4
Deaths
18
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
2
3
L
Danzaburou
Chukcy_
Danzaburou
0
1
1
0.5
L
King Arthur
DR HOCTOR 01
King Arthur
0
6
0
0
W
Xbalanque
Derpand
Xbalanque
2
1
3
3.5
W
Amaterasu
RedPluck
Amaterasu
5
1
1
5.5
W
Discordia
RulasHD
Discordia
3
1
3
4.5
L
Bacchus
SMFC770
Bacchus
1
3
1
0.5
W
Achilles
Shadowpung5
Achilles
6
0
0
6
L
Ravana
ThanisHD
Ravana
1
3
1
0.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
13,054
31,503
Taken
33,786
16,811
Mitigated
13,865
7,863
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,598
84
0
1,197
6,810
4,745
121
864
5,946
7,635
0
L
Danzaburou
Chukcy_
Danzaburou
3,257
913
0
2,654
6,282
1,791
0
735
5,547
0
33,038
L
King Arthur
DR HOCTOR 01
King Arthur
1,811
334
0
1,244
10,805
4,886
0
0
10,367
0
32,247
W
Xbalanque
Derpand
Xbalanque
3,159
1,302
0
2,188
5,019
1,635
676
474
4,545
0
57,092
W
Amaterasu
RedPluck
Amaterasu
3,452
2,045
0
1,900
9,899
4,583
0
1,140
8,759
0
39,069
W
Discordia
RulasHD
Discordia
3,886
496
0
500
2,650
780
0
1,092
1,558
45,377
845
L
Bacchus
SMFC770
Bacchus
1,592
406
0
629
4,583
3,615
0
1,082
3,501
15,312
0
W
Achilles
Shadowpung5
Achilles
7,723
3,044
0
2,078
7,125
5,068
341
0
7,125
0
47,019
L
Ravana
ThanisHD
Ravana
4,416
1,601
0
2,680
6,188
2,089
0
1,133
5,026
0
39,526
L
1,978
136
0
350
5,928
1,484
0
2,435
3,493
27,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
26,593
350
Minions Killed
272
0
Camps Cleared
0
1,041,860
Distance Traveled
1,028,960
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,039
604
5
1
0
217,274
2
L
Danzaburou
5,009
501
54
5
0
187,281
1
L
King Arthur
5,392
539
70
7
0
188,482
0
W
Xbalanque
6,155
616
102
10
0
177,939
0
W
Amaterasu
6,130
613
67
7
0
233,406
0
W
Discordia
6,968
697
92
9
0
199,927
0
L
Bacchus
5,010
501
27
3
0
209,848
1
W
Achilles
7,659
766
84
8
0
213,314
0
L
Ravana
5,551
555
77
8
0
233,625
2
L
Agni
5,631
563
44
4
0
209,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role